RE: Amulets, Rings, and Cape's/Cloak's. (Full Version)

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Firewallblast -> RE: Amulets, Rings, and Cape's/Cloak's. (4/25/2011 22:45:34)

There just little items that are really worthless. So why would they come varium first in this case i think it should be varium only gets a slight benefit from purchasing it with varium and it's only like 5-100 varium maybe?




Polandor -> RE: Amulets, Rings, and Cape's/Cloak's. (4/26/2011 9:17:32)

Really bad idea, we don't need more stats boost, or abilities from item.

we need new combat modes, new skills...




IsaiahtheMage -> RE: Amulets, Rings, and Cape's/Cloak's. (4/26/2011 9:35:36)

I agree that way we can all have over 150 stat boost even non variums to and look really cool.




Silver Sky Magician -> RE: Amulets, Rings, and Cape's/Cloak's. (4/26/2011 9:44:46)

Eventually there could be class and skill-specific amulets/rings etc. For example poison rings could increase the poison damage of venom strike by 1 (so it would be 12,12,12 instead of 11,11,11), lightning rings could increase the stun chance of overload, controlled rage rings could increase the hit chance of berserk etc. The examples may not be great, especially the contentious last one, but this idea could add a new dimension, especially by encouraging the use of lesser-used skills (obviously not referring to berserk). This could also help balance.

Maybe even something more general like a burn chance (2,2,2) so it won't be too overpowered and a debuff chance (maybe 20% so assault bot won't become obsolete. Debuff effects won't stack)




tigura -> RE: Amulets, Rings, and Cape's/Cloak's. (4/26/2011 10:05:34)

Im fine with this as long as they dont have enhancements. Maybe a ring that added, say, 2% chance to connect. That would be fine.




IsaiahtheMage -> RE: Amulets, Rings, and Cape's/Cloak's. (4/26/2011 11:01:23)

^Imagine if each had 10 slots to enhance. Plus Boots and helms aswell.:)




voidance -> RE: Amulets, Rings, and Cape's/Cloak's. (4/26/2011 14:27:14)

Boots and Helm's wouldnt make sense, seeing as all armors have boots, and some have helm's.




Firewallblast -> RE: Amulets, Rings, and Cape's/Cloak's. (4/26/2011 17:37:45)

I just got another idea I think voidance ure the 1 always saying assault bot should debuff poison or was it someone else well how about assault bot debuffs poison with a special Amulet, Ring, or Cape/Cloak




voidance -> RE: Amulets, Rings, and Cape's/Cloak's. (4/26/2011 17:51:08)

Yea i'm the one that suggested the poison debuff, and that would make a decent add on effect to assault bot.




Firewallblast -> RE: Amulets, Rings, and Cape's/Cloak's. (4/26/2011 18:21:52)

So i'm guessing u like the idea lol. :D




BurningFlames -> RE: Amulets, Rings, and Cape's/Cloak's. (4/26/2011 19:27:48)

A visible cape is an alright idea but I wouldn't want an effect, could ruin balance.

Cape is alright in my books, BUT... I Hate Amulets and Rings. I Have always hated this feature in games I would no doubt stop playing for this very simple reason. Don't ask me to explain why but my obsessive hate for it will never be gone




Firewallblast -> RE: Amulets, Rings, and Cape's/Cloak's. (4/26/2011 19:41:18)

How about pins/necklaces and bracelets lol




TheSlimSHADY -> RE: Amulets, Rings, and Cape's/Cloak's. (4/26/2011 19:49:54)

Sorry for my french but HELL NO if they put amulets, rings, capes/cloaks that would ruin the game once and for all.




Larcell -> RE: Amulets, Rings, and Cape's/Cloak's. (4/26/2011 22:21:27)

You guys want more enhancements? O_O


Where do you get your money? I'm still mixing H2o and some chemicals on this tree....hoping it would become a money tree...




voidance -> RE: Amulets, Rings, and Cape's/Cloak's. (4/26/2011 22:24:57)

Serously, i never suggested they have enhancements......




Larcell -> RE: Amulets, Rings, and Cape's/Cloak's. (4/26/2011 22:30:54)

@Voidance.

Some people think they should be enhanceable. Well....after seeing that we will get varium sellback....there's the possibilty.


My guess is that those things would cost varium. Just like a candlestick for a house item.




voidance -> RE: Amulets, Rings, and Cape's/Cloak's. (4/26/2011 22:32:51)

If this idea does get added, i'm sure it wont start with enhancements, but after months of it being out i'm sure they will add enhancements to it. (Keep in mind everything i just said is a assumption)




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