RE: =WF= Beta Release Q&A Thread (Full Version)

All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [WarpForce] >> WarpForce General Discussion



Message


BlackFlameWarrior -> RE: =WF= Beta Release Q&A Thread (7/4/2009 7:47:38)

What stats should I get for my elf striker? Thanks in advance




Plushie -> RE: =WF= Beta Release Q&A Thread (7/4/2009 7:51:45)

Is the battleon glitch fixed yet?

Was sawbot nerfed in gold and exp

The glitch were we could go to battleon and thanks for the cybot




.Shadow// -> RE: =WF= Beta Release Q&A Thread (7/4/2009 8:09:57)

Which glitch are you talking about?
Yes, it was nerfed.

Edit: Yes, that has been fixed.

[Death Shadow] It doesn't say anything on the list when training, but I'm assuming it's DEX.
[BFW] I would recommend 25 STR/25 DEX for now.




Master Number 300 -> RE: =WF= Beta Release Q&A Thread (7/4/2009 8:54:44)

Hmmm. In the beta thread I saw a post on some type of item called the sr10. Where could I find it?





ArchMagus Orodalf -> RE: =WF= Beta Release Q&A Thread (7/4/2009 8:55:59)

Master Number 300: Go to the Hangar Deck and talk to Leet Stormfront (the Drakel on the right). Go to the Low-Level Gear Shop. SR10 is the last of the weapons.




Omega1000 -> RE: =WF= Beta Release is Live! (Question and Answer Thread) (7/4/2009 9:02:39)

Was it stated anywere if there will be founder status in WF?




The Balancer -> RE: =WF= Beta Release is Live! (Question and Answer Thread) (7/4/2009 9:17:18)

how often does he staff check the bugs forum since i reported a bug that freezes the intro quest and it still is not fixxed




.Shadow// -> RE: =WF= Beta Release is Live! (Question and Answer Thread) (7/4/2009 9:18:37)

[Omega] I don't think it has been stated, sorry. But it is most likely that there will be founders.
[Balancer] Like I said before, you just have to be patient :D




Grimmjows -> RE: =WF= Beta Release is Live! (Question and Answer Thread) (7/4/2009 9:19:25)

Omega1000 nothing stated officialy

And The Balencer the staff are probably fixing on it.


As for my question if your vsing the trainer for stats and you want to train intellect

I couldn't attack normally is this a bug?




.Shadow// -> RE: =WF= Beta Release is Live! (Question and Answer Thread) (7/4/2009 9:20:44)

When training INT you can only attack with Skills and Tech.




Grimmjows -> RE: =WF= Beta Release is Live! (Question and Answer Thread) (7/4/2009 9:21:44)

No wonder guess I have to buy spells...




ShadowDragoon -> RE: =WF= Beta Release Q&A Thread (7/4/2009 9:24:04)

Okay, question. Last night I was on the forum, and they stated that all the stats functioned as they did in AdventureQuest. However, I saw the little rundown of what the stats do, and they look different. From what I could see, Str is used for ALL attacks, whether Melee, Ranged, or Magic, and Dex is only used for accuracy rather than Ranged damage. So, which way is the way it actually is in WF??




ArchMagus Orodalf -> RE: =WF= Beta Release Q&A Thread (7/4/2009 9:59:58)

It's still exactly the same as it is in AQ. Note that STR says MELEE weapon damage.




ShadowDragoon -> RE: =WF= Beta Release Q&A Thread (7/4/2009 10:01:49)

Yes, but Dex explicitly does NOT say it changes damage at all. In AQ, Dex was part of determining Ranged damage. And I have my dex at 15 and str at 0, and I haven't noticed a change in the damage between Melee and Ranged.




ArchMagus Orodalf -> RE: =WF= Beta Release Q&A Thread (7/4/2009 10:03:39)

Dexterity has a very small part in Ranged damage. You only gain one stat damage per 40 DEX (the formula being DEX/40) while STR contributes one per 10 (the formula being STR/10). You shouldn't see a big difference in damage at all.




The Chaos Slayer -> RE: =WF= Beta Release Q&A Thread (7/4/2009 10:29:14)

Even though he has been nerfed, is sawbot still the best place for farming?




Sledge Hammer -> RE: =WF= Beta Release is Live! (Question and Answer Thread) (7/4/2009 10:29:19)

warpfocre advertised that it would let us become armored, a rogue, a ninja, a cyber tech, etc...where can we? or are they just classes that will be released sooner or later as the game develops?




Beowolve -> RE: =WF= Beta Release is Live! (Question and Answer Thread) (7/4/2009 10:30:15)

Sledge Hammer: It is still in beta, those parts of the game have not been released yet. Give them time and they will come out.








~Beo




Sledge Hammer -> RE: =WF= Beta Release is Live! (Question and Answer Thread) (7/4/2009 10:31:30)

i thought u would have been able to choose in the intro like race




.Shadow// -> RE: =WF= Beta Release is Live! (Question and Answer Thread) (7/4/2009 10:31:53)

[The Chaos Slayer] Either that or the battle button.
[Sledge Hammer] We will get more classes as the game develops.




Chesney360 -> RE: =WF= Beta Release is Live! (Question and Answer Thread) (7/4/2009 10:42:06)

this has probably already been asked but is there a bug or something concerning the stat training as i can only train each of my stats to 5 and how do you do the charisma battle with the stst trainer because it is IMPOSSIBLE!




Beowolve -> RE: =WF= Beta Release is Live! (Question and Answer Thread) (7/4/2009 10:44:47)

Chesney360: You really got be good and try, use potions, but only after you have used Medic I. Then when you run out of health potions user mana potions so you can use Medic I again. It takes a while but you got to keep pounding him.








~Beo




Ubear -> RE: =WF= Beta Release is Live! (Question and Answer Thread) (7/4/2009 10:46:05)

Hi everyone.
I remember yesterday that there was a Misc Item somewhere in the game.. Does anyone know where to get it?




Sledge Hammer -> RE: =WF= Beta Release is Live! (Question and Answer Thread) (7/4/2009 10:47:16)

so they ARE classes...that was part of my question if they were classes like in AQ or something else




Beowolve -> RE: =WF= Beta Release is Live! (Question and Answer Thread) (7/4/2009 10:47:16)

Ubear: There are two misc items. One you get from doing the Asteroid quest given to you by the captain. The other you get for watching Tamura's Past.








~Beo




Page: <<   < prev  10 11 [12] 13 14   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.09375