RE: =EC 2010= Cellar Arena OOC (Full Version)

All Forums >> [Gaming Community] >> [Role Playing] >> The Championships



Message


Mittoo -> RE: =EC 2010= Cellar Arena OOC (6/30/2010 16:29:26)

I appear to have broken the forums. Trying again:

TDK, Krey: The radius of the cold cone thingy is a few yards. At the epicentre, it's going to be a fair way below zero. It gets warmer as you get further away, and should warm relatively quickly given the large difference in heat.

Other people: The temperature might drop for you. If it does, it's not going to be enough to affect anything, even if it might be enough to notice.




Strebor -> RE: =EC 2010= Cellar Arena OOC (7/1/2010 2:08:55)

@ Ont, I didn't really have a plan for the dimensions. Let us say that (from top side to bottom, not diagonal) it is 90cm. Which is roughly 3 feet? So 2 feet by 3 feet.




ringulreith -> RE: =EC 2010= Cellar Arena OOC (7/1/2010 16:59:26)

Sorry for the late post, but I've posted.

@Mitto: Strebor and I are at the opposite corner from you. Would we be affected by your cold?

@Strebor: The heat shockwave that I sent through your wall has enough heat to burn through cloth and skin. It also has enough force to push a man back one or two inches. So you can decide on its effect on you depending on how thick you imagine the walls of your cube to be.

edit: Oh, and one last thing. I hope the language in Liam's rant is acceptable. I've seen people use bastard in the ECs before, so I didn't think there'd be a problem.




Mittoo -> RE: =EC 2010= Cellar Arena OOC (7/1/2010 17:25:32)

On the other end of the Arena? You probably won't even notice the temperature's changed at all.




demonhunter -> RE: =EC 2010= Cellar Arena OOC (7/2/2010 22:47:50)

My internet access has become somewhat limited. I can still participate in the EC, but I won't be available in IRC or on MSN for discussion. Any issues with/questions about my posts, please PM me or ask here.

*waits for GoN to post*




ringulreith -> RE: =EC 2010= Cellar Arena OOC (7/3/2010 1:31:48)

Strebor and I are doing a colab. It should be up tonight (when he's online), and if not, by tomorrow night.

Mitto, you've got yourself in quite the bad spot, haven't you?




Micosil -> RE: =EC 2010= Cellar Arena OOC (7/3/2010 9:44:26)

I have posted! :D

@ lycan: In case you're thinking that I've just bunnied your character, I'll point out that I've been authorized to land a hit on you since you've gone missing.

Approved.
~Kell




Ruin -> RE: =EC 2010= Cellar Arena OOC (7/3/2010 16:54:29)

I've been waiting for a reply from Kell, so I think the rule should be disregarded...




Kellehendros -> RE: =EC 2010= Cellar Arena OOC (7/3/2010 18:41:00)

No, you haven't been, so don't hide behind me. I told you that you would not be allowed to edit the post days ago, and I add that, in the intervening time the forum records indicate that you edited the post anyways. Micosil's post stands.




Ruin -> RE: =EC 2010= Cellar Arena OOC (7/3/2010 19:04:51)

I most have not gotten the memo from you, I'm not hiding behind anyone. Don't know why you assume something like that?

Posted, a little disappointed in the situation, but I think you handled it well Mic.

@Kell: Where exactly did you state I couldn't edit this? I can see you are clearly annoyed or upset, because of the tone, and I'm not really sure why...




TormentedDragon -> RE: =EC 2010= Cellar Arena OOC (7/3/2010 19:29:13)

lk, I'd check your PM Inbox. since nothing was said in the OOC, that's likely where Kell would have responded.

the main issue is how much time has passed since this all started. Whether part of that is due to miscommunication, or forum shenanigans (occasionally posts and PMs ARE lost), this problem started on the 23rd, and you locked down your fellow competitor until today, the 3rd. That's a full 10 days out of a 2-week preliminaries.

The other point that's raising Kell's dander here is that the forum timestamp shows an edit made to the IC post. I'm not certain if he's noticed that it was made all of one second after the original post, but regardless, it was stated in no uncertain terms that once posted, an EC post may not be edited without permission from Kell, FOR ANY REASON. that's right, you can't edit to correct spelling and grammar errors, either.

This is because he can't tell WHAT the results of the edit are, so without a restriction made on editing, someone might end up editing their post in a subtle but game-changing manner, and nobody could tell. Regardless, the situation is done with, and I'd suggest moving on and being thankful nobody was disqualified over it.




