Home  | Login  | Register  | Help  | Play 

RE: Spells - Read the first post!

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Info Submission >> RE: Spells - Read the first post!
Page 6 of 11«<45678>»
Forum Login
Message << Older Topic   Newer Topic >>
1/21/2013 22:04:51   
BlackAces
Member

quote:

That requirement was removed from the Spell Scroll quests. Star Forge is indeed a level 15 spell it just seems like a labeling error.


Handled - Dragoon23

< Message edited by Dragoon23 -- 2/1/2013 21:26:07 >
AQ DF AQW  Post #: 126
1/26/2013 18:27:01   
BexnDan
Member

quote:

The Healing Light temporary spell that you get by blowing up a Sunray doesn't seem to have an encyclopedia entry or any information on it.

The description is:

Cast this spell to regain some HP. It's the perfect thing to light up your world toni-i-ight, after fighting monsters that didn't give up the bark and the bi-i-te. (this is a temporary level XXX spell)


Got this thanks! - Dragoon23

< Message edited by Dragoon23 -- 2/1/2013 21:13:24 >
AQ  Post #: 127
1/27/2013 23:06:28   
  Ianthe
 formerly In Media Res

 

quote:

Breath of the Ice Lord

Gains +8 BTH and deals *85/93 damage.
Level	149
Type	G
PLvl	152
MPLvl	151
Base	213
Rand	284
Stat	1103
BtH	38
MPCost	648
Price	19824054
Sell	9912027
Now, could you all stop complaining?


Done thanks! Located in Chilly's Shop. - Dragoon23

< Message edited by Dragoon23 -- 1/27/2013 23:54:53 >
AQ  Post #: 128
1/28/2013 8:36:03   
Pink_Star
Helpful!


quote:

In the Spells Index, Powerword Whoops should have a Rare tag. Ebil Pencil should have a Temp tag.


Got this thanks! - Dragoon23

< Message edited by Dragoon23 -- 1/30/2013 17:00:58 >
Post #: 129
2/1/2013 20:21:16   
  Ianthe
 formerly In Media Res

 

quote:

Oh, right, I made some new Sunrays. That means new spells.

Level	21	41	61	81	101	121	141
Type	-	-	-	-	-	-	-
PLvl	21	41	61	81	101	121	141

MPLvl	21	41	61	81	101	121	141
MPCost	92	153	223	301	389	486	591

Base	19	35	54	75	100	128	159
Rand	37	68	106	152	201	257	318
Stat	239	371	503	635	767	899	1031


Done Thanks!- Dragoon23

< Message edited by Dragoon23 -- 2/1/2013 21:12:59 >
AQ  Post #: 130
2/4/2013 15:27:55   
ArchMagus Orodalf
Member

It would be helpful for the Embrace the Shadows series's entries to note that the spells default to Darkness damage when the monster's Light and Darkness modifiers are equal.
AQ DF MQ AQW Epic  Post #: 131
2/4/2013 16:16:31   
Barkley2009
Member

^^ Default/primary element is darkness, that should be enough indication.
AQ MQ  Post #: 132
2/14/2013 17:50:09   
Jake Nostalgia
Member

quote:

Psycho Candy Hearts

Level 145G

Costs 625MP/94 SP. In exchange for the SP cost, the spell's element becomes the same element as your equipped weapon.


Got this thanks - Dragoon23

< Message edited by Dragoon23 -- 3/9/2013 8:48:24 >
AQ  Post #: 133
2/14/2013 19:47:49   
KlawdStrife
Helpful!


quote:

Just wondering, why does Randomizing Ray and Scrambler Ray have different MP Cost?
The only difference I see is their element.


Handled - Dragoon23

< Message edited by Dragoon23 -- 2/27/2013 18:57:08 >
AQ  Post #: 134
2/14/2013 20:04:20   
Harold Saxon
Member

quote:

^Because the difference is two transposed digits, I would assume that one contains a typo.


