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Mimic

 
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11/10/2017 21:45:40   
Occavatra
Member

Mimic
Beast

Location: Timetorn Matrix (I, II, III), Treasure (All Versions), Zeclem's Keep, That's THAT!

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Fear

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/2
DEX: 0
INT: 0
CHA: 200
LUK: Level*5/2
END: Level*5/2
WIS: 0

Offense
Boost: 0%
Bonus: 5 + Level/5
Crit: 25 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: 100%
DoT: 100%
Crit: 175%

Defense
Melee: 5 * Level/90 + LUK/20
Pierce: 5 * Level/90 + LUK/20
Magic: 5 * Level/90 + LUK/20
Block: 15 * Level/90 + LUK/20
Parry: 15 * Level/90 + LUK/20
Dodge: 15 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
None

Attack Types
Attack Type 1 - Approaches target, opens, and pierces two sharp red tendrils through the ground and into the target for 2 hits of 100% damage; applies 'Jumped' to target, stunning it for 3 turns.
Attack Type 2 - Approaches target, opens, and claws target with its arms for 1 hit of [100+50X]% damage.

Other information
  • X is equal to the number of turns until Mimic uses Attack Type 1 again.
  • Mimic follows the skill rotation: Attack Type 1 -> Attack Type 2 (×4) -> Repeat.



    Thanks to
  • Jay for entry reformat, image, attack type images, other information, and corrections.
  • BluuHorseOfficial for correction.

    < Message edited by DemonicDarkwraith -- 6/5/2024 18:32:38 >
  • AQ DF MQ AQW  Post #: 1
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