Occavatra
Member
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Mimic Beast Location: Timetorn Matrix (I, II, III), Treasure (All Versions), Zeclem's Keep, That's THAT! Level: As player Damage: Scaled Damage Type: Melee Element: Fear HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*5/2 DEX: 0 INT: 0 CHA: 200 LUK: Level*5/2 END: Level*5/2 WIS: 0 Offense Boost: 0% Bonus: 5 + Level/5 Crit: 25 + LUK/10 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: 100% DoT: 100% Crit: 175% Defense Melee: 5 * Level/90 + LUK/20 Pierce: 5 * Level/90 + LUK/20 Magic: 5 * Level/90 + LUK/20 Block: 15 * Level/90 + LUK/20 Parry: 15 * Level/90 + LUK/20 Dodge: 15 * Level/90 + LUK/20 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances None Attack Types Attack Type 1 - Approaches target, opens, and pierces two sharp red tendrils through the ground and into the target for 2 hits of 100% damage; applies 'Jumped' to target, stunning it for 3 turns. Attack Type 2 - Approaches target, opens, and claws target with its arms for 1 hit of [100+50X]% damage. Other information X is equal to the number of turns until Mimic uses Attack Type 1 again. Mimic follows the skill rotation: Attack Type 1 -> Attack Type 2 (×4) -> Repeat. Thanks to Jay for entry reformat, image, attack type images, other information, and corrections. BluuHorseOfficial for correction.
< Message edited by DemonicDarkwraith -- 6/5/2024 18:32:38 >
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