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3/9/2020 21:18:47   
joac1144
Member

lol
Yes, it is intentional. A good amount of misc items give you a face while the item is equipped.

Edit: Didn't see the "F".

< Message edited by joac1144 -- 3/27/2020 15:41:36 >
AQ  Post #: 126
3/10/2020 16:50:30   
Biokirkby
Member

Although it's normal to give a face with a misc, this always gives the female face, regardless of the player's actual gender. Either that, or we gain some rather plump lips.
DF AQW  Post #: 127
3/27/2020 15:43:38   
joac1144
Member

Murderator Gauntlet infosub... because I believe it hasn't been posted here.

From Kam:

From Arena of Enthusiasts: Vs. Staff Gauntlet challenge:
quote:

Murderator Gauntlet

MC Energy misc. Gives +STR/INT and a small +CHA.

Also inflicts Control based on weapon/spell damage dealt (2 rounds, [rate]*[hits connected]/[hits attempted] chance). The monster can resist with a save at a +0 bonus (inflict with [STR |INT]/LUK, resist with CHA/LUK).

Level	135	150G
        
STR	50	50
INT	50	50
CHA	20	30
En	50%	50%
Rate	28.682%	31.008%     
SP	100	105
MCMiscP	1264753	6051293
MCMiscS	632376	3025646


< Message edited by Ward_Point -- 3/25/2023 9:34:05 >
AQ  Post #: 128
3/27/2020 17:54:40   
  Ianthe
 formerly In Media Res

 

From the April Fools '20 quest: Clever Disguise. Kam says:

Non-elemental misc. Boosts CHA/LUK and lowers BtH of incoming attacks (effectively an MRM boost, but since this is non-elemental the final numbers are 80% of normal, so wouldn't look good having decimals on MRM). You can also click on the misc icon in the upper left to pay SklSP (25% Melee) and skip your turn to give both your pet and guest Celerity.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153
									
CHA	4	16	24	28	32	32	36	36	40
LUK	4	16	24	28	32	32	36	36	40
									
-BtH	0.8	1.6	1.6	2.4	2.4	3.2	3.2	4	4
									
SPSS	8	25	34	43	47	52	56	60	65
SP	8	25	34	43	47	52	56	60	64
SklSP	8	11	20	30	42	54	68	84	98
									
MCM+SP	44	59	223	1533	12103	97324	784392	6323760	30256458
MCM+SS	22	29	111	766	6051	48662	392196	3161880	15128229
AQ  Post #: 129
4/25/2020 14:18:45   
  Kamui
 Hashire sori yo Kaze no you ni!


Protocea

Non-elemental misc, so pays *1.2 SP cost for its effect, gives +CHA and +END (boosts your END, and looking healthy makes you look better too!), MC effect is skill compression. Clicking on the misc opens up a menu with 4 skills. Skills 1-3 cost 120% Melee in SP to cleanse Burn, Poison, or Bleed, respectively, and replace them with equal potency Regen status effects (So a 5 turn 20% Melee damage Burn gets replaced with a 5 turn 20% Melee heal Regen, and a 1 turn 10% Melee damage Burn will get replaced with a 1 turn 10% Melee heal Regen, both costing the same 120% Melee in SP). Bleed doesn't have a set duration like Burn/Poison, so Bleed calculates its total power and gives a 4 turn Regen based on the total power, so a 20% Melee damage Bleed with a 50% recovery save has a total 20/0.5 = 40% Melee power, so that turns into a 4 turn 10% Melee Regen. Skill 4 is only usable if you don't have any of Burn/Poison/Bleed statii on you, and costs 48% Melee in SP to grant the player 4 turns of +10 DOT Resist; this gives resistance to any status effects which deal damage, including Burn/Poison/Bleed, as well as Control, Spirit Seed, and Backlash. All of these skills are quick-cast, and have *1.2 cost due to being non-elemental.

Level	10	10	35	60	85	110	135	143
Type	G	Z	Z	Z	Z	Z	Z	Z
PowLvl	19	44	57	73	95	120	145	153
								
END	20	30	35	40	45	45	50	50
CHA	20	30	35	40	40	45	45	50
								
SPSS	17	25	29	34	36	37	40	42
SP	16	23	27	32	34	35	38	40
								
MCPrice	10	396	814	1474	2409	3674	5324	5940
MCSell	5	Z	Z	Z	Z	Z	Z	Z


The cost for the DOT Resist status is based on the player's current level, while the cost for converting the Burn/Poison/Bleed is calculated based on the level of the monster (since you can have multiple instances of burns and such on you now, we just use mob level since odds are it's the mob inflicting this stuff on you). Sample numbers for these are below, with SttsSP showing the cost to cleanse a status of that level, and ResSP showing the cost to apply the DOT Resist status at that player level.