Handled - Dragoon23

< Message edited by Dragoon23 -- 2/27/2013 18:57:27 >
AQ DF MQ  Post #: 135
2/15/2013 16:16:05   
  Ianthe
 formerly In Media Res

 

quote:

@above: Yeah, typo. The cost should be 348.

Candy Hearts

Follows weapon element. Deals 80% damage and has an additional SP cost to pay for this.

It also follows your wepaon's lean. So,
lean = WeaponBase*2 / (WeaponBase*2+WeaponRand)
SpellBase = lean*[Table Rand]/2
SpellRand = [Table Rand] - SpellBase*2
Level	15	35	55	75	95	115	135	145
Type	G	-	G	G	G	G	G	G
PLvl	23	35	59	78	98	118	138	148

MPLvl	21	35	58	77	97	117	137	147
MPCost	92	134	212	285	371	466	569	625
SPCost	14	20	32	43	56	70	85	94

Base	0	0	0	0	0	0	0	0
Rand	81	118	206	288	386	495	617	683
Stat	252	331	489	615	747	879	1011	1077
BtH	5	8	14	19	24	29	34	37

Price	43	162	1115	8802	70781	570467	4599098	13058727
Sell	21	81	557	4401	35390	285233	2299549	6529363


Summon Amoria
Level	1	10	30	50	70	90	110	130	150
Type	Z	-	G	-	G	-	-	G	G
PLvl	40	10	36	50	73	90	110	133	153
MPLvl	30	10	34	50	72	90	110	132	152

Price	500	36	107	672	5235	42016	338555	2729352	22004697
Sell	Z	18	53	336	2617	21008	169277	1364676	11002348


Done thanks! - Dragoon23

< Message edited by Dragoon23 -- 3/9/2013 8:48:45 >
AQ  Post #: 136
3/1/2013 2:26:21   
  Ianthe
 formerly In Media Res

 

quote:

Abominable Snowman

Four hits, Ice Magic.

Deals 70.25% damage to pay for its Daze effect. After all four hits, the monster makes a save:
Level: Plvl vs MonsterLvl
Major: YourINT vs MonsterEND
Minor: YourLUK vs MonsterLUK

If it fails, then it becomes Dazes ([# of hits that connected] rounds; [monster ICE resistance]*25% chance of not acting). Ice-element monsters are immune to this.
Level	9	29	49	69	89	109	129	149	20	86	119
Type	-	-	-	-	-	-	-	G	Z	G	Z
PLvl	9	29	49	69	89	109	129	152	49	89	129

MPLvl	9	29	49	69	89	109	129	151	41	88	126
MPCost	60	115	180	253	335	427	527	648	153	331	511

Base	11	25	42	62	85	111	140	177	42	85	140
Rand	20	49	83	124	170	222	281	356	83	170	281
Stat	159	291	423	555	687	819	951	1103	423	687	951
BtH	2	7	12	17	22	27	32	38	12	22	32

Price	35	99	608	4718	37854	305007	2458878	19824054	800	27686	9900
Sell	17	49	304	2359	18927	152503	1229439	9912027	Z	13843	Z


Got this thanks - Dragoon23

< Message edited by Dragoon23 -- 3/6/2013 15:37:33 >
AQ  Post #: 137
3/12/2013 16:42:21   
big E
Member

quote:

In the analysis for Exhume, it says that the Wind version shifts random damage to base damage, and vice versa for the Darkness version. Shouldn't this be the other way around, seeing as the Darkness version is base-heavy and the Wind version is random-heavy?


Corrected thanks - Dragoon23

< Message edited by Dragoon23 -- 3/12/2013 16:55:25 >
AQ  Post #: 138
3/18/2013 1:07:18   
KlawdStrife
Helpful!


quote:

Minor typo:

* Bomb-o-Lantern G in Analysis should be 179-537 (179+358)

* Breath of the Ice Lord should be 648 MP


Got this thanks - Dragoon23

< Message edited by Dragoon23 -- 4/25/2013 2:59:20 >
AQ  Post #: 139
3/20/2013 1:31:05   
Watashig
Member

quote:

Exhume's base-random shifts seem to be off. See this numbers thread.


