fds667200 -> RE: =AQ= Houses With Estates - Discussion (8/7/2009 15:23:34)
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So...are there any plans to adjust the gold and xp for the mwp and guard towers? As it is now the estates seem pretty useless considering the amount of gold, time and tokens that are required. Also, with the lower frequency of war events, the benefits for participating with the estate system seems to becoming less and less. It is as if estates were meant to be purely a money sink. I am certainly not gaining much of a return on my investments other then the house sell back, which was decreased from 5% to 3%. Unfortunately, there are many others who seem to feel the same way. I understand that game balance is important in order to maintain long term interest with your consumer base. However, for the amount of resources (including real money investments) that are required to optimize an estate system, the returns are minimal at best. Another downside to estates is the infrequency for positive updates. The last real house upgrade included the mega world portals, new paintings, and another use for the guard tower. That was something that caught the attention of many house owners, which increased investment into the estate system. Unfortunately, since that update there have really not been many positive updates except for another storage building. The frequency of attacks on our estates have dramatically increased for no other reason then to get people to buy more guards. The guard formula has changed dramatically to ensure that more costly guards will be required in order to properly defend an estate. Of course, I would consider these updates necessary if the returns for our resources were actually worth while. Of course, estates do have a lot of potential in theory. Possible improvements could include a rise in xp and gold returns from mwp and guard towers. Perhaps guard towers could have more influence considering the amount of guards necessary for them to become effective. More plots and storage would certainly help bring about more participation. Another feature that may be of interest are mini games. I remember the frostvale stone mansion included a small quest. What if players could participate in a game where they try and protect another players estate. In return they could gain a small resource and gold reward, which could be determined by the level of development and type of estate. There are plenty of opportunities to improve the estate system. And to be fair, I realize that Warpforce took up a lot of development time. However, now that Warpforce has launched it would be nice to see some more estate improvements. It would be nice to think that the investment for estate owners was not purely out of vain.
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