Level	5	15	35	55	75	95	115	135	150

ResSP	14	22	39	58	80	104	131	161	185
SttsSP	36	54	96	144	199	260	328	402	462
AQ DF MQ  Post #: 130
4/26/2020 0:02:37   
red vector
Member

@Kam: Burn wouldn't happen to include Prismatic Burn would it?
EDIT 5/11/2020: Are the Mother's Charm Earrings going to be updated to an SP cost, or will it stay as MP?

< Message edited by red vector -- 5/11/2020 14:20:17 >
AQ AQW  Post #: 131
5/22/2020 16:41:24   
  Lorekeeper
And Pun-isher

 

Best Girl IMRy says:

Shattered Horizon

MC Darkness misc. Gives +INT/END/LUK, and also "Darkness resist". The Darkness resist actually heals you after receiving damage the same way the Osiris misc does.

Click on it and pay the listed SP per turn to toggle on the following effect: When the monster hits you, it becomes Panicked (x0.916 damage). The monster can resist shrug off the Panic with a save at a +0 bonus (inflict with INT/LUK, resist with CHA/LUK).
Level	15Z	55Z	95Z	135Z	143Z
PowLvl	47	70	105	145	153
					
INT	35	40	45	45	50
END	20	25	30	35	35
LUK	20	25	30	35	35
					
Dark%	40%	44%	45%	50%	50%
					
MPSS	83	94	103	113	116
MP	81	92	101	111	114

SPCost	18	29	47	72	77
					
MCPrice	462	1320	2871	5324	5940
MCSell	Z	Z	Z	Z	Z


< Message edited by Cray -- 5/29/2020 18:02:25 >
Post #: 132
7/6/2020 12:18:22   
  Lorekeeper
And Pun-isher

 

Frostval 2019 Giftbox Misc Item: Hyperalphean Charm

quote:

MC Water misc. Boosts INT, STR, and outgoing Water damage.

Click on the misc to pay HP [equal to one standard Melee] and inflict the monster with Fragile (-40 END, 1 round). The monster can resist with a save at a +0 bonus (inflict with [STR|INT]/LUK, resist with END/LUK).
Post #: 133
7/6/2020 16:17:29   
  Lorekeeper
And Pun-isher

 

Scaling information for misc items, via IMR:

Spirit of X miscs:

quote:

EleRes: -0.00000995*PowLvl^3+0.00292*PowLvl^2-0.2846*PowLvl, rounded to the nearest 0.1, to a max of -10

StatBuff: -5*(-0.00000995*PowLvl^3+0.00292*PowLvl^2-0.2846*PowLvl), rounded to the nearest 5, to max of 50.

SP COSTS
EleCost: 0.85*2*(39.385-(EleRes+13.3104)*295.8965/100)*1.193 (unrounded)
StatCost: (49.11+0.16*intStat)*2*intStat/16*1.193/100+0.16*StatBuff*2*1.193 (unrounded)

Total SP Cost = 3/4*(EleCost + StatCost) (rounded normally)


Una Poca de Gracia tiering:

quote:

if (PowLvl >= 153) CHABoost = 102;
else if (PowLvl >= 138) CHABoost = 100;
else if (PowLvl >= 118) CHABoost = 97;
else if (PowLvl >= 98) CHABoost = 94;
else if (PowLvl >= 78) CHABoost = 87;
else CHABoost = 76;
Post #: 134
8/7/2020 18:49:25   
  Ianthe
 formerly In Media Res

 

Trivial: Fixed up the EbilCorp Logo so that it refunds SP when you unequip it. While I was there I changed the Darkness resistance to the more modern formula:
Level	23	53	83	113	133	143G
						
Dark	x0.75	x0.6	x0.55	x0.55	x0.5	x0.5
AQ  Post #: 135
10/22/2020 17:19:57   
JaneMark
Member

Any news on the new cupcake and the all the new equipment from last update?
Post #: 136
10/22/2020 18:13:46   
joac1144
Member