I really shouldn't do any math when I'm half asleep. >.> Correcting it now Thanks - Dragoon23

< Message edited by Dragoon23 -- 3/20/2013 2:31:22 >
Post #: 140
3/20/2013 3:17:32   
Watashig
Member

If you possibly wanted the values I got:

Lvl	Wind	Dark
5	2-9	4-8
15	3-15	7-14
25	5-23	10-20
35	6-31	14-28
45	8-40	18-36
55	10-50	23-45
65	12-61	27-54
75	14-72	32-65
85	17-84	38-76
95	20-97	44-87
105	22-111	50-100
115	25-125	57-113
125	28-141	63-127
135	31-157	71-141
145	36-179	81-161
Post #: 141
3/21/2013 12:58:24   
Carandor
Legendary Scribe of Lore


quote:

lost deck of oversoul cards 45, 75, 105 and 120 are now in Warlics advanced shop. the lvl 90 and 150 tiers are in the guardian shop
This has already been updated a day ago. ~whacky

< Message edited by whackybeanz -- 3/23/2013 16:12:52 >
AQ DF MQ  Post #: 142
3/23/2013 15:52:52   
  Ianthe
 formerly In Media Res

 

quote:

Trivial update: if PWD fails because of that whole "effective level" thing, then it literally summons the Guardian Dragon instead.


Got this thanks - Dragoon23

< Message edited by Dragoon23 -- 4/25/2013 3:01:05 >
AQ  Post #: 143
4/18/2013 16:29:43   
DarkDevil
Member

quote:

Cudde Cube Pyre , guardain versions are called Cudde Cube Conflagration , z-token version is named Cudde Cube Pyre Z

Description:
quote:

Call down a barrage of cuddle cubes to snu... Why did you light them on fire?! What kind of person lights a Cuddle Cube on FIRE?! You're a terrible person. I wouldn't doubt that your enemy would be filled with Fear after seeing you do that.

Cudde Cube conflagration has the word (Guardian Only) in the end to not being missing anything.



[image]http://i1325.photobucket.com/albums/u624/hamada_ahmed1/Screenshot_1_zps00f309a5.jpg[/image]
Added, thanks! ~Koree

< Message edited by Koree -- 6/26/2013 3:13:29 >
AQ Epic  Post #: 144
4/22/2013 13:56:52   
  Ianthe
 formerly In Media Res

 

quote:

Cuddle Cube Conflagration

4-hit Fire spell

Deals 70.25% damage. At the end of the spell, it can make the monster Afraid. The monster gets +0 to its save:
Level: Plvl vs MonsterLvl
Major: YourINT vs MonsterCHA
Minor: YourLUK vs MonsterLUK

If it fails, then it becomes Afraid ( [# of hits that connected] rounds, [Monster Fire Res]/4 chance of not acting).

Fire-element monsters are immune to the effect.

Level	7	27	47	67	87	107	127	147	8	51	97
Type	-	-	-	-	-	-	-	G	G	Z	Z
PLvl	7	27	47	67	87	107	127	150	17	67	107

MPLvl	7	27	47	67	87	107	127	149	14	63	104
MPCost	55	109	173	245	327	417	516	636	73	230	403

Base	9	23	40	60	83	108	137	174	16	60	108
Rand	19	47	80	119	164	217	275	348	32	119	217
Stat	146	278	410	542	674	806	938	1090	212	542	806
BtH	1	6	11	16	21	26	31	37	4	16	26

Price	34	85	499	3835	30729	247556	1995686	16089652	35	2050	7900
Sell	17	42	249	1917	15364	123778	997843	8044826	17	Z	Z
Added, thanks! ~Koree

< Message edited by Koree -- 6/26/2013 3:13:56 >
AQ  Post #: 145
4/27/2013 20:35:19   
  Ianthe
 formerly In Media Res

 

quote:

Random sweep of Galvawk's Geas.

6 Magic hits, 2 Melee hits.

Melee hits use the same stats as the Magic hits (INT/4 for damage, +LUK/2 on a LS; INT/16 + DEX/16 + LUK/20 for BTH).

