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9/18/2019 16:50:25   
AliceShiki
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Mason Form

«Fully Offensive Water Armour with Darkness secondaries. Scales to player level, table numbers are just for reference. Mastercraft; Has a skill that locks your attacks to Water Element and chokes the enemy.»

Location: Golden Giftboxes - UltraRare Shop
Element: Water
Type	B	B	B	B	B	B
Level	55	75	95	115	135	150
PowLvl	59 MC	78 MC	98 MC	118 MC	138 MC	153 MC
COMBAT DEFENCE
Melee	40	43	46	50	53	55
Ranged	40	43	46	50	53	55
Magic	30	33	36	40	43	45
ELEMENT MODIFIER
Fire	88	87	87	87	86	81
Water	66	59	53	47	42	39
Ice	88	87	87	87	86	81
Wind	88	87	87	87	86	81
Earth 	88	87	87	87	86	81
Energy	110	100	97	97	97	95
Light 	110	100	97	97	97	95
Dark	72	64	56	51	44	41
ATTACK #1
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
BR%	110.8	133.6	157.6	181.6	205.6	223.6
Stat%	195.76	245.92	298.72	351.52	404.32	443.92
BTH	6	9	11	14	16	19
Rate: 50%

ATTACK #2
Hits: 3
Type: «As Weapon»
Element: «As Weapon»
BR%	110.8	133.6	157.6	181.6	205.6	223.6
Stat%	195.76	245.92	298.72	351.52	404.32	443.92
BTH	6	9	11	14	16	19
Rate: 50%

EFFECT
  • You receive Armour Lean x1.25
  • Clicking on the armor's skill will allow you to pay the listed SP to lock your attacks to water for 1 turn. Additionally, at the end of the turn you will attempt to Choke (-23.34*[DAMAGE]% damage, 3 turns) the monster. The monster can resist with a save at -10 penalty.
      Level: PowLvl vs MonsterLvl
      Major: MainStat vs MonsterCHA
      Minor: YourLUK vs MonsterLUK
    Mainstat is STR for a Melee weapon, DEX for a Ranged weapon and INT for a Magic Weapon.
    [DAMAGE] is equal to [damage inflicted] / [expected damage per turn] / [monster Water resistance]. To keep this from getting too out of hand, you use that^0.75 if [DAMAGE] is greater than 1.
    SPCost
    Mel/Ran	127	171	222	280	341	392
    Magic	159	214	278	349	427	490
    DESCRIPTION
    Take on the form of the legendary killer Mason! Besides its awesome murder powers, this form can also imbue your attacks with the powers of Sapphire Lake to leave your foes drowning!



    Numbers thanks to In Media Res. Image and Clarifications thanks to Lord Markov.



    Analysis

    Starts off as a standard armour attack:
    Level	55	75	95	115	135	150
    PowLvl	59	78	98	118	138	153
    									
    BR%	277	334	394	454	514	559
    Stat%	489.4	614.8	746.8	878.8	1010.8	1109.8
    BTH	6	9	11	14	16	19
    ATTACK #1 deals *0.8 damage. With two equally powerful hits, each hit deals *1/2 damage.
    ATTACK #2 deals *1.2 damage. With two equally powerful hits, each hit deals *1/3 damage.

    For the sake of calculating the expected damage per turn, it is calculated the same way as a virtual attack (see Guardian Dragon Family for details on what this means). At Lv150 it's 390.40625. This means that in the above, [DAMAGE] = 1 when you do 391 damage, [DAMAGE] = 2.82 when you do 1562 damage and so on.

    All this has ALREADY been factored into the above numbers.


    Updates

    September 12, 2019: The armour was released.
    October 31, 2019: The armour went rare.

    < Message edited by AliceShiki -- 10/11/2019 16:42:50 >
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