RE: =WF= Release is Live! (Full Version)

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Omni -> RE: =WF= Release is Live! (7/22/2009 17:06:27)

Lasting for a month is good, also it will stay useful until past level 50 so it is worth the buy. Unless they raise the Level cap by 40 levels (Not going to happen right now) it will still be useful after the update.




necrolich66 -> RE: =WF= Release is Live! (7/22/2009 17:08:53)

am i a founder or not?
normally yes since it's the first month




Desmodus -> RE: =WF= Release is Live! (7/22/2009 17:09:26)

The face thing has been fixed, and it appears that when a drakel puts on the WarpTrooper armors their tails show (just looks like it alittle too low).




erogath -> RE: =WF= Release is Live! (7/22/2009 17:26:14)

ami missing anything? and please dont bring up pets, I don't care for them.

http://aq.battleon.com/build30/charviewWF.asp?temp=63652839




Nightly -> RE: =WF= Release is Live! (7/22/2009 17:29:46)

erogath

Are you choosing to not use Melee weapons?




mluther -> RE: =WF= Release is Live! (7/22/2009 17:30:35)

the only thing i can tell your missing is the weapons from the intro shop which you really should purchase.




erogath -> RE: =WF= Release is Live! (7/22/2009 17:31:41)

yea i refuse melee weapons too, i didnt pick gunner cuz i want to swing a sword :P

end up using the osprey 10Z1 most of the time anyway




Nightly -> RE: =WF= Release is Live! (7/22/2009 17:33:12)

erogath

Then you're fine. Your inventory reflects mine in all catagories other than pets so good job!




mluther -> RE: =WF= Release is Live! (7/22/2009 17:34:42)

erogath, guns don't get stat bonuses other then for lucky strikes so most of your stats would go to waste if you don't get melee weapons. it's your choice however.




erogath -> RE: =WF= Release is Live! (7/22/2009 17:35:25)

hehe aside from the stuff we dont have access too yet anyway ^_^

@Mluther, it's my understanding that WF stat formulas are the same as AQ, in which case i'm built like a pure ranger, if you think my stats are a waste then why do i shoot for 30-100 noncrit?




Nightly -> RE: =WF= Release is Live! (7/22/2009 17:41:35)

erogath

Yes they are the same. However, because the guns do not get any stat bonuses dexterity doesn't help yet.




erogath -> RE: =WF= Release is Live! (7/22/2009 17:43:45)

even for the +hit bonus? I really don't mind, just curious. there's no lack of damage and I can take out most mobs in 2-3 rounds it's pretty OP i think ^^




Nightly -> RE: =WF= Release is Live! (7/22/2009 17:46:02)

erogath

Even for that to. I think. Look for Aelthai's post in here. She said that the gun's aren't stat dependant so one would assume +hit bonus




vezha -> RE: =WF= Release is Live! (7/22/2009 17:48:42)

No, the guns take stat bonus to BtH.




zombiekiller1 -> RE: =WF= Release is Live! (7/22/2009 17:53:15)

where do you get the Star Knight Journeyman and Star Knight Hood

don't worry i found it the ken benobi quest in the tower




erogath -> RE: =WF= Release is Live! (7/22/2009 17:54:40)

quote:

A quick note for everyone - Guns do not use STR. This is a major change from AQ's Ranged Damage formula. That formula is used in places where it would be appropriate (such as Weapon Throw...), but Guns do not use it.


doesn't say anything about guns not using stats




Aelthai -> RE: =WF= Release is Live! (7/22/2009 17:57:27)

Since it's causing confusion:

Guns use Dexterity for BtH, like a standard Ranged weapon. They simply don't use stats for damage (this is why STR isn't used). LUK also helps out BtH, and LUKy strikes still happen as normal.




erogath -> RE: =WF= Release is Live! (7/22/2009 18:00:16)

something must be adding to gunner damage though, I consistantly shoot over top end gun's damage on a 100% resistance mob




vezha -> RE: =WF= Release is Live! (7/22/2009 18:02:37)

The gun might just have more than 100% Base/Random damage every shot.




disciplev1 -> RE: =WF= Release is Live! (7/22/2009 18:06:08)

According to what I read in the 'pedia, it because the Osprey and SR series are doing two hits of 100% each instead of two hits of 50% each like they are supposed to. It's a bug.




ferty157 -> RE: =WF= Release is Live! (7/22/2009 18:27:46)



Can anyone show a picture of star knight journey man and the cost because I might get a warpguardian if it looks amazing[:D]




moneybags -> RE: =WF= Release is Live! (7/22/2009 18:33:41)

@ferty157: Starknight Journeyman costs 100 gold




weirdguy -> RE: =WF= Release is Live! (7/22/2009 18:37:32)

Actually, they're hitting ABOVE 100 percent for both of the shots.




vezha -> RE: =WF= Release is Live! (7/22/2009 18:47:03)

Oooh, my Drakel has a tail now.




neo_manni -> RE: =WF= Release is Live! (7/22/2009 18:48:46)

what is up with luck I have like 25 luck and a predecessor has like 5 and he is also 3 levels below than me and he gets to attack me first and I miss him often aswell when I have 40 DEX and 25 LUCK this doesn't make sence.




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