Magic hits are +5 BTH ~ *85/90 damage.
Melee hits have -5 BTH ~ *85/80 damage.

To prevent "round to 0" errors, on the lowest two tiers (PowLvl < 50), odd hits have double stat%, and even hits have 0 stat%.
Level	10	35	66	90	100	115	130	145	50
Type	-	-	-	-	-	-	-	G	Z
PLvl	10	35	66	90	100	115	130	148	66

MPLvl	10	35	66	90	100	115	130	147	62
MPCost	63	134	241	340	384	456	532	625	226

Base	11	30	59	86	99	120	142	171	59
Rand	23	58	117	173	198	238	283	341	117
Stat	166	331	536	694	760	859	958	1077	536
BtH	2	8	16	22	25	28	32	37	16

Price	36	162	3457	42016	119251	570467	2729352	13058727	1900
Sell	18	81	1728	21008	59625	285233	1364676	6529363	Z


Got this thanks - Dragoon23

< Message edited by Dragoon23 -- 7/31/2013 17:06:08 >
AQ  Post #: 146
6/7/2013 16:19:04   
Bu Kek Siansu
Member


Cysero's Teleport Booth

«Full Random lean Energy spell.»

Level: 50
Power Level: 54, Mastercraft
MP Level: 53
Price: 370 Gold
Sellback: 185 Gold
Location: Given automatically to level 0-59 players who purchase the 12,000 Z-Token package. Buying the package also gives access to the Cysero's Teleport Booth shop.

Element: Energy
Cost: 194 MP

Hits: 4
Type: Magic
Element: Energy
Damage: 0-46.5 plus 114% Stats each
BTH: +17 plus Stats each

DESCRIPTION
Most people would use booths for telephoning, Cysero uses them for teleporting! This spell is totally random in how much damage it does, but it's more accurate than normal since Cysero surprises your enemy!



Stats thanks to BlackAces. Additional help thanks to Koree & whackybeanz.



Analysis

  • Starts out as 0-186 plus 456% Stats along with 13 BTH, each hit does *1/4 since it's 4 hits.
  • Gains +4 Bth for the Mastercraft ability with no penalty.
  • Half price as a package item.
    All this has ALREADY been factored in the numbers above.






    Cysero's Teleport Booth

    «Full Random lean Energy spell.»

    Level: 70
    Power Level: 73, Mastercraft
    MP Level: 72
    Price: 2,879 Gold
    Sellback: 1,439 Gold
    Location: Given automatically to level 60-79 players who purchase the 12,000 Z-Token package. Buying the package also gives access to the Cysero's Teleport Booth shop.

    Element: Energy
    Cost: 265 MP

    Hits: 4
    Type: Magic
    Element: Energy
    Damage: 0-66.25 plus 145.5% Stats each
    BTH: +22 plus Stats each

    DESCRIPTION
    Most people would use booths for telephoning, Cysero uses them for teleporting! This spell is totally random in how much damage it does, but it's more accurate than normal since Cysero surprises your enemy!



    Stats thanks to BlackAces. Additional help thanks to Koree & whackybeanz.



    Analysis

  • Starts out as 0-265 plus 582% Stats along with 18 BTH, each hit does *1/4 since it's 4 hits.
  • Gains +4 Bth for the Mastercraft ability with no penalty.
  • Half price as a package item.
    All this has ALREADY been factored in the numbers above.






    Cysero's Teleport Booth

    «Full Random lean Energy spell.»

    Level: 90
    Power Level: 93, Mastercraft
    MP Level: 92
    Price: 23,109 Gold
    Sellback: 11,554 Gold
    Location: Given automatically to level 80-99 players who purchase the 12,000 Z-Token package. Buying the package also gives access to the Cysero's Teleport Booth shop.

    Element: Energy
    Cost: 348 MP

    Hits: 4
    Type: Magic
    Element: Energy
    Damage: 0-90 plus 178.5% Stats each
    BTH: +27 plus Stats each

    DESCRIPTION
    Most people would use booths for telephoning, Cysero uses them for teleporting! This spell is totally random in how much damage it does, but it's more accurate than normal since Cysero surprises your enemy!



