Master Champ -> RE: MQ's Low Popularity (5/29/2010 22:30:37)
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I really don't think there is that much for SC's in this game except for you Mechs. I mean my brother is a SC and I tested out his char. He did way more damage with his mech than I ever did with any of my Non-SC mechs. While this doesn't really matter, I want SC for their power, but besides that there is really nothing that makes me want to buy it. In the other games they have a balance that gives incentive to buy it but still let you play the game for free. DF for example gives you all the quests except titan fights and a few non-storyline quests (and dragons are not DA only. Only titans are. You can still use them as pets, and they are the best in the game). In AQW the best looking weapons are Member and Members occasionally get to do big quests before it is open to everyone. AQ has that annoying server cap, so if you like the game you will really want to be a guardian if for nothing else than being able to play whenever. In MQ you get good mechs, a starship, and some exclusive quests. While the amount of f2p content is not a bad thing, I think they could add slightly more reason to get SC. Personally, I would rather have Nova Gems. Also, there is one problem that all AE games except AQW and ED seem to have. There is no guide in game on what you should do. Take DF for example, if a new player did the new Spy quests before any of the orb sagas they would be completely lost. Sure there is the quest log, but would a new player know about that? I think that there should be some thing in-game that is easily accesable to even the newest players, that will give you a recommended order to do things in. This would make thing less confusing in all of the games. Also, as I said before, work on having less grinding and more actual quests. Make MechQuest more like MechQuest and less like GrindQuest. Well, I have said all I can say on this matter through my various posts. I have no more to add here.
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