TW25 -> Planet Westion - Complete Guide and Walkthrough (9/28/2009 2:07:55)
Planet Westion – Complete Guide and Walkthrough
Part 1 By Zeke50100 and Part 2 By TW25
Table of Contents - [TOC]
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Table of Contents ------------ [TOC]
Introduction ------------------ [INTRO]
Enter Alamonia ---------------- [ENTAL]
NPC: Clyde -------------------- [CLYDE]
------Missions ----------------- [M1]
------Mecha -------------------- [MC1]
------ Dialogue ---------------- [D1]
NPC: Amalthea --------------- [AMD]
NPC: Arin-Ha and Jhaek-Ha - [AJHA1]
------ Missions ---------------- [M2]
------ Dialogue ---------------- [D2]
Town Hall ---------------------- [TWH]
NPC: Mayor Roy Silver ------- [ROY]
------ Missions ----------------- [M3]
------ Rewards ----------------- [RE1]
------ Dialogue ----------------- [D3]
Sheriff’s Office ------------------ [SHF]
NPC: Sheriff Broncho ---------- [BRON]
------ Missions ------------------ [M4]
------ Mecha --------------------- [MC2]
------ Dialogue ------------------ [D4]
Enter Khaeldron ----------------- [ENTKH]
NPC: Arin-Ha and Jhaek-Ha ---- [AJHA2]
------ Missions ------------------- [M5]
------ Rewards ------------------- [RE2]
------ Dialogue ------------------- [D5]
Khaeldron Research Labs ------ [KHRL]
NPC: Qjik’Han ------------------- [QJH]
------ Missions ------------------- [M6]
------ Rewards ------------------- [RE3]
------ Dialogue ------------------- [D6]
Westion Finale ------------------- [FIN]
The Oasis ------------------------ [OAS]
NPC: Firemane ------------------ [FMA]
------ Missions ------------------- [M7]
------ Dialogue ------------------ [D7]
Enter EvilCorp Space Station--- [ECSS]
NPC: Maria 13 ------------------- [MA13]
------ Missions ------------------- [M8]
NPC: Garrokh & Stallione ------- [GAST]
------ Rewards ------------------- [RE4]
------ Dialogue ------------------ [D8]
Conclusion ----------------------- [CONC1]
Khaeldron Sheriff's Office---------[KHSF]
NPC: Sheriff Grif’th----------------[SHFG]
Alamonia General Store--------------[AGS]
NPC: Buckaroo Badhorse-------------[GSBB]
Khaeldron General Store-------------[KHGS]
NPC: Don Tei------------------------[DOTS]
Khaeldron Town Hall-----------------[KHTH]
NPC: Mayor Kho-Ghekh----------------[KMKG]
Credits ---------------------------- [CRED]
Introduction - [INTRO]
Westion is the very first full Planet other than Lore available in MechQuest. In Westion, there are 2 entire cities you can visit, each with their own sagas that weave together like an intricate web, creating the story of Westion. The best part? YOU are part of it!
This guide was designed to help those in need of direction in Westion. If you’ve already done part of it, just move on to the next part! The order that the following events are in are not always required to be in that order, but is recommended to keep the natural flow of the storyline.
In order to access this planet at all, you must first complete the Moon saga. Refer to the Mission to the Moon Quest Procedures guide for details on completing it.
Westion Part 1 - [P1]
Enter Alamonia - [ENTAL]
Welcome to Alamonia Town! This is the first accessible city in Westion, the first accessible Planet! In this town, there are various NPCs and buildings. On the first screen, Clyde is visible. On the screen to the left, the Sheriff Office is available, along with the NPC Jhaek-Ha and Arin-Ha. Using the “Battle!” button allows you to battle in the desert (Counts towards Clyde’s Bandit Mission).
NPC: Clyde - [CLYDE]
Clyde is the Alamonia constable, and the first NPC you should talk to and start the Westion Saga. The “Wrangler” outfit is available after 50 Reputation, and increases your chances of finding treasure in the “Desert Bandits!” quest.
Missions - [M1]
Desert Bandits! - This missions is relatively simple. You head into the desert and fight off terrorizing bandits. You can move to the left, right, bottom, and top of each screen. The total screen is a 20x20 grid. Attempting to pass the barrier will result in an "Unpassable Terrain" message, and will return you to the screen you were.Each bandit you defeat rewards you with Credits and EXP, and either 0 or 5 Reputation points. You can also find Treasure during the quest, which is a gift of free Credits. The “Engage” button under Auto-Pilot abandons the mission.