    Stats thanks to BlackAces. Additional help thanks to Koree & whackybeanz.



    Analysis

  • Starts out as 0-360 plus 714% Stats along with 23 BTH, each hit does *1/4 since it's 4 hits.
  • Gains +4 Bth for the Mastercraft ability with no penalty.
  • Half price as a package item.
    All this has ALREADY been factored in the numbers above.






    Cysero's Teleport Booth

    «Full Random lean Energy spell.»

    Level: 110
    Power Level: 113, Mastercraft
    MP Level: 112
    Price: 186,205 Gold
    Sellback: 93,102 Gold
    Location: Given automatically to level 100-109 players who purchase the 12,000 Z-Token package. Buying the package also gives access to the Cysero's Teleport Booth shop.

    Element: Energy
    Cost: 441 MP

    Hits: 4
    Type: Magic
    Element: Energy
    Damage: 0-116.75 plus 211.5% Stats each
    BTH: +32 plus Stats each

    DESCRIPTION
    Most people would use booths for telephoning, Cysero uses them for teleporting! This spell is totally random in how much damage it does, but it's more accurate than normal since Cysero surprises your enemy!



    Stats thanks to BlackAces. Additional help thanks to Koree & whackybeanz.



    Analysis

  • Starts out as 0-467 plus 846% Stats along with 28 BTH, each hit does *1/4 since it's 4 hits.
  • Gains +4 Bth for the Mastercraft ability with no penalty.
  • Half price as a package item.
    All this has ALREADY been factored in the numbers above.






    Cysero's Teleport Booth

    «Full Random lean Energy spell.»

    Level: 130
    Power Level: 133, Mastercraft
    MP Level: 132
    Price: 1,501,144 Gold
    Sellback: 750,572 Gold
    Location: Given automatically to level 120-139 players who purchase the 12,000 Z-Token package. Buying the package also gives access to the Cysero's Teleport Booth shop.

    Element: Energy
    Cost: 543 MP

    Hits: 4
    Type: Magic
    Element: Energy
    Damage: 0-146.5 plus 244.5% Stats each
    BTH: +37 plus Stats each

    DESCRIPTION
    Most people would use booths for telephoning, Cysero uses them for teleporting! This spell is totally random in how much damage it does, but it's more accurate than normal since Cysero surprises your enemy!



    Stats thanks to BlackAces. Additional help thanks to Koree & whackybeanz.



    Analysis

  • Starts out as 0-586 plus 978% Stats along with 33 BTH, each hit does *1/4 since it's 4 hits.
  • Gains +4 Bth for the Mastercraft ability with no penalty.
  • Half price as a package item.
    All this has ALREADY been factored in the numbers above.






    Cysero's Teleport Booth

    «Full Random lean Energy spell.»

    Level: 150
    Power Level: 153, Mastercraft
    MP Level: 152
    Price: 12,102,583 Gold
    Sellback: 6,051,291 Gold
    Location: Given automatically to level 140+ players who purchase the 12,000 Z-Token package. Buying the package also gives access to the Cysero's Teleport Booth shop.

    Element: Energy
    Cost: 653 MP

    Hits: 4
    Type: Magic
    Element: Energy
    Damage: 0-179 plus 277.5% Stats each
    BTH: +42 plus Stats each

    DESCRIPTION
    Most people would use booths for telephoning, Cysero uses them for teleporting! This spell is totally random in how much damage it does, but it's more accurate than normal since Cysero surprises your enemy!



    Stats thanks to BlackAces. Additional help thanks to Koree & whackybeanz.



    Analysis

  • Starts out as 0-716 plus 1110% Stats along with 38 BTH, each hit does *1/4 since it's 4 hits.
  • Gains +4 Bth for the Mastercraft ability with no penalty.
  • Half price as a package item.
    All this has ALREADY been factored in the numbers above.


    < Message edited by Bu Kek Siansu -- 6/16/2013 2:26:50 >
  • Post #: 147
    6/8/2013 2:52:32   
    BlackAces
    Member

    Cysero's Phonebooth.

