Naj -> RE: =WF= Beta Release is Live! (7/4/2009 17:09:56)
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Once again how stat training is working here.... 1. REAL PRICES are exactly the same as in AQ, ie for gold it is (CURRENT LEVEL * CURRENT LEVEL * .80) OR 1/20th of that in tokens. 2. When you train you better have that much money/tokens when you start, NO MATTER WHAT IT SAYS. 3. When you save from a successful training session you will be charged the cheap price right away and the balance AFTER YOU BATTLE AND WIN AGAINST A REGULAR MONSTER. (I don't yet know why it works but it does.) Sample: You have 1000 gold and are going from level 35 stat to level 40 stat. The game says you 'need 47 gold', but you REALLY need 980. After you save a good training session you will have the new stat and 953 gold left. You then fight a monster worth 10 gold and win. You NOW will have 30 gold. The game credits you with the 10 gold winnings and takes the balance owed of the REAL stat price. This also is one reason why ANY attempt to train from level 5 stat to level 10 stat, or higher with tokens will FAIL, the REAL price is one token or more and we don't have any yet..... I would avoid spending any gold you have right after a training session, before you pay the rest due in a follow-up battle, just to see if you get away with it. Try it on a dummy account before taking the chance you could really mess up your main account. [8D]
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