Codemonkey Challenge April 2010 (Full Version)

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Karika -> Codemonkey Challenge April 2010 (5/3/2010 9:47:49)

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Codemonkey Challenge April 2010


Location: Lymcrest (Books 1 and 2) -> Tog (CMC) -> Quest -> Code Monkey Challenges? -> April 2010 Quest!
Level/Quest/Items required: None
Release Date: April 30th, 2010

Objective: The codemonkey is back with another challenge to keep your brains active and your tog-slaying skills honed!
Objective completed: Congratulations! You've beaten another CMDC!

Scaled Yes/No: Yes

Monsters
(45) Nerd Tog

NPCs
Rolith

Rewards
IOU

Dialogue
  • What?!
    <Character>: Okay... We've got two jobs to do today, Rolith.
    Rolith: Oh! You don't normally break the fourth wall first! Alright, what do we have to do?
    <Character>: Didn’t we do exactly this last time?
    <Character>: So lazy you are reusing cutscenes?
    <Character>: Whatever…First, there are SOME players who have no idea what this is...
    Rolith: Oh, Easy! This is a Code Monkey Challenge! Players will work together on the forums to solve the puzzle.
    Rolith: It's sorta a big mind-teaser designed to ONLY be beaten by working together to figure out the solution! What is the other thing?
    <Character>: There are like THREE people who are going to want to know what happened after we helped you escape from the prison.
    <Character>: Basically "Where's the Togicide?!?!"
    Rolith: Oh... That...
    <Character>: And?
    Rolith: "Just repeat to yourself it's just a game and you should really just relax!"
    <Character>: You realize that MST3k was off the air before most of the players were born, right?
    Rolith: THERE ARE NO PLOTHOLES!
    <Character>: "We might see the end of the TogSlayer story sometime...but not this week" would have been enough, you know.

  • CodeMonkey Day?
    <Character>: What's this about CodeMonkey Day?
    Rolith: It's a really really weird forums joke, so don't think about it too much and you'll be better off!
    <Character>: But... isn't celebrating an event in your honor a bit egotistical?
    Rolith: Who's celebrating? I'm WORKING! But in all seriousness, I am deeply humbled by the players who enjoy the work I do.
    Rolith: This is more me taking the chance to say thank you to them than any ego trip. Honest!
    <Character>: That was almost respectable. I'll buy it.

  • This Time?
    <Character>: So, what's the deal with this challenge?
    Rolith: The goal’s to break the combination lock in the next room.
    Rolith: You’ll earn gems by killing the togs in the rooms below.
    Rolith: The combination will attempt to unlock, and tell you how many you got right…
    <Character>: And if we get it wrong… let me guess, the togs come back?
    Rolith: Wouldn’t be a togicide if I didn’t would it?
    <Character>: Fair enough.
    Rolith: Good luck, cya on the forums!

  • Heal
  • Reset

  • Solution:
    spoiler:

    Order:
    01 02 03
    04 05 06
    07 08 09

    Floor 01: 09, 08, 04, 01, 03, 05, 06, 02, 07 - Blue Gem
    Floor 02: 05, 07, 01, 08, 03, 06, 09, 04, 02 - Green Gem
    Floor 03: 06, 07, 03, 01, 05, 08, 02, 04, 09 - Yellow Gem
    Floor 04: 06, 05, 08, 04, 09, 07, 01, 03, 02 - Orange Gem
    Floor 05: 02, 06, 03, 04, 01, 09, 08, 05, 07 - Red Gem

  • Only bolded Togs need to be cleared from each floor.

    Gem Order:
    Red, Blue, Yellow, Green, Red
    Green, Yellow, Green, Red, Green
    Yellow, Red, Yellow, Green, Yellow
    Blue, Green, Orange, Red, Blue


  • quote:

    Original: ritzbitz
    The game is like Mastermind. When you guess the gems, you will get something like "5, 11" (will vary depending on gem combination you inputted). The 5 means you have five gems that are the correct colours AND the correct location. The 11 meaning you have 11 gems that are the correct colour but NOT the correct location.


    Thanks to
    -- Lydia Theda for entry information.
    -- Jay for corrections.
    -- Voodoo Master for correction.




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