    Energy spell, package item, so half price. Spell is 4 hits. Full Random lean. Mastercraft ability is +4 Bth with no penalty.
    Level	50	70	90	110	130	150
    Type	B	B	B	B	B	B
    PLvl	54	73	93	113	133	153
    
    MPLvl	53	72	92	112	132	152
    MPCost	194	265	348	441	543	653
    
    Base	0	0	0	0	0	0
    Rand	186	265	360	467	586	716
    Stat	456	582	714	846	978	1110
    BtH	13	18	23	28	33	38
    
    Price	370	2879	23109	186205	1501144	12102583
    Sell	185	1439	11554	93102	750572	6051291


    < Message edited by BlackAces -- 6/8/2013 3:24:14 >
    AQ DF AQW  Post #: 148
    6/9/2013 16:19:17   
      Kamui
     Hashire sori yo Kaze no you ni!


    quote:

    Yeah, the above was changed, people apparently don't like fully random leaning spells, and it just having +4 BtH for MC was kinda weak, so...

    Cysero's Teleport Booth

    Seeks between Energy and Water, if Energy and Water are equal, does the Energy attack.

    Level	50	70	90	110	130	150
    Type	B	B	B	B	B	B
    PLvl	54	73	93	113	133	153
    
    MPLvl	53	72	92	112	132	152
    MPCost	194	265	348	441	543	653
    
    Base	47	66	90	117	146	179
    Rand	92	133	180	233	294	358
    Stat	456	582	714	846	978	1110
    BtH	13	18	23	28	33	38
    
    MCPrice	739	5758	46217	372410	3002287	24205166
    MCSell	369	2879	23108	186205	1501143	12102583


    Got this thanks - Dragoon23

    < Message edited by Dragoon23 -- 7/31/2013 17:42:47 >
    AQ DF MQ  Post #: 149
    6/9/2013 19:59:12   
    Bu Kek Siansu
    Member

    quote:


    Cysero's Teleport Booth

    «Mastercraft spell that seeks between Energy and Water, whichever is higher with no penalty.»

    Level: 50
    Power Level: 54, Mastercraft
    MP Level: 53
    Price: 739 Gold
    Sellback: 369 Gold
    Location: Given automatically to level 0-59 players who purchase the 12,000 Z-Token package. Buying the package also gives access to the Cysero's Teleport Booth shop.

    Element: Neutral
    Cost: 194 MP

    Hits: 4
    Type: Magic
    Element: Seeks between Energy and Water, whichever is higher. Does Energy attack, if Energy and Water are equal.
    Damage: 11.75-34.75 plus 114% Stats each
    BTH: +13 plus Stats each

    DESCRIPTION
    Most people would use booths for telephoning. Cysero uses them for teleporting! This spell calls Cysero to you via either riding the lighting, or riding a wave of water! He'll make sure to use whatever method will do more damage to your enemies!



    Numbers thanks to BlackAce, Kamui and The Hollow. Additional help thanks to Koree and whackybeanz. Correction thanks to xDeathlordx and Tep Itaki.



    Analysis

    Starts off as a Mastercraft spell, which is 47-92 plus 456% Stats, with 13 BTH.

    Regardless of element, each hit does 25% damage since there are 4 hits.

    The spell's Mastercraft bonus is used to give the spell the ability to weakness-seek between two elements with no penalty.

    All this has ALREADY been factored into the above numbers.







    Cysero's Teleport Booth

    «Mastercraft spell that seeks between Energy and Water, whichever is higher with no penalty.»

    Level: 70
    Power Level: 73, Mastercraft
    MP Level: 72
    Price: 5,758 Gold
    Sellback: 2,879 Gold
    Location: Given automatically to level 60-79 players who purchase the 12,000 Z-Token package. Buying the package also gives access to the Cysero's Teleport Booth shop.