A Healing Pad is located somewhere on the grid each time you start the mission.
The “Wrangler” outfit is available after 50 Reputation, and increases your chances of finding treasure in the “Desert Bandits!” quest.
Completion Requirements: You must obtain 100 Reputation points to complete the mission.
Mecha - [MC1]
There are 3 different shops open to you: “Wrangler”, “NG Wrangler”, and “NG Mecha”. Each of them contain different mecha.
Wrangler Shop (Mecha -> Wrangler) Requires 100 Reputation
Wrangler - 150,950 Credits
Super Wrangler - 180,000 Credits (SC)
Equinox Star Steed - 209,995 Credits (SC)
Nova Wrangler Shop (Mecha -> Nova Wrangler) Requires 100 Reputation
Ultra Wrangler - 1,000 Nova Gems (NG)
Special Deal Shop (Special Deal)
Equinox Nova Colt - 303 Nova Gems (NG)
Equinox Nova Stallion - 878 Nova Gems (NG)
Mega Wrangler - 825 Nova Gems (NG)
Clyde:Welcome to Alamonia, stranger. I am the constable here. I see you disregarded my warning about visiting this town.
Clyde:Bandits have been increasing their attacks on this town. We need able mecha pilots to go out into the desert and fight them.
Desert? (Missions -> Desert?)
Clyde:It's very easy to get lost in the shifting desert sands. The towns coordinates are uploaded to your mecha nav system.
Clyde:There are some abandoned mecha repair stations out there if you're lucky enough to find them.
Clyde:Also, the bandits have stashed tons of treasure out there. Anything you find is yours for the keeping.
Clyde:The more bandits you destroy, the more reputation you will earn in this town. So, are you ready to brave the desert sands?
Clyde:These mecha models are now available to you.
Clyde:Strange things have been happening here lately. Most people are blaming Drakels... but I'm not so sure about that.
Clyde:They don't usually interfere with out affairs... but there are some uncanny coincidences.
Clyde:We are located near a large deposit of Crystallized Dragon's Breath, An extremely powerful energy source.
Clyde:Lately, our mines have been experiencing strange shortages.
Clyde:Also, recently our ambassadors to Khaeldron have gone missing!
Clyde:Khaeldron is Drakel territory. The rumor is out that the Drakels are behind everything.
Clyde:People are starting to take the law into their own hands. So we have had our hands full lately!
Clyde:There's plenty of opportunity if you are willing to get your hands dirty out in the desert.
NPC: Amalthea - [AMD]
Amalthea: Welcome to Alamonia, stranger! Talk to Clyde, over by the town hall if youre looking for adventure.
NPC: Arin-Ha and Jhaek-Ha (Alamonia)- [AJHA1]
Arin-Ha and Jhaek-Ha are two Drakels who were visiting an ambassador at Westion. However, he train mysteriously disappeared…
Missions - [M2]
Train Parts - You head into the desert and search for train pieces. You can move to the left, right, bottom, and top of each screen. The total screen is 5x5 screens large. Each time you find a train piece, you encounter a fight. Win, and you get the piece. The “Engage” button under Auto-Pilot abandons the mission.
Note: You also have a random chance to find treasure while doing this quest.
Completion Requirements: You must obtain all 20 pieces of the train to complete the mission.
After completing the mission, access to Khaeldron is granted, and Arin-Ha and Jhaek-Ha return there.
Jhaek-Ha: Unfortunately, the train is running late. We really need to get back to Khaedron.
Arin-Ha: Late? It hasn't come for three days! I'm starting to get scared. The locals are becoming increasingly hostile.
Jhaek-Ha:Something must have happened to that hover train!
Arin-Ha:It is NEVER late...
Arin-Ha:We came here as guests to Ambassador Stallione, but he disappeared three days ago... when the train stopped coming.
Jhaek-Ha:I believe we have been set up! The council at Khaeldron will demand answers for this madness!
Arin-Ha:...That is if they ever let us leave this town!
Town Hall - [TWH]
The Town Hall is available after fixing the train from the “Train Parts” quest. The Town Hall is located directly behind Clyde; that big white building. As you enter, you start dialogue with an NPC…
NPC: Mayor Roy Silver - [ROY]
Mayor Roy Silver is the Mayor of Alamonia. He is onto something big; a thief in the midst of the train!
Missions - [M3] Requires the Train to be fixed
Catch a Thief! - You head onto a train and duel with J6, the thief. This quest is just a long cut scene, with little interaction. Just keep clicking, and read the storyline. You cannot possibly win against the final J6.
