flsg -> RE: Flash Q&A Thread 4 (3/12/2008 18:18:54)
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oh, if that's the problem, try to click the 40th frame of the actionscript layer, and extends the frame to there. DONT MAKE THE 40TH FRAME A KEYFRAME now you should see 40 empty frames now when flash loops back it checks if anything new happens: since your last actionscript layer frame is the same as the first actionscript layer frame, it does't change anything :D and yes, gotoAndPlay something makes the entire layers on that movie level play for the alpha part, just like you did t._rotation = Math.random()*-20, use t._apha=transparencyValue but you want it to gradually change, so you use t._alpha+=5 or something like this then you insert this code into a onEnterFrame, which execute the command inside repeatly if you dont know how to use onEnterFrame tell me
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