    Element: Neutral
    Cost: 265 MP

    Hits: 4
    Type: Magic
    Element: Seeks between Energy and Water, whichever is higher. Does Energy attack, if Energy and Water are equal.
    Damage: 16.5-49.75 plus 145.5% Stats each
    BTH: +18 plus Stats each

    DESCRIPTION
    Most people would use booths for telephoning. Cysero uses them for teleporting! This spell calls Cysero to you via either riding the lighting, or riding a wave of water! He'll make sure to use whatever method will do more damage to your enemies!



    Numbers thanks to BlackAce, Kamui and The Hollow. Additional help thanks to Koree and whackybeanz. Correction thanks to xDeathlordx and Tep Itaki.



    Analysis

    Starts off as a Mastercraft spell, which is 66-133 plus 582% Stats, with 18 BTH.

    Regardless of element, each hit does 25% damage since there are 4 hits.

    The spell's Mastercraft bonus is used to give the spell the ability to weakness-seek between two elements with no penalty.

    All this has ALREADY been factored into the above numbers.







    Cysero's Teleport Booth

    «Mastercraft spell that seeks between Energy and Water, whichever is higher with no penalty.»

    Level: 90
    Power Level: 93, Mastercraft
    MP Level: 92
    Price: 46,217 Gold
    Sellback: 23,108 Gold
    Location: Given automatically to level 80-99 players who purchase the 12,000 Z-Token package. Buying the package also gives access to the Cysero's Teleport Booth shop.

    Element: Neutral
    Cost: 348 MP

    Hits: 4
    Type: Magic
    Element: Seeks between Energy and Water, whichever is higher. Does Energy attack, if Energy and Water are equal.
    Damage: 22.5-67.5 plus 178.5% Stats each
    BTH: +23 plus Stats each

    DESCRIPTION
    Most people would use booths for telephoning. Cysero uses them for teleporting! This spell calls Cysero to you via either riding the lighting, or riding a wave of water! He'll make sure to use whatever method will do more damage to your enemies!



    Numbers thanks to BlackAce, Kamui and The Hollow. Additional help thanks to Koree and whackybeanz. Correction thanks to xDeathlordx and Tep Itaki.



    Analysis

    Starts off as a Mastercraft spell, which is 90-180 plus 714% Stats, with 23 BTH.

    Regardless of element, each hit does 25% damage since there are 4 hits.

    The spell's Mastercraft bonus is used to give the spell the ability to weakness-seek between two elements with no penalty.

    All this has ALREADY been factored into the above numbers.







    Cysero's Teleport Booth

    «Mastercraft spell that seeks between Energy and Water, whichever is higher with no penalty.»

    Level: 110
    Power Level: 113, Mastercraft
    MP Level: 112
    Price: 372,410 Gold
    Sellback: 186,205 Gold
    Location: Given automatically to level 100-119 players who purchase the 12,000 Z-Token package. Buying the package also gives access to the Cysero's Teleport Booth shop.

    Element: Neutral
    Cost: 441 MP

    Hits: 4
    Type: Magic
    Element: Seeks between Energy and Water, whichever is higher. Does Energy attack, if Energy and Water are equal.
    Damage: 29.25-87.5 plus 211.5% Stats each
    BTH: +28 plus Stats each

    DESCRIPTION
    Most people would use booths for telephoning. Cysero uses them for teleporting! This spell calls Cysero to you via either riding the lighting, or riding a wave of water! He'll make sure to use whatever method will do more damage to your enemies!



    Numbers thanks to BlackAce, Kamui and The Hollow. Additional help thanks to Koree and whackybeanz. Correction thanks to xDeathlordx and Tep Itaki.



    Analysis

    Starts off as a Mastercraft spell, which is 117-233 plus 846% Stats, with 28 BTH.

    Regardless of element, each hit does 25% damage since there are 4 hits.

    The spell's Mastercraft bonus is used to give the spell the ability to weakness-seek between two elements with no penalty.

    All this has ALREADY been factored into the above numbers.







    Cysero's Teleport Booth

    «Mastercraft spell that seeks between Energy and Water, whichever is higher with no penalty.»

