Home  | Login  | Register  | Help  | Play 

Crystal (All Versions)

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Monsters >> Crystal (All Versions)
Forum Login
Message << Older Topic   Newer Topic >>
8/3/2012 23:52:38   
Jorath
Advocator of Wills



Crystal (1)
Elemental

Location: Breaking Crystal

Level: As player
Damage: Scaled
Damage Type: Magic
Element: Ice

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: 0
DEX: 0
INT: 0
CHA: 0
LUK: 0
END: 0
WIS: 0

Offense
Boost: 0%
Bonus: Level/10
Crit: 1

Damage Multipliers
Non-Crit: 100%
Dex: 100%
DoT: 100%
Crit: 175%

Defense
Melee: 2 * Level/90
Pierce: 2 * Level/90
Magic: 2 * Level/90
Block: 2 * Level/90
Parry: 0
Dodge: Level/90

Damage Multipliers
Non-Crit: 100%
Dex: 100%
DoT: 100%
Crit: 175%

Resistances
Flee: -200
Energy: -20
Fire: -20
Light: -20
All: 10

Attack Types
Attack Type 1 - Summon flames at target for 3 hits of 75% Fire damage, amounting to 225% damage.
Attack Type 2 - Summon ice spikes at target for 3 hits of 75% Ice damage, amounting to 225% damage.
Attack Type 3 - The crystal surrounds itself with a tornado, dealing no damage but applies 'Zephyr Shield' (+140 Block/Parry/Dodge Defense) to itself for 3 turns; consumes 50 MP.
Attack Type 4 - The crystal encases itself in earthen barrier, dealing no damage but applies 'Earthen Strength' (+25% Boost) to itself for 3 turns; consumes 50 MP.

Other information
  • Crystal can perform Attack Type 2 if it has more than 75 MP.
  • Crystal can perform Attack Types 3 and 4 if it has more than 150 MP, but cannot perform them once it does not have enough MP.

    < Message edited by DemonicDarkwraith -- 9/26/2026 14:00:35 >
  • AQ DF MQ  Post #: 1
    9/26/2026 14:04:36   
      DemonicDarkwraith

    ArchKnight DragonFable


    Crystal (2)
    Elemental

    Location: Breaking Crystal

    Level: As player
    Damage: Scaled
    Damage Type: Magic
    Element: Ice

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: 0
    DEX: 0
    INT: 0
    CHA: 0
    LUK: 0
    END: 0
    WIS: 0

    Offense
    Boost: 0%
    Bonus: 10 + Level/5
    Crit: 10

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: -90 * Level/90
    Pierce: -90 * Level/90
    Magic: -90 * Level/90
    Block: -90 * Level/90
    Parry: -90 * Level/90
    Dodge: -90 * Level/90

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    Shrink: 9000
    Immobility: 9000

    Attack Types
    Attack Type 1 - Summon flames at target for 3 hits of 40% Fire damage, amounting to 120% damage; applies 'Blazing Embers', a 200% Magic Fire DoT effect, to target for 2 turns.
    Attack Type 2 - The crystal surrounds itself with a tornado, striking target for 3 hits of 40% Wind damage, amounting to 120% damage; applies 'Windblown' (-90 Melee/Pierce/Magic Avoidance, -90 Block/Parry/Dodge Defense) to target for 2 turns inclusive.
    Attack Type 3 - Summon ice spikes at target for 4 hits of 40% Ice damage, amounting to 160% damage; applies 'Glaciation' (-50% Boost) to target for 1 turn. (Pop-up on first use: Xan: "Ice's opposite is Fire! Now this I can deal with! HAHAHAHAHA!")
    Attack Type 4 - The crystal encases itself in earthen barrier, striking target for 3 hits of 40% Nature damage, amounting to 120% damage; applies 'Decaying Tremor' (-30 All Resist, +30 Health Resist) to target for 2 turns inclusive.

    Other information
  • The Crystal begins the battle with the following permanent effects:
    • 'Eternal Spell': A HoT effect equal to 100% of the Crystal's max HP.
    • 'Entwined Ice' (+[100-10X]% Non-Crit/DoT/Crit Damage Reduction, +10X Health Resist).
    • 'Entwined Fire' (-50X All Resist, +50X Health Resist, +20X% Boost).
    • X is equal to the number of times 'Elemental Instability' was successfully increased.
  • Upon the Crystal's first turn, it permanently applies 'Elemental Instability' (-100 Resist to a chosen element).
    • The chosen element depends on the Crystal's attack, which is naturally the opposite of the Crystal's element used on that attack:
      • Ice: Attack Type 1.
      • Nature: Attack Type 2.
      • Fire: Attack Type 3.
      • Wind: Attack Type 4.
    • If it receives a direct hit from that element, X increases by 1. (Pop-up: The crystal's spell becomes more unstable from your elemental attack!)
  • All of the Crystal's attacks will target only the player.
  • The Crystal follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 1 -> Attack Type 4 -> Attack Type 3 -> Repeat.
  • Pop-up headlines during the battle, appears in order once per battle:
    quote:

    Upon entering the battle
  • The Professor: "This is it! Hit it with direct attacks of the opposite element to destabilize the spell!"

    Upon the Crystal's first turn
  • The Professor: "The spell is powerful, but will collapse quickly once it starts unravelling! Remember, use opposites!"

    If the Crystal received 2 'Elemental Instability' stacks
  • Konnan: "Be careful, it's getting more powerful as it grows unstable."

    If the Crystal received 5 'Elemental Instability' stacks
  • The Professor: "Keep it up! We're breaking through the enchantment!"

    If the Crystal received 7 'Elemental Instability' stacks
  • Nirios: "Everything is still under control. Stay calm and break through."

    If the Crystal received 10 'Elemental Instability' stacks
  • The Professor: "That's it! The healing has stopped! Shatter the crystal!"


  • < Message edited by DemonicDarkwraith -- 9/27/2026 21:40:55 >
  • DF  Post #: 2
    9/26/2026 14:07:40   
      DemonicDarkwraith

    ArchKnight DragonFable



    Retired Appearance

    Thanks to DemonicDarkwraith for entry reformat, images, other information, and corrections (1).
    DF  Post #: 3
    Page:   [1]
    All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Monsters >> Crystal (All Versions)
    Jump to:






    Icon Legend
    New Messages No New Messages
    Hot Topic w/ New Messages Hot Topic w/o New Messages
    Locked w/ New Messages Locked w/o New Messages
     Post New Thread
     Reply to Message
     Post New Poll
     Submit Vote
     Delete My Own Post
     Delete My Own Thread
     Rate Posts




    Forum Content Copyright © 2018 Artix Entertainment, LLC.

    "AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
    and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
    PRIVACY POLICY


    Forum Software © ASPPlayground.NET Advanced Edition