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Couerihem Golem Location: The Exaltia Tower: The Spiral of Creation Level: As player Damage: Scaled Damage Type: Melee Element: Fear HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*5/2 DEX: 0 INT: 0 CHA: 0 LUK: Level*5/4 END: Level*5/2 WIS: 0 Offense Boost: 0% Bonus: Level*3/10 Crit: 15 + LUK/10 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: 100% DoT: 100% Crit: 175% Defense Melee: LUK/20 Pierce: LUK/20 Magic: LUK/20 Block: LUK/20 Parry: LUK/20 Dodge: LUK/20 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances All: 10 Evil: 50 Good: 50 Shrink: 200 Attack Types Attack Type 1 - Couerihem absorbs energy from its target for 3 hits of 100% Melee Fear damage, amounting to 300% damage; each hit that lands recovers itself for 0.25% of its maximum HP and raises its Power Level* by 5%; each hit that missed or is glanced lowers Couerihem's Power Level* by 5%. (Pop-up: Power Levels At [X]%) Attack Type 2 - Upon reaching a Power Level* of 25% or lower, Couerihem beats its heart, dealing no damage but applying 'Warbeast Radiance' (+300 All Resist, -300 Health Resist, retaliates equal to 50% of its base damage range, halving each hit, to the attacker) to itself for 5 turns. Attack Type 3 - Upon reaching a Power Level* of 95% or higher, Couerihem blasts its target with a laser for 5 hits of 400% Melee Fear damage, amounting to 2,000% damage; lowers its Power Level* by 60%. (Pop-up: Power Levels At [X]%) Other information This monster's stats can change based upon the decisions the player makes while ascending the Exaltia Tower. Couerihem's damage per hit permanently increases by 1% per turn. *Couerihem's attack rotation is determined by a unique mechanic referred to as its 'Power Level.' Courihem's Power Level starts at 50%, fluctuates upon use of Attack Type 1 or Attack Type 3, and can reach a maximum of 100% or a minimum of 0%. Upon reaching 'Power Level' below 50%, Couerihem will apply 'Low Power' (-Y All Resist, +Y Health Resist, where Y is equal to [50 - Power Level], capped at -50 All Resist, +50 Health Resist) to itself for 99 turns. 'Low Power' is removed if 'Power Level' increases to 50% or more. Using a Schism Rune will counteract the effects of Warbeast Radiance.
< Message edited by DemonicDarkwraith -- 6/6/2024 13:19:56 >
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