Riffus Maximus -> RE: Paxia Battle Contest! (4/4/2011 20:24:42)
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True, Ï miust've made a mistake while looking the screenshots. My apologies. At least the gap was not so small afterall. @Theonesia: Your idea isn't so bad, but that's just doing the same thing we did the last three years over and over again. There's no real purpose, no goal except reaching the positives. Unlike the tournament that just ended, which was a contest, and the desire to be the best was driving the participants to play, there is no competition to this idea, and people usually don't play if there's no competition. That's mainly the reason why we do contests, because people are more active in fighting each other, rather than defending and doing nothing. Hence why I agree with a fellow paxian who told me that Unity is what killed Paxia. @Wilderock: So far, we're thinking to direct the attacks against Unity, to limit the damage done to other clans. Attacking something is sometimes more fun than defending, and sometimes it is fun to see how much numbers can fall when cooperating.
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