DidYouKnowThat
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Lel. I guess it is quite difficult to explain as of right now. Couldn't find the right words. Haha. Either way, I still think that a game isn't strategy if its releases revolve around characters only. I find that bland, and indirect to what the game is supposed to be about. I think, strategy, no? Of course it was also meant to have good artwork, animation, etc. but I think that part was already successfully implemented quite some time ago. Oversoul currently revolves around just art and characters. Stopped focusing on gameplay updates long ago I guess. Anywho. Eh. Not a surprise that we can't get coders. However, coders will still be nonetheless working on Oversoul. So, if they wanted to implement gameplay features and/or storyline, couldn't they instead of working on characters, slowly work on features/storyline? It wouldn't be asking for anymore MORE than what we're getting right now. Lel. Though the question still has to be answered on, if they were to do that, how long would it take. Obviously if it'd take too long then it won't be worth it. But I think that idea which I propose may be able to accomplish both; it could let coders work on Oversoul, and it wouldn't stop AE's progress of producing new games. 'Cause we all know Oversoul would never get any full-time coders. Lel. "Now as to the questions that are unanswered. The simple fact is that there are not really simple answers to the questions being posed." But will they stay unanswered? I see no reason why to not answer them when . . .well the majority of them are those kinds of questions, right? Though then again, that dang NDA. Haha. Though then again Nulgath did say he'll try his best to answer them. Lets just hope he doesn't go back on his word and, once this thread hits 30 pages, boom, gone, cya.
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