RE: =WF= Official Release Q&A Thread (Full Version)

All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [WarpForce] >> WarpForce General Discussion



Message


frogboy52295 -> RE: =WF= Official Release Q&A Thread (8/10/2009 16:01:52)

@Mysterious Strangeface
sorrys i ment the 14th realses..... time flys. forgot it was monday alrdy




Bu Kek Siansu -> RE: =WF= Official Release Q&A Thread (8/10/2009 16:07:31)

There is no way except Logout and Login for this moment!




toonpenguin -> RE: =WF= Official Release Q&A Thread (8/10/2009 16:10:34)

o ok thank u very much




ILmaster13 -> RE: =WF= Official Release Q&A Thread (8/10/2009 20:49:30)

1. Is there a way to change the items your character has equipped in the char page?
2. What stat build is best for a Gunner?
3. Where is a good place to level up?

Thanks. :)




frogboy52295 -> RE: =WF= Official Release Q&A Thread (8/10/2009 20:54:54)

@ILmaster13

1.Make them you 1st item (or second for weapons).Your armor will be no drop . By going to a shop and using the arrows to move them up
2.Luck for lucky stikes. Gun do not have stat dmg. but get BTH stats so i say DEX and maybe END so (LUK DEX END)
3.Battle Monsters is the best place... no chat or cutscene plus u get fast heals

~frog




moneybags -> RE: =WF= Official Release Q&A Thread (8/10/2009 21:05:21)

Actually, lucky strikes do occur while using guns.




ILmaster13 -> RE: =WF= Official Release Q&A Thread (8/10/2009 21:10:29)

Ok, thanks.




Bu Kek Siansu -> RE: =WF= Official Release Q&A Thread (8/10/2009 21:14:27)

ILmaster13: You may choose one of those Stats Training as I stated below if you want! :)

quote:

Gunner

[2] Stat Damage Bonus (Per 100% Stat Bonus)
Ranged:: STR/10 + DEX/40 + LUK/20 -> LUK - Bonus damage to lucky strikes.
Note: STR doesn't play a part in gun damage, other than the special attacks from armors.

[3] Stat Bonuses to Hit
Ranged:: [DEX/16 + DEX/16 + LUK/20]

[4] Blocking Ability
Blocking Bonus from Stats:: [DEX/10 + LUK/20]

Stats Training for Gunner --> DEX / END / LUK

Level 10: | 10 DEX, 40 LUK | | 15 DEX, 35 LUK | | 20 DEX, 30 LUK | | 25 DEX/LUK |
| 15 DEX/END, 20 LUK | | 10 DEX/END, 30 LUK | | 20 DEX/LUK, 10 END | | 30 DEX, 10 END/LUK |

Level 20: | 20 DEX, 80 LUK | | 30 DEX, 70 LUK | | 40 DEX, 60 LUK | | 50 DEX/LUK |
| 30 DEX/END, 40 LUK | | 20 DEX/END, 60 LUK | | 40 DEX/LUK, 20 END | | 60 DEX, 20 END/LUK |

Level 30: | 30 DEX, 120 LUK | | 45 DEX, 105 LUK | | 60 DEX, 90 LUK | | 75 DEX/LUK |
| 45 DEX/END, 60 LUK | | 30 DEX/END, 90 LUK | | 60 DEX/LUK, 30 END | | 90 DEX, 30 END/LUK |

Edit: Fixed! Thanks mluther! :p




mluther -> RE: =WF= Official Release Q&A Thread (8/10/2009 21:18:30)

dex doesn't add stat damage for guns either.




ILmaster13 -> RE: =WF= Official Release Q&A Thread (8/10/2009 21:24:00)

OK thanks for that post. :)

Also, how many HP does END increase?




Bu Kek Siansu -> RE: =WF= Official Release Q&A Thread (8/10/2009 21:37:53)

Master List of Game Formula Remake By EverestAllure

[5] Player HP & MP Formulas

L = Level, E = Endurance, I = Intellect

HP=[5*L + 0.05*L*E + E + 100]
MP=[5*L + 0.05*L*I + I + 100]




ShadowSpawn -> RE: =WF= Official Release Q&A Thread (8/10/2009 21:44:15)

Same formulae as in AQ.
So it is level dependant/scaling boost.
Max HP right now would be at Lv20 with 100 END:
5*20 + 0.05*20*100 + 100 + 100 = 400
(The last 100 is your base HP at Lv0)

The same works for MP, just replace END with INT.
quote:

[5] Player HP & MP Formulas


L = Level, E = Endurance, I = Intellect

HP=[5*L + 0.05*L*E + E + 100]
MP=[5*L + 0.05*L*I + I + 100]


As an added bonus I have calculated the HP/MP for a Lv20 50/50 END/INT build:
5*20 + 0.05*20*50 + 50 + 100 = 300 HP/MP

EDIT: I'm too slow...




scip40 -> RE: =WF= Official Release Q&A Thread (8/11/2009 11:28:51)

So...where can i refill my potions?




Mazic -> RE: =WF= Official Release Q&A Thread (8/11/2009 11:35:43)

@scip40- You have to log out then back in to refill your potions.




scip40 -> RE: =WF= Official Release Q&A Thread (8/11/2009 11:45:26)

YEARGH! I hope they change that :(




domen94 -> RE: =WF= Official Release Q&A Thread (8/11/2009 11:51:45)

is there "foundership" for warpguardians if u upgrade in first 1 month?




Mazic -> RE: =WF= Official Release Q&A Thread (8/11/2009 11:54:48)

@Domen94- So far there isn't, but only the staff know if there will be a founder status or not.




domen94 -> RE: =WF= Official Release Q&A Thread (8/11/2009 12:01:39)

thanks[8|]




toonpenguin -> RE: =WF= Official Release Q&A Thread (8/11/2009 15:51:03)

I have 1 more question i've notice that there are a good bit of items above lvl 20[ the level cap for paying players] Well i was wondering why do they have these items avaliable now?




moneybags -> RE: =WF= Official Release Q&A Thread (8/11/2009 15:59:00)

They're probably made when the level cap gets raised, which is on the 14th




toonpenguin -> RE: =WF= Official Release Q&A Thread (8/11/2009 16:10:26)

oh ok. I thought for a minute that Adventure quest people could access those items if they had a character in AQ that was that level.

Well good about the level cap raise cause i'm at the level cap for free players[ only played for 2 days but i played so much i got to the cap XD] .

Hopefully tomorow i'll be able to become a member which will be sweet and getting the 10 dollar discount will be awesome also.




scip40 -> RE: =WF= Official Release Q&A Thread (8/11/2009 21:14:44)

Can i use a game card for Warpforce yet or is it too early?[sm=twill4a.gif]




ebilperson1 -> RE: =WF= Official Release Q&A Thread (8/11/2009 21:42:38)

Yeah you can use one.[:D]




scip40 -> RE: =WF= Official Release Q&A Thread (8/11/2009 22:09:11)

W00T W00T! Gonna do it right now cuz i have a few unused ones lying around.[sm=twill3a.gif]




TW25 -> RE: =WF= Official Release Q&A Thread (8/12/2009 14:31:06)

In the coming soon section of the AQ/WF newsletter there is an AQ/WF crossover war coming up. Which makes me ask the question, would a war like this be part of a "monthly release" or be considered a "bonus update"?




Page: <<   < prev  21 22 [23] 24 25   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.109375