Jergal -> Scourge's Rampart (7/1/2005 21:15:01)
Also see other Nemesis set items:
Weapons: Punisher's Decree Z, Punisher's Decree, Vindicator's Edict, Avenger's Judgement, Vigilante's Verdict, Scourge's Conviction, Castigator's Retribution, Nemesis' Condemnation
Armors: Punisher's Maxim Z, Punisher's Maxim, Vindicator's Precept, Avenger's Principle, Vigilante's Creed, Scourge's Tenet, Castigator's Doctrine, Nemesis' Testament
Shields: Punisher's Protection Z, Punisher's Protection, Vindicator's Shelter, Avenger's Barrier, Vigilante's Bulwark, Castigator's Stronghold, Nemesis' Bastion
Pets: Punisher's Escort Z, Punisher's Escort, Vindicator's Attendant, Avenger's Sentinel, Vigilante's Shepherd, Scourge's Defender, Castigator's Champion, Nemesis' Guardian
Power Level: 105, Mastercraft
Location: Nemesis: Justice Goes Blind - Shop IV
Whenever you are hit, there's a 20% chance of the shield reducing the damage taken by 25%*, up to a maximum of 67 damage per turn.
*Your shield flares with the might of the Elemental Lords, absorbing «» points of damage.
The shield of the mighty Nemesis acts like a fortified wall against Ice damage. Seeking to protect its new owner, its powerful magic improves your reflexes, occasionally helping reduce the damage you take from enemy blows!
Image thanks to arcangelgabrel. Numbers thanks to In Media Res. Typo correction thanks to ArchMagus Orodalf.