Ruin -> RE: =EC 2010= Cellar Arena OOC (7/3/2010 19:34:26)

That's what I'm saying, it was only one second after the original, how could I have possibly editted anything? As for my Inbox, nothing in there, I believe it was lost. I just feel that the attitude is a little unneccesary for the situation at hand. Honestly, if what I've done is possibly worthy of disqualification than I would much rather leave now than be a part of something with such standards.

All in all, I don't believe that anything I've done is possibly worthy of that response, and I don't deem it neccesary that I just move one. I don't think anything has been done wrong on my part, except being the object of a lost PM.




TormentedDragon -> RE: =EC 2010= Cellar Arena OOC (7/3/2010 19:39:00)

And if that's the case, your complaint is better put into a well-reasoned, and above all courteous pm to Kell, rather than in a defensive tone in the OOC for the world to see. There are guidelines to be followed when you have an issue with a ruling made by forum staff, and you should follow those. Take it to PM, lk.




Guardian of Nekops -> RE: =EC 2010= Cellar Arena OOC (7/3/2010 23:24:18)

On another note, I worry that my post might be somewhat confusing for my competitor. So here, stripped of all the bells and whistles, is what Jarvis did;

Oh, and this is @demonhunter.

Jarvis ran towards the side of the arena that contains the door, which is, (if I'm keeping track, hopefully I am) not the side of the room you are on, but one of the sides adjacent to your wall. By so doing, he avoided the attack completely but allowed it to have it's desirable effect of smoking him out of his cosy little hidey hole so you can blast him again.

My character then rounded the pillar and headed straight towards you... at least, as straight towards you as he could based on his seeing you before the pillar seperated the two of you from line of sight. He then reached out towards you and began to pull not you, but everything in your general area (we'll say about five feet to either side of you, in the normal cone shape) towards his hand. Note that if you, say, had a dagger or something and threw it at him, it also would be pulled, making it smash into his face with greater speed and saticfaction than it would otherwise. The force of this pull is approximately 0.5 LG, or half the force of Lorian Gravity.

The intended effect of this pull, if it does indeed affect your character (who knows, Jarvis's aim could be off or something), is to reduce your effective weight, and thus your feet's friction with the ground, and also to counteract any force you are able to muster under these conditions towards running away by way of a tractor beam. Again, this is not meant to be powerful or specific enough to move you across the floor itself, but will hopefully make any attempt to escape as comical and effective as running through quicksand might be. Meanwhile, Jarvis can cut you in half with his zombifying sword.

This is already running a little long, but as a hit is possible I believe some clarification of the sword's effects might be in order. The rapier is enchanted in such a way as to subvert the natural life force of its target, while at the same time introducing your standard magical undead plague. The type of undead and the amount of flesh affected depend largely on the target (ie, whatever you the writer want to happen) based on the strength of the character's connection to positive life force, natural proclivities of the species, and personality traits. The attempt is to bring creatures back to unlife as a skilled and knowledgeable necromancer would, for greater effectiveness. I have already decided that Jarvis, for example, would become a skeleton, would lose his powers, and that any affected flesh of a partial transformation would merely fall off the bones.

A couple notes on undeath as caused by the zombification sword, and pretty much all I will hold you to:

1. Either the curse works or it does not. The infestation is capable of bringing you back from the dead (sorta) as long as it has a foothold by taking over the rest of your body, but if your life force beats it back completely please do not use it for a second chance. No Calvinball. :-P

2. Any undead formed by the sword are sentient (although they may or may not have lesser mental faculties) and are completely independent of Jarvis or the sword. You will still RP your character, no matter how undead it is.

3. As the sword is currently in Cellar, it cannot heal via negative energy. Cut flesh will not be restored. However, most undead are able to soldier on without, say, lungs or a spleen, so it's not a matter of healing, but of doing more with less. :-P

4. Instances of undead created this way will be corporeal, based completely on the anatomy and bone structure of the sword's target, and will not be spawning undead.

5. The healers and medics are even as we speak working on a cure for this sort of undeath, guided by the scroll Jarvis provided them in my opening post. By the time the battle is over, they will probably be able to patch you up again in terms of your curse as well as any injuries you may sustain, though obviously both player and DM have veto power in that regard.

6. You may, indeed, opt out of this whole Byzantine system from square one by simply not letting the curse affect you. In this case the blade will cut, drain your life force slightly, and be significantly more boring.

Whew, that was long nd complicated. Let's spill some blood already! :-P




demonhunter -> RE: =EC 2010= Cellar Arena OOC (7/4/2010 22:21:46)

Hmm...

Well, unfortunately, the knife you took was his only weapon, so tossing a dagger is out of the picture.

However... Suppose he were breaking form, and running AT you, with intent to either leap and punch you in the face, or swipe his knife back. What effect then?

Or maybe try to trip you? Damn, I'm getting all sorts of ideas now.




