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2/17/2021 15:21:18   
battlesiege15
Member

A token cost. Bribe the workers to build faster lol
AQ AQW  Post #: 51
2/18/2021 3:57:59   
Bu Kek Siansu
Member
 


http://www.battleon.com/info/aq-estate-list.asp

Upgrade Hour Cost

Storage Building (L10) = 360 hours
Storage Building (L11) = 432 hours
Storage Building (L12) = 504 hours
Storage Building (L13) = 576 hours
Storage Building (L14) = 648 hours

Museum (L3) = 108 hours
Museum (L4) = 108 hours
Museum (L5) = 108 hours
Museum (L6) = 216 hours
Museum (L7) = 216 hours
Museum (L8) = 288 hours
Museum (L9) = 288 hours

Beanstalk (L10) = 144 hours
Beanstalk (L11) = 168 hours
Beanstalk (L12) = 192 hours
Beanstalk (L13) = 216 hours
Beanstalk (L14) = 240 hours

Guard Tower (L10) = 72 hours
Guard Tower (L11) = 72 hours
Guard Tower (L12) = 108 hours
Guard Tower (L13) = 144 hours
Guard Tower (L14) = 180 hours

Ye Olde Eatery (L15) = 112 hours
Ye Olde Eatery (L16) = 120 hours
Ye Olde Eatery (L17) = 128 hours
Ye Olde Eatery (L18) = 136 hours
Ye Olde Eatery (L19) = 142 hours




http://www.battleon.com/info/aq-estate-list.asp

Ye Olde Eatery
4000 Z-Tokens

Well fed workers are more productive!
Gain a 5% boost in your hourly estate resource production per level of your Eatery.



+1 If we could get something that lets us speed up the upgrades on certain buildings.

How about something that works (almost) similar to Ye Olde Eatery
with 20 levels but it reduces the Upgrade Hour Cost instead?

quote:

As examples:

?? [something that works (almost) similar to Ye Olde Eatery with 20 levels]
4000 Z-Tokens or 8000 Z-Tokens or 12000 Z-Tokens or 16000 Z-Tokens or?

This lets you speed up the upgrades.
A 5% time reduction of Upgrade Hour Cost of a building per level of your ??.

UHCost = Upgrade Hour Cost

  • Level 1 => A 5% time reduction of Upgrade Hour Cost of a building.
  • Level 2 => A 10% time reduction of Upgrade Hour Cost of a building.
  • Level 3 => A 15% time reduction of Upgrade Hour Cost of a building.
  • Level 4 => A 20% time reduction of Upgrade Hour Cost of a building.
  • Level 5 => A 25% time reduction of Upgrade Hour Cost of a building.
  • Level 6 => A 30% time reduction of Upgrade Hour Cost of a building.
  • Level 7 => A 35% time reduction of Upgrade Hour Cost of a building.
  • Level 8 => A 40% time reduction of Upgrade Hour Cost of a building.
  • Level 9 => A 45% time reduction of Upgrade Hour Cost of a building.
  • Level 10 => A 50% time reduction of Upgrade Hour Cost of a building.
  • Level 11 => A 55% time reduction of Upgrade Hour Cost of a building.
  • Level 12 => A 60% time reduction of Upgrade Hour Cost of a building.
  • Level 13 => A 65% time reduction of Upgrade Hour Cost of a building.
  • Level 14 => A 70% time reduction of Upgrade Hour Cost of a building.
  • Level 15 => A 75% time reduction of Upgrade Hour Cost of a building.
  • Level 16 => A 80% time reduction of Upgrade Hour Cost of a building.
  • Level 17 => A 85% time reduction of Upgrade Hour Cost of a building.
  • Level 18 => A 90% time reduction of Upgrade Hour Cost of a building.
  • Level 19 => A 95% time reduction of Upgrade Hour Cost of a building.
  • Level 20 => A 100% time reduction of Upgrade Hour Cost of a building.



  • < Message edited by Bu Kek Siansu -- 2/22/2021 6:02:08 >
    Post #: 52
    2/24/2021 6:48:04   
    Tannen
    Member
     

    I'd be interested to see how a building to reduce upgrade times would be implemented, whether it would apply to upgrades already in progress or not, or if it would apply to its own upgrades. It would probably need to have some sort of resource cost associated with it, at the very least, and would probably need to be one of the more expensive token items in the estate shop item list.
    AQ  Post #: 53
    2/24/2021 12:21:03   
    rai0kakashi
    Member

    +1 to have an option to speed up estate buildings upgrade timing, preferably with tokens.
    Post #: 54
    2/26/2021 15:42:20   
    LUPUL LUNATIC
    Member
     

    It was said that in about a month we will get another building like Beanstalk.
    What i definitely want is also a change to Mega World Portal.Sending armies takes a long time(30 minutes with 6 estates) and i really have preffered an auto sender option for ALL at once (until you run out of resources). This is a really high priority if you have many warring estates like some of us do.
    AQ  Post #: 55
    2/26/2021 16:58:02   
    s_venom
    Member

    Would it be possible to add the new trainer options to the to the "untrain" option as well?

    Meaning that we can untrain 25 stats points each click instead of 5 each click?
    AQ DF  Post #: 56
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