Find the full entry of the quest here, as it is too long to post all of the information: Catch a Thief!
Completion Requirements: You must watch through the cut scenes and lose to J6.
Vul’khar Ridge (Requires “Catch a Thief!” Quest to be completed, as well as the quests in the Khaeldron Research Labs, "Crystallized Dragon Breath Mines" and "Prophecy") - Be sure to equip your energy blade before this fight. Roy thinks the Vul’khar may know something about the attacks, and so you are sent to the ridge. You must collect 10 feathers, which are dropped after each energy fight against the Vul’khar, who become increasingly strong. After completing, you must cross the desert to come across the Oasis…
Spoiler Alert!- If you would like the solution to the Oasis, you may find it below.
Right, Right, Right, Down, Down, Right, Right, Right, Up, Up, Up, Up, Back, Up, Up
After reaching the Oasis you must fight an enemy, and then proceed forward to a battle with Firemane. Note: The enemies here do NOT scale. They will always be lv 20.
Completion Requirements: Defeat all 10 warriors, and find the Hidden Oasis.
Oasis (Requires “Vul’khar Ridge” quest to be completed) - This mission merely sends you to the Oasis, which can be found further down.
Completion Requirements: Click the button, and finished!
Rewards - [RE1]
After completing the “Catch a Thief!” quest, you are given access to some reward shops.
ZEUS Arms Requires “Catch a Thief!” quest to be completed
Iron Arm of Zeus - 10,950 Credits
Silver Arm of Zeus- 16,750 Credits SC
Steel Arm of Zeus- 16,750 Credits
Platinum Arm of Zeus - 22,590 SC Credits
Gold Arm of Zeus- 22,590 Credits
Mithril Arm of Zeus- 42,000 Credits
Zanadium Arm of Zeus- 22,590 Credits SC
ZEUS NG Requires “Catch a Thief!” quest to be completed
Arm of Zeus- 140 NGs
Titanium Arm of Zeus- 230 NGs
Adamantium Arm of Zeus- 408 NGs
ZEUS Uniform Requires “Catch a Thief!” quest to be completed
Zeus Suit- 125 NGs
Dialogue - [D3]
Roy Silver: I wonder if this thief is behind the recent mine shortages. Please ride the train and see if you can catch him in the act...
After Defeating Firemane
Roy Silver: <Character Name>! Have you found Firemane yet? Keep me posted,buddy! Oh... the mane of fire. It burns burns burns.
Sheriff’s Office - [SHF]
The Sheriff is in need of some help! He needs you to hunt down the bandits! But, there is a small twist…
NPC: Sheriff Broncho - [BRON]
Sheriff Broncho is the sheriff of Alamonia. He needs your help in stopping the bandits!
Missions - [M4]
Bandits! - In this quest, you can be sent to do two things: Find the bandit and defeat him. Upon completion, your bandit counter increases by 1 (Bandit counter is invisible).
Completion Requirements: Defeat the Bandit.
High Noon - Unlike the Bandit mission, you directly face off against the bandit. Defeat him, and your bandit counter increases by 1 (Bandit counter is invisible).
Completion Requirements: Defeat the Bandit.
Sheriff Boss Fight (Requires all bandits to be caught) - In this quest, you find out that Sheriff Broncho was actually the head bandit! Defeat him!
Completion Requirements: Defeat the Big Bad Broncho
Mecha - [MC2]
After completing the missions, you are granted access to the Sheriff Mecha Shop.
Sheriff Mecha Requires “Sheriff Boss Fight” to have been completed)
Deputy - 139,994 Credits
Star Sheriff- 222,996 Credits (SC)
Dialogue - [D4]
Sheriff Broncho:There have been increasing amounts of bandit raids on this town!
Sheriff Broncho:These bandits are very well equipped and seem to have an endless supply of resources!
Sheriff Broncho:Their employer must be extremely wealthy...I have no idea who could be funding them!
Sheriff Broncho:One thing is certain...it's no one from this town. Nobody here had that kind of wealth!
Sheriff Broncho:I'd like you to help me bring them down! The best way to do that is to go out there and start rounding them up!
Enter Khaeldron - [ENTKH]
After completing the “Train Parts” quest from Arin-Ha and Jhaek-Ha at Alamonia, you are now able to access Khaeldron! Khaeldron is the city of Drakels, the second major city of Westion. To get to Khaeldron, you must first complete the “Train Parts” quest, then click on the “Train” button next to “Comm” on the bottom right of your screen at Alamonia. There is a high chance of facing a Vul’khar in an energy fight. However, you do not have to win. You can just flee and still get to the city.