Guardian of Nekops -> RE: =EC 2010= Cellar Arena OOC (7/5/2010 2:41:37)

If he were trying to leap up at my character, he would of course be affected similarly to the knife... he would be pulled faster towards my character's hand and/or face (both are on about the same line at this point, I should say. So past the hand to the face, or smack dab into the hand, or wherever exactly he was aimed). So clawing off my face could definitely work.

Three possible problems with swiping the knife back... 1, both people would be moving, 2, the knife is not sheathed but rather tucked into a reinforced shadow belt in reinforced shadow clothing, so the blade is mostly free and cuts are likely, 3, the tractor beam effect is not exactly something your character would be used to/ready to easily and accurately calculate before his first jump. So you're going for a small, moving, bouncing target right next to another, larger, sharp target while you yourself are moving at unknown speeds and vectors and trying to dodge a sword, and then you'd have to pull the knife up and out of the belt since you aren't ripping through it, after which you've got to land while holding the thing and hopefully not plunge it into your gut or drop it again... but, you know, welcome to try. :-P

Bowling-ball effect to the feet would be interesting... there'd be an upward pull to it too, but I'm sure it could be managed. Whether you have the mass and stability to trip him or whether you'd just be punted and make him stumble, dunno, but you would be going faster surely.

But yeah, you definitely have options... glad you are able to see them. ^^




Strebor -> RE: =EC 2010= Cellar Arena OOC (7/5/2010 8:30:20)

Yes, my cube does have a gap in one side, its in the bio. And it is made of iron, not stone. I think you didn't crush the spike, as you never removed it from your body.




ringulreith -> RE: =EC 2010= Cellar Arena OOC (7/5/2010 9:45:31)

No, I didin't crush the spike in my hip, Strebor. But I did crush the other ones.




Mittoo -> RE: =EC 2010= Cellar Arena OOC (7/5/2010 13:35:49)

Posted, etc.

The aura of cold's been dispelled for the time being - given how close Ember is to it, it's likely to return to normal pretty quickly.




demonhunter -> RE: =EC 2010= Cellar Arena OOC (7/5/2010 21:08:58)

Hmm...

Kell, based on our current positioning, would Jon be able to see Jarvis in the wall-mirrors as he emerged from the darkness?

Also, if I can wrangle it, I might get Jon to use up his last spell (barring rest or his Lord's favour) in a very nasty fashion. Need to be careful about it though...




Kellehendros -> RE: =EC 2010= Cellar Arena OOC (7/5/2010 21:38:33)

Based on what I can tell, he would probably catch a glimpse of him in at least one mirror as he exited the darkness, probably not a very good glimpse, but something.




ringulreith -> RE: =EC 2010= Cellar Arena OOC (7/5/2010 22:04:08)

And posted!

What I've basically done is flash steamed my blood. That is, turned my blood into steam in a matter of a second. The resultant mist/fog/whatever is thick enough to obscure Liam, though not completely, from site. The mist is about ten feet wide and eight feet high, and should last for about a minute before dissipating. Since Van was so close to the place where the blood was boiled, he should be pretty badly effected by the loud explosion sound it created, too.

If the last attack hits (the one with the blood-coated head), it should create a smaller version of the effect described. This time it will affect Van directly, because the steam will be more concentrated when it reaches him, thus very hot, and should obscure his vision for a while if he doesn't move out of the way.


My flaming cloth attack is pretty self-explanatory. I just basically lit the coat on fire, then shredded it from the inside out into lots and lots of tiny flaming pieces.

Have fun with this, Strebor! (I had lots of fun thinking this post up)




Micosil -> RE: =EC 2010= Cellar Arena OOC (7/6/2010 14:32:10)

@ lycan: Not that it matters for my post, but... what's the wall's width? Because:
quote:

A wall made of the earth below him about 6 feet wide and 6 feet tall[...]The wall was only about three feet wide


So I'm quite confused.

Edit: Posted. Urgh. Too short!




ringulreith -> RE: =EC 2010= Cellar Arena OOC (7/6/2010 15:16:56)

@Micosil: I think he meant that the wall is three feet thick.

Anyways, waiting for someone else to post before I do.




Ruin -> RE: =EC 2010= Cellar Arena OOC (7/6/2010 19:39:51)

Here I'll try to draw it via the posting.




6 FEET
__________________
I..............................I
I......6 FEET TALL.......I 3 Feet
I..............................I
I..............................I
__________________
6 FEET


Is that better Mic?

Also, is the geomancing that fast? I had a post before where he generated the energy, so I don't feel it was that fast.




Page: <<   < prev  1 2 3 [4] 5   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
9.423828E-02