nico0las -> RE: Most Wanted Features (8/6/2011 13:19:18)
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@soulprisnerx That's what sucks. It's not that they suck at their jobs, or whatever, each and every one of them is very talented, I still have no idea how a game like this works, it's pretty cool. But the team is small. Look at a team like AQ, AQW, or DF. Gargantuan teams, each one efficient, fast, and able to implement the cries of the people. ED's team is a group of some 4 people, building a game for over 2500 VERY diverse people. If they stopped focusing on WEEKLY RELEASES, well, the game would be easier on them, and us. Take 2-3 weeks to scratch up several things they want, maybe a few of our ideas, and pow! works. ED is a battle engine. We BATTLE. Weekly releases don't really matter, because all we really do is update the game. The next thing I'm looking forward to is Dragoncon, if that is even going to happen again. Again, the weekly updates are great, but if it's