NPC: Arin-Ha and Jhaek-Ha (Khaeldron)
It’s the two drakels from back at Alamonia, only this time, they’re home. They have some new quests and items available.
Missions - [M5]
Defend the Train - In this quest, you defend the train from attacking Vul’khar inside of your mecha! Behind you, the train is running…and FAST. You have to walk along side it (don’t worry, you can go ahead) and protect it from enemies. Losing a fight will increase the train’s speed. If the train leaves the screen and you don’t get to the next screen within a couple seconds, the mission is failed.
Every time you complete the mission, you have a chance of gaining 5 reputation. If you are wearing the Wrangler outfit you will get +20 Reputation.
Completion Requirements: Walk 4 screens along side the train. Obtain 100 Reputation.
Rewards - [RE2]
The rewards here require 100 Reputation at Khaeldron to unlock. They include special Drakel Snake mecha (Yes, the things attacking you back at Alamonia) and miniature versions of the Vul’khar.
Khael Serpent - 187,550 Credits
Khael Diamondback - 187,550 Credits (SC)
NG Khael Snake
Khael Cobra - 900 Nova Gems (NG)
Vul’kharim (Requires 100 Reputation at Khaeldron)
Might Vul’khar - 7,000 Credits
Super Vul’khar - 15,000 Credits (SC)
Ultra Vul’khar - 18,000 Credits
Xtreme Vul’khar - 20,000 Credits (SC)
NG Vul’kharim (Requires 100 Reputation at Khaeldron)
Vul’khar - 150 Nova Gems (NG)
Mega Vul’khar - 180 Nova Gems (NG)
Turbo Vul’khar - 200 Nova Gems(NG)
Khael Rattler - 825 Nova Gems (NG)
Dialogue - [D5]
Jhaek-Ha: Ah! Home sweet home! Thank you for helping us get back to Khaeldron!
Arin-Ha: Yes! We are in your debt!
Jhaek-Ha: The train is running again, but it has a dangerous route through the desert.
Arin-Ha: We need someone to help protect the train. Are you interested?
Arin-Ha: The Vul’Kharim are growing restless.
Jhaek-Ha: They are creatures that live in the desert attacking our trains and scavenging supplies for survival.
Arin-Ha: Something has really ruffled their feathers recently!
Khaeldron Research Labs - [KHRL]
The Khaeldron Research Labs is the laboratory for all Drakel research. There, they research special technologies that no other race has access to. Thankfully, you’re on their side.
NPC: Qjik’Han - [QJH]
Qjik’Han is the sole resident of the Research Lab. He spends his life researching various technologies that allowed him to create the Drakel Power Armor. He does, however, need help with obtaining a few rare items…and defending them from the ShadowScythe!
Missions - [M6]
Crystallized Dragon Breath Mines - In this quest, you search for Crystallized Dragon Breath. You walk around in your mecha, and collect the orange crystals in various locations of the mines. Some MAY disappear, however. Be prepared for energy fights, as there is one in the mine.
Completion Requirement: Find 20 pieces of Crystallized Dragon Breath.
Prophecy - This is a replay of the Khaeldron Mine Prophecy war.
The full details can be found here: Khaeldron Mine Prophecy War
Completion Requirement: Defeat the Boss fight, Dragyron.
Rewards - [RE3]
After completing the Prophecy chain, you are given access to certain shops:
Power Up! Requires Prophecy Chain to be completed
Powermerged War/Power Armor V2-6 - Merge Item
Power Cell Requires “Crystallized Dragon Breath Mines” quest to be completed
Drakel Power Cell - 10,000 Credits
Power Armor Requires Prophecy Chain to be completed
Drakel Power Armor V1-6 - Varying Credits
NG Power Armor Requires Prophecy Chain to be completed
Drakel Power Armor V1-6 - Varying Credits
Dialogue - [D6]
Qjik’Han: Hello <character name>! We must prepare for the inevitable Shadowscythe Invasion! I hope my new Power Armor will help!
Qjik’Han: I need Crystallized Dragon Breath from the Khaeldron Mines to construct a new type of mecha powercell!
Text will vary depending on what G.E.A.R.S. House you are in.
Westion Finale - [FIN]
This is it! The end of the Westion saga! The next few sections are all about the end of this trilogy. First stop: The OASIS!
