Guardian Gnome Stampede II (Full Version)

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In Media Res -> Guardian Gnome Stampede II (1/12/2011 22:15:47)

Guardian Gnome Stampede II

«Standard Light spell. As a Mastercraft bonus, it can attempt to Daze the monster.»

See other Gnome Stampedes ( I, II, II-Z, III, IV, V, VI).

Level: 45
Power Level: 50 Mastercraft
MP Level: 48
Price: N/A
Sellback: 4,200 205
Location: Guardian Gift Box Golem II

Element: Light
Cost: 176 MP

Hits: 4
Type: Magic
Element: Light
Damage: 3 hits of 17-40 plus 143.3% Stats each; 1 hit of 0 damage.
BTH: +12 plus Stats each
Effect: If the last hit connects, then it attempts to Daze the monster (1 round; 28% chance of not acting; bugged -- is currently a 33% chance)*. Light-element monsters are immune to the daze**. The monster gets a +20 bonus to its save***:
    Level: 50 vs MonsterLevel
    Major: YourINT vs MonsterEND
    Minor: YourLUK vs MonsterLUK
*The lichtgnomens' winter mushrooms cause your foe to hallucinate!
**Creatures aligned with Light are immune to this spell's effects!
***Your foe is unaffected by the mushrooms.

Call on Tydlee Wynx's gnomes to bash your enemy - they may even leave your enemy seeing all the pretty colors!


Image from Minion of Squirrels. Stats from Aelthai. Bug from AbGehtDiePost. New effect message thanks to FallenAngel.

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