    Level: 130
    Power Level: 133, Mastercraft
    MP Level: 132
    Price: 3,002,287 Gold
    Sellback: 1,501,143 Gold
    Location: Given automatically to level 120-139 players who purchase the 12,000 Z-Token package. Buying the package also gives access to the Cysero's Teleport Booth shop.

    Element: Neutral
    Cost: 543 MP

    Hits: 4
    Type: Magic
    Element: Seeks between Energy and Water, whichever is higher. Does Energy attack, if Energy and Water are equal.
    Damage: 36.5-110 plus 244.5% Stats each
    BTH: +33 plus Stats each

    DESCRIPTION
    Most people would use booths for telephoning. Cysero uses them for teleporting! This spell calls Cysero to you via either riding the lighting, or riding a wave of water! He'll make sure to use whatever method will do more damage to your enemies!



    Numbers thanks to BlackAce, Kamui and The Hollow. Additional help thanks to Koree and whackybeanz. Correction thanks to xDeathlordx and Tep Itaki.



    Analysis

    Starts off as a Mastercraft spell, which is 146-294 plus 978% Stats, with 33 BTH.

    Regardless of element, each hit does 25% damage since there are 4 hits.

    The spell's Mastercraft bonus is used to give the spell the ability to weakness-seek between two elements with no penalty.

    All this has ALREADY been factored into the above numbers.







    Cysero's Teleport Booth

    «Mastercraft spell that seeks between Energy and Water, whichever is higher with no penalty.»

    Level: 150
    Power Level: 153, Mastercraft
    MP Level: 152
    Price: 24,205,166 Gold
    Sellback: 12,102,583 Gold
    Location: Given automatically to level 140+ players who purchase the 12,000 Z-Token package. Buying the package also gives access to the Cysero's Teleport Booth shop.

    Element: Neutral
    Cost: 653 MP

    Hits: 4
    Type: Magic
    Element: Seeks between Energy and Water, whichever is higher. Does Energy attack, if Energy and Water are equal.
    Damage: 44.75-134.25 plus 277.5% Stats each
    BTH: +38 plus Stats each

    DESCRIPTION
    Most people would use booths for telephoning. Cysero uses them for teleporting! This spell calls Cysero to you via either riding the lighting, or riding a wave of water! He'll make sure to use whatever method will do more damage to your enemies!



    Numbers thanks to BlackAce, Kamui and The Hollow. Additional help thanks to Koree and whackybeanz. Correction thanks to xDeathlordx and Tep Itaki.



    Analysis

    Starts off as a Mastercraft spell, which is 179-358 plus 1110% Stats, with 38 BTH.

    Regardless of element, each hit does 25% damage since there are 4 hits.

    The spell's Mastercraft bonus is used to give the spell the ability to weakness-seek between two elements with no penalty.

    All this has ALREADY been factored into the above numbers.






    NOTES

  • The +4 bth( see BlackAce's post) has been replaced with element seeking.
  • The description ( see my previous post) has been changed as it seeks between two elements.
  • The base element has been changed from Energy to Neutral.
  • The Price, Sellback, Base and Random damage have been changed

    I just sent a PM to The Hollow regarding the +4 BTH and description.
    He confirmed the info of the +4 BTH above, and changed the description. Thanks. :)




  • Got this thanks - Dragoon23

    < Message edited by Dragoon23 -- 7/31/2013 17:42:57 >
    Post #: 150
    Page:   <<   < prev  4 5 [6] 7 8   next >   >>
    All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Info Submission >> RE: Spells - Read the first post!
    Page 6 of 11«<45678>»
    Jump to:



    Advertisement




    Icon Legend
    New Messages No New Messages
    Hot Topic w/ New Messages Hot Topic w/o New Messages
    Locked w/ New Messages Locked w/o New Messages
     Post New Thread
     Reply to Message
     Post New Poll
     Submit Vote
     Delete My Own Post
     Delete My Own Thread
     Rate Posts




    Forum Content Copyright © 2018 Artix Entertainment, LLC.

    "AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
    and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
    PRIVACY POLICY


    Forum Software © ASPPlayground.NET Advanced Edition