The Oasis - [OAS]
In order to finish this amazing saga, you must first head back to Alamonia Town and head into the Town Hall. This time, hit the “Oasis” button to go to the hidden oasis. Keep walking right until you meet up with Firemane.
NPC: Firemane - [FMA]
Firemane is a smuggler, and is an associate of Mayor Roy Silver…and also the love of his life. She is here to help you discover why shipments are disappearing, and where the ambassadors are.
Missions - [M7]
Delivery! - This mission has little to do with mechas and battling. Just keep walking left, and you’re done!
Completion Requirements: Walk left 3 screens.
Dialogue - [D7]
Firemane: Hello <character name>! You may rest here anytime! Would you be interested in helping me out with a delivery?
Firemane: Alright, I have 2 tons of Crystallized Dragon’s Breath that I’d like you to smug…er…deliver to Vul’Khar Ridge.
Firemane: Their complete supply of Dragon’s Breath disappeared recently. They are suffering greatly from this lack of fuel.
Firemane: This mission may also help you find a clue to the whereabouts of the missing ambassadors…
Firemane: They were on a diplomatic mission to Vul’Khar Ridge when they disappeared.
Firemane: There have been some strange lights in the sky in this area. The Vul’Kharim see this as a very ominous sign.
Firemane: They believe the ambassadors were literally swallowed by the stars…
Firemane: Please careful, <character name> Something insidious is happening out there!
Enter EvilCorp Space Station - [ECSS]
The final area of Westion…and also the toughest. Complete the Delivery quest, and you end up here. Be prepared for some pain!
NPC: Maria 13 [MA13]
Maria 13 is a robot/droid that works for EvilCorp.
Missions - [M8]
The FINAL mission of Westion Part 1!
100 Floors! - That’s right. 100 fights in a row, with saving after each 5. Bring an energy weapon, as there are energy fights! Then, in the end, defeat the 2 bosses: Maria 13 and Mr. Z!
Completion Requirements: Beat Mr. Z.
NPC: Garrokh & Stallione - [GAST]
Garrokh and Stallione are the ambassadors of Westion; the ones you just saved!
Rewards - [RE4]
These rewards are available after the 100 Floors
EvilCorp Space Station Reward Shop Requires 100 Floors quest to be completed
EvilCorp Virus - 20,750 Credits
EC02 Laser - 23,450 Credits (SC)
EC02 Blaster - 25,875 Credits (SC)
EvilCorp Malware - 25,875 Credits
EvilCorp Space Station NG Reward Shop Requires 100 Floors quest to be completed
Mr. Z’s Noggin - 300 Nova Gems (NG)
Mr. Z’s Noggin LE - 345 Nova Gems (NG)
Mr. Z’s Noggin DLX - 375 Nova Gems (NG)
Dialogue - [D8]
Garrokh: Thank you for rescuing us, <Chracter Name>. Alamonia and Khaeldron now control this space station!
Garrokh: I am Ambassador, Garrokh, of Khaeldron.
Stallione: And I am Ambassador, Stallione, of Alamonia.
Stallione: We were on a diplomatic mission to resolve tensions between Alamonia and Khaeldron over recent mine shortages.
Garrokh: It turns out EvilCorp was using this cloaked space station to teleport our precious Dragon's Breath off the planet.
Garrokh: They kidnapped us to create tension between the towns. They hoped this would divert attention from their plan.
Stallione: Thankfully you landed on Westion when you did. You helped us avoid a pointless Civil War.
Stallione: Now Alamonia and Khaeldron control this magnificent space station!
Garrokh: This space station will serve us well in the upcoming war with the ShadowScythe.
garrokh: We will proudly stand with Soluna City in a new alliance with the Shadowscythe!
Stallione: This station has a fancy Time Re-Combobulator that will allow you to go back in time and replay missions.
Stallione: You deserve a reward for your efforts on Westion! We have created some new items for you from salvaged EvilCorp parts!
Part 1 Conclusion - [CONC1]
The Westion Part 1 saga is completed, after 100+ grueling fights! However, the adventure is not over yet! While Westion has been conquered (kind of), you can still level up and use the weapons you previously could not use! Below is the Part 2 Section of the Guide!
Westion Part 2 - [P2]
Completing Westion Part 1 is not a pre-requisite for Part 2, but it is highly recommended unless of course you like spoilers and being confused as to what is happening.
Khaeldron Sheriff’s Office - [KHSF]
To begin the adventures of Part 2 we must head to Khaeldron via the train and go to the Sheriff’s Office located as far left as you can possibly go. The Sheriff’s Office here is quite different from Alamonia as you will soon discover.
NPC: Sheriff Grif’th - [SHFG]
Sheriff Grif’th is the first NPC you will meet in Westion Part 2. He is the replacement for the last sheriff who went missing.
Missions - [M9]
Patrol! - In this mission all you have to do is walk to the right and defeat an enemy in the one version, or in the second version you will come across a farm. Both versions are straightforward fights though. Each completion will give you an opportunity to roll for a new “title.” Each title will represent your rank with the Sheriff and the highest title is Sheriff.
Completion Requirements: Gain the Sheriff Title
Bomb Squad- Requires completion of the Patrol! mission. This mission is a bit more complicated than the previous one, however. You will be placed in a map where a Shadowscythe bomb has spawned in one of three spots. Position 1: From the starting point, go all the way to the right. Healing Pad: From the starting position go right one, and up one. Position 2: From the Healing Pad go up and to the left. Position 3: From the Healing Pad go up, to the right, and then up again.
Once you have found the bomb defusing it is simple. Hit it with any weapon and it will either explode (which means you have to find the bomb and try again) or be defused. There is nothing that influences the bomb’s tendency to explode. If it does explode the enemies will NOT reset, but the bomb may move to another position.
Completion Requirements: Defuse ten bombs.
Mine Explosions-This mission is fairly simple. You must walk from the entrance of the mines down to the very end defeating enemies and the occasional bomb along the way. Its helpful to know the healing pad locations so I will list them. The first is all the way to the right of the starting position before fighting any enemies (bombs do not count as enemies because they spawn randomly.) The next healing pad is after 2 enemies and is the last healing pad. Now it is straight to the mini-boss, the Shadowscythe Trog.
The Shadowscythe Trog can not be stunned, so don’t even try. The ShS Trog is a DoT (Damage over Time) based enemy. Weapons with guaranteed critical hits work best, as well as using DoTs of your own. You simply need to maximize your damage, dodging potential, or reduce his damage. All are viable strategies for this enemy. Once he is defeated you can view the cutscene and congratulate yourself on completing the first zone of Westion Part 2.
Dialogue - [D9]
Sheriff Grif’th:Howdy stranger...I’m the new sheriff in these parts!
Sheriff Grif’th:The last Sheriff disappeared a few days ago. I assure you that will not happen to me!
Sheriff Grif’th:I get other to do the dirty work...
Sheriff Grif’th:Lately, there have been a lot of strange reports or people going missing at night!
Sheriff Grif’th:Some people are blaming the increased meteor storms we’ve been having lately.
Sheriff Grif’th:I think it’s all this talk of a Vul’Kharim prophecy that has everyone scared...
Sheriff Grif’th:Either way there’s something fishy going on around here!
Sheriff Grif’th:Hey! Wanna buy some items I impounded from the Shadowscythe invaders?
Ranks - [RA1]
Name - Roll needed to level
<player name> the Stranger - 0
<player name> the Kid - 4
Young Gun <player name> - 8
Hopalong <player name> - 12
Tumbleweed <player name> - 16
Maverick <player name> - 20
Big Gun <player name> - 24
Wild <player name> - 28
Mad Dog <player name> - 32
Cold Steel <player name> - 36
The Lone <player name> - 40
Gun Smoke <player name> - 44
Sharpshooter <player name> - 48
Dead Eye <player name> - 52
Dead Rider <player name> - 56
Ranger <player name> - 60
Constable <player name> - 64
Deputy <player name> - 68
Marshall <player name> - 72
Sheriff <player name> - -
Rewards - [RE5]
These rewards are available after:
Khaeldron Sheriff’s Station Badges Shop Requires the Mad Dog nickname.
The shops consists of mods at levels 5, 10, 15, 20, and 33.
5-Day-Old Salmon Badge- 2,500 credits SC
Mildewed Shoe Badge- 5,000 credits
Skunk Spray Badge- 5,000 credits SC
Stinkin' Armpit Badge- 7,500 credits SC
Limburger Badge- 10,000 credits
Rotten Egg Badge- 10,000 credits SC
Putrid Sock Badge- 16,500 credits
Gecko Halitosis Badge- 16,500 credits SC
Khaeldron Sheriff’s Station NG Badges Shop Requires the Mad Dog nickname.
The NG Mods are available for levels 10, 20, 30, and 33.
Khaeldron Sheriff’s Impound Shop Requires the Sheriff nickname.
This shop contains Heads, Front Arms, and Front & Back Shoulders. They are available at levels 13-15, 20-21, 26-27, and 33.
Khaeldron Sheriff’s NG Impound Shop Requires the Sheriff nickname.
This shop contains NG Back Arms for levels 11, 16, 21, 26, and 33.
Khaeldron Sheriff’s Bomb Squad Shop Requires you to have defused ten bombs
This shop contains Front Arms at levels 16, 22, 28, and 32.
Khaeldron Sheriff’s NG Bomb Squad Shop Requires you to have defused ten bombs
This shop contains NG Back Arms at levels 16, 22, 28, and 32.
Alamonia General Store - [AGS]
NPC: Buckaroo Badhorse - [GSBB]
Buckaroo Badhorse is an ex-EbilCorp employee. Of course he is exactly the type of person you would expect to work for EbilCorp. He is going to have you help him with a get rich quick scheme that puts you in extreme danger.
Missions - [M10]
Mine Explosions This is a simple walkaround mission. You will have to walk around the mine defeating enemies. After defeating an enemy you will roll for scrap metal. You must keep fighting until you collect all the scrap metal necessary (100 tons). There are heal pads scattered throughout and if you manage to defeat all the enemies before you have collected 100 tons of scrap metal they will all respawn.
You won’t have to do this all in one playing session either. If you gain scrap metal it will be saved.
Completion Requirements: Collect 100 tons of Scrap Metal.
Dialogue - [D10]
Who are You?
Buckaroo: I’m Buckaroo Badhorse, former employee of EbilCorp...
Buckaroo: I had a nice middle management position in the Westion Space Station...
Buckaroo: That was until Westion Defense Forces took control of the station and chased Mr. Z away!
Buckaroo: Now I’m running this General Store, however I have plans...big plans!
Buckaroo: I’ll be rich beyond my wildest dreams! No more peddling fruits and vegetables to survive!
Buckaroo: I recently patented a revolutionary new Steam Powered mecha design!
Buckaroo: All I need is 100 tons of Shadowscythe scrap metal and some magic elemental fire!
Buckaroo: Lucky for us the Shadowscythe are currently invading Westion!
Buckaroo: I’m still trying to figure out where to get magic fire though...
Buckaroo: However one thing I learned while working at EbilCorp. When there is profit to be made, anything is possible!
Buckaroo: I just got a black market shipment of Shadowscythe technology! Interested?
Rewards - [RE6]
Trog Special Requires completion of Scrap Metal mission.
This shop contains Mods (lv 33), Front Arms (lv 11, 16, and 21), and one Head at lv 30.
NG Trog Special Requires completion of Scrap Metal mission.
This shop contains one Mod(lv 33), Front Arms (lv 20, 25, and 30), and one Back Arms at the same levels of 20, 25, and 30.
Khaeldron General Store - [KHGS]
NPC: Don Tei- [DOTS]
Don Tei runs the General Store in Khaeldron, your next stop after the Alamonia General Store. However he is quite different from Buckaroo Badhorse.
Missions - [M11]
Defend-This mission is very simple. You will fight 4 enemies (with healing in between) and once you are done the mission is complete!
Completion Requirements Defeat 4 Shadowscythe Gangs (in other words do the mission four times).
Dialogue - [D11]
Don Tei:It’s been a rough time getting this place started. Those Shadowscythe keep harassing me.
Don Tei:They scare my customers and my deliveries. It’s hard to make a profit.
Don Tei:I shouldn’t even be here today but if I’m not, I can’t make a living!
Don Tei:If I can’t make a living, then I can’t take my ballet lessons! You laugh now but it’s a very manly form of art.
Rewards - [RE7]
The rewards from Don Tei will only work with the Steampunk mecha.
Weapons:Requires 4 Shadowscythe gangs to be defeated.
Contains Lv 20, 25, and 35 Front/Back Arms, Front/Back Shoulders, and Heads.
Contains Lv 15 and 35 Front/Back Arms and Heads.
Khaeldron Town Hall - [KHTH]
NPC: Mayor Kho-Ghekh- [KMKG]
The Khaeldron Town Hall is you next stop and the third to last stop in the Westion Part 2 storyline. The Mayor will be sending you to a battlefield where you will have to defeat 100 enemies. Yes, it is just like EbilCorp...
Missions - [M12]
Battle-In this mission you will be fighting 100 Floors style. Except this time you are on a battlefield with healing pads scattered throughout. Every time you defeat 5 Shadowscythe you will increase in rank. There are 20 ranks total, which brings the total amount of enemies to 100. Every time you rank up your progress is saved, so feel free to leave at anytime. Once you defeat all 100 enemies there will be a mini-boss battle against the Shadowscythe Jawseph. This enemy is a bit more powerful, but if you have made it this far it isn't anything you can't handle.
Completion Requirements: Defeat all 100 enemies and the mini-boss.
Weapons:Requires completion of Battle mission.
Information coming soon!
NG Weapons: No requirements
Contains Lv 26 and 32 Front Arm/Back Arm and Lv 34 Front and Back Shoulders.
Dialogue - [D12]
Mayor Kho-Ghekh:Yes. The Shadowscythe have begun invading and we need to meet them on the battlefield! Where?
Mayor Kho-Ghekh:At the Mayor Kho-Ghek-sponsored corn field-turned racetrack for both dogs and horses and occasionally...
Mayor Kho-Ghekh:...walrus with gingivitis which became Uncle Edward’s Party Emporium which got torn down...
Mayor Kho-Ghekh:...when my grandmother attacked the manager causing him to develop a disease which made it a...
Mayor Kho-Ghekh:...hospital for the next 5 years until the disease was cured to create an Ice skating rink which went...
Mayor Kho-Ghekh:...bankrupt and torn down and turned into a corn field and used as my flower garden.
Mayor Kho-Ghekh:...until the battle started Battlefield.
Mayor Kho-Ghekh:It’s a long name but we usually refer to it as There.
Mayor Kho-Ghekh:What!? Oh yes! Election year will be coming soon!
Mayor Kho-Ghekh:I plan to lower taxes and provide calcium to all!
Mayor Kho-Ghekh:Vote for me!
Amalthea is in charge of the Broncoo Saloon. This zone is very fun, so you should enjoy it. Think of it as a reward for completing the Battlefield mission.
Troublemakers- In this mission, there is a troublemaker in the saloon and you can challenge him one of two ways. You can play either War or Blackjack. Winning will result in a battle and then you will increase in rank. The highest rank available is Ace.
In-game there is a guide on how to play both games. It explains everything very well, so if you need any help just go there. Remember you can play either game, and War is the easiest to play. It is 100% luck and you will either lose or win. I used this to rank up fast.
Completion Requirements: Get the rank of Ace.
Weapons: Requires Ace Rank
Contains Lv 25, 26, 30, 32, and 35 Front Arms.
NG Weapons: No requirements
Contains Lv 25, 30, and 35 Front Arms.
Amalthea: Lately there's been a lot of trouble in the bar. There always has been but lately it's gotten out of control.
Amalthea: This guy comes in and he always plays cards. It starts out okay, but it always ends in a fuss!
Amalthea: Let's just put it this way...he always wins...
Khaeldron Inn [KHIW]
War in Progress!- This zone is currently housing two wars! The first is the Alamonia Bug Invasion 2 which you can play by talking to Tikala. I recommend this before playing any of the new war. The new war has just begun and is the end of Westion. The Inn is the final zone and the end of Westion Part 2 is near! The incredible journey on Westion comes to an end here. I will update this section when the war is made permanent.
The rewards are currently War Versions, and I do not know whether they will be made permanent or not. Until it is announced whether they will or won't, this section will remain empty.
Credits - [CRED]
There is much more to explore in MechQuest; too much for one guide! The next Planet is Zargon, fully explained in Zargon Explained - The Full Walkthrough. After that, there is Planet Gark and Lagos, explained in Planet Gark and Lagos Walkthrough.
There is more to explore; more to encounter; and more to experience in MechQuest.
Zeke50100 - Writing Westion Part 1 Guide
EinhanderX01-Information on shop requirements and Khaeldron Town Hall
abhibhavgarg97 - 100 Floors correction
Lyris - Desert Bandit Correction/Info
ZamuelNow - Desert Bandit Info
Riku7003 - Roy Silver/Ambassador Dialogue
UltimaKomoto- Reminder about Don Tei's shop.
The Harukyuba Bros.-Treasure in Train Parts quest, and Uniform Bonus for Defend the Train
Snowfaerie- Provided Ranks for Sheriff Grif'th's Quests
kevin282819- Noted that Vul'Khar Ridge is unlocked after completing the Khaeldron Research Lab quests as well as Catch a Thief!
MQ Pedia - Provided information; too many to list!