I don't know if we are going to get official info on the items, so here's my info:

quote:

AQ's 18th Birthday Cupcake is a misc. It gives you potency to Daze and Fear, making it easier to inflict those statuses on the monster. It also makes you take up to 50% less Light damage and gives you a bit of CHA.

quote:

Porcelain Teapot is a misc. It gives you +20% Earth damage and has a spell-based skill that pays almost all of its damage to inflict Bleed and Paralyze on the monster. Its damage is based on your END. Bth is based on END/DEX. The skill costs nothing to use other than your turn.
AQ  Post #: 137
10/26/2020 20:26:01   
  Lorekeeper
And Pun-isher

 

Porcelain Teapot

MC Earth misc. Boosts END and outgoing Earth weapon/spell damage.

MC: You can click on it and spend your turn to cast a spell-like skill. It deals -100% damage (so no damage unless boosted) and uses END/4 for stat damage & END*3/40 + DEX*3/40 + LUK/40 for stat BTH. If it connects then it leaves the monster Paralyzed (1*[mob Earth res] turn) and Bleeding (power:0.405). The monster can resist each with a save at a +0 bonus (inflict with END/LUK, resist with END/LUK on both).

Level	10	35	60	85	110	135	150G
							
Earth%	1.06	1.12	1.16	1.18	1.18	1.185	1.2
							
END	10	20	25	25	30	35	35
							
SP	8	16	20	21	23	25	26

MCPrice	39	178	2047	27439	372410	5059007	24205166
MCSell	19	89	1023	13719	186205	2529503	12102583
Post #: 138
10/29/2020 13:52:07   
Kurtz96
Member

The teapot's spell boost /2 right? And magic is 4/3?
AQ DF MQ  Post #: 139
10/29/2020 15:13:59   
joac1144
Member

Yes, it gets the standard balance boosts.
AQ  Post #: 140
11/7/2020 1:12:46   
  Kamui
 Hashire sori yo Kaze no you ni!


Hollow Dragon Amulet

Works similarly to Irt of Osiris, in that instead of lowering the damage you take, you heal for a % of the Wind damage you just took.

[Technical note: You actually heal HP equal to [Heal%] / [the attack's additive damage multiplier], so if you're using something else that affects the monster's damage, then you'll heal a different amount.]

Level	45	60	75	90	105	120	135	150
Type	-	-	-	-	-	-	-	G
PowLvl	45	60	75	90	105	120	135	153
								
Heal%	35%	40%	40%	45%	45%	45%	50%	50%
								
STR	25	30	35	35	35	40	40	40
DEX	25	30	35	35	35	40	40	40
CHA	35	40	40	45	45	45	50	50
								
+BTH	7	8	8	8	9	9	9	10
								
SP	67	78	81	88	88	92	98	98
								
MCMiscP	113	513	2421	11554	55255	264344	1264753	6051293
MCMiscS	56	256	1210	5777	27627	132172	632376	3025646


< Message edited by Ward_Point -- 3/25/2023 10:07:32 >
AQ DF MQ  Post #: 141
11/11/2020 17:38:54   
  Kamui
 Hashire sori yo Kaze no you ni!


Revamped Discount Mogloween Candy

Converts MP to HP. Click it to pay the listed MP (worth 40% of spell cost, AKA 50% Melee), and you'll gain the listed HP (= to % Melee of cost paid x 0.9 due to being always useful). The cost paid is calculated based on the item's cost level (so is slightly cheaper for Guardians), while the amount "healed" is calculated based on the item's power level. 8% of the time, you'll get 162.5% of the normal HP, listed in the HPCrit row. This uses a global variable that all other potential future MP2HP converters will share, and you'll only be able to use such an effect twice per turn. This now scales, and the existing versions have been updated to scale as well as have the Legendary tag.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

MPLvl	5	15	35	55	75	95	115	135	152
MPCost	20	30	53	80	111	145	182	223	261
HPHeal	12	18	32	48	66	87	109	134	158
HPCrit	20	30	52	78	108	141	178	218	257


< Message edited by Kamui -- 11/11/2020 17:43:00 >
AQ DF MQ  Post #: 142
11/12/2020 7:45:04   
Shiba
Member

Has Bu Kek Siansu's original MP->HP conversion misc been updated to the latest standards, too?
AQ  Post #: 143
11/12/2020 12:21:34   
Zork Knight
Member

EDIT: Wrong place.

< Message edited by Zork Knight -- 11/12/2020 12:25:19 >
AQ DF MQ AQW  Post #: 144
12/12/2020 1:25:44   
  Ianthe
 formerly In Media Res

 

From Frostval 2020: Welcome Home: Unbound Revelation. Kam says:

Fire resist misc, makes you take xFire% Fire damage, also boosts 3 stats by the listed Stat value. MC effect is it can toggle between two modes; by default it boosts STR/INT/END, AKA Hybrid mode, click it to toggle it to Beastmaster mode, which instead boosts CHA/DEX/END. Is two misc items in one, essentially, so has x2.2 gold cost.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153
									
Fire%	0.95	0.85	0.65	0.6	0.6	0.55	0.55	0.5	0.5
									
Stat	5	20	30	35	40	40	45	45	50
									
SP	10	34	63	73	78	82	88	92	97
									
MCMiscP	18	24	89	614	4841	38930	313757	2529504	12102584
MCMiscS	9	12	44	307	2420	19465	156878	1264752	6051292


< Message edited by In Media Res -- 12/12/2020 22:35:37 >
AQ  Post #: 145
12/12/2020 15:30:33   
  Ianthe
 formerly In Media Res

 

Update: I had to fix some bugs with the old Dragonsblood Charm from the Dragon's Secret quest, so I figured I'd update it while I was there.

MC Misc. Gives you a Harm Backlash against dragons (25% damage reflected, -20 save penalty, inflict with END/LUK, resist with END/LUK). Costs the listed MP per turn. The damage has the Poelala outlevelling formula, to make sure that higher-level charms are more powerful.
Level	30	60	90	120	143
Type	-	-	G	Z	Z
PowLvl	30	60	93	130	153
CostLvl	30	60	92	127	150

MPCost	13	24	38	56	70

Price	30	513	11554	4290	5940
Sell	15	256	5777	Z	Z
AQ  Post #: 146
12/12/2020 22:14:05   
Kurtz96
Member

What is the "FireSS" and "SPSS" on the Unbound Revelation info sub?

Spreadsheet values. They're not important so *poof* ~Imry

< Message edited by In Media Res -- 12/12/2020 22:36:10 >
AQ DF MQ  Post #: 147
12/12/2020 22:50:03   
  Ianthe
 formerly In Media Res

 

Apparently we never had official info subs for the Thunderbird set from 2018?

Joust Helm

Everything scales, so these are the values at Lv150.

Click to toggle between:
  • +21.65% outgoing Energy damage, +50 STR, +50 INT
  • -50% incoming Energy damage, +50 DEX, +50 LUK
  • AQ  Post #: 148
    12/30/2020 17:24:05   
      Kamui
     Hashire sori yo Kaze no you ni!


    Spirit of Renewal

    Clone of the prior Spirit misc items. This one further boosts gold in January, grants Fire resistance, and boosts your LUK. Basically hoping for good fortune in the new year!
    AQ DF MQ  Post #: 149
    1/13/2021 18:25:03   
      Ianthe
     formerly In Media Res

     

    Giftbox item: Quadforce

    MC Light item. Gives a bonus to Light resistance, outgoing damage*, and LUK (x0.5, +20%, and +50 at Lv150, respectively).

    You can invoke the power of any of the four aspects of the Quadforce (Power, Courage, Wisdom, or Moxie) to boost a stat (STR, CHA, INT, or DEX) to [Expected Main Stat]. This costs SP per turn per stat boosted; due to how weirdly [Expected Main Stat] scales by level, the cost is:

    Level <= 109: -0.000014325*CostLevel^2 + 0.003795*CostLevel + 0.225
    Level >= 110: (23.6063 - 0.01875*CostLevel)/46

    ...of a Melee skill. (That's roughly 22.5% at Lv0, 46.8% at Lv109, and 45.1% at Lv150.) This boosts it like a status does, so boosting your INT doesn't increase your MP, etc.

    *To all elements; spells get /2 and magic weapons get /0.75

    Power level  10      20      30      40       50      60       70       80     90       100     110      120      130     135       140  153
    +DMG boost   5.128%  9.208%  12.36%  14.704%  16.36%  17.448%  18.088%  18.4%  18.504%  18.52%  18.568%  18.768%  19.24%  19.6155%  20%  20%
    


    < Message edited by Ward_Point -- 3/25/2023 10:20:30 >
    AQ  Post #: 150
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