Master Champ -> RE: MQ's Low Popularity (5/24/2010 15:47:57)
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I have spent some time trying to catch up with MQ's story line so I could give better input. There is one thing I have noticed about this game, there is a lot of repeating the same quests over and over again. On the moon for example, you have to do one quest at least 11 times, almost definitely more. On Planet 51 you have to do two different quests over and over, 1 is hard but guarantees a rank up, the other is one enemy and you have to roll. In Westion you have to do the same quest repeatedly to get all these different train parts. Westion is as far as I have gotten so far, but there is no question in my mind that there is more. This gets repetitive, boring, and the battles seem longer than they really are. Now the quests that you don't have to do over an over again are fun, and funny usually. If there were more quests that need only be completed once, then the game would feel much more fun and easy going. I have played DF, AQW, AQ and WF a little bit (not enough to be sure), but MQ so far seems to be the worst at this. Granted the other games do have this problem (I am looking at you AQW and your Rep quests) but MQ feels like it has this happen in every area. The worst part is that you need to do this to progress in th game. This I feel is the biggest flaw in MQ. Perhaps if you do less of these things, or maybe tune it down a little, and add more actuall quests, then the game would definitely feel much less like GrindQuest, and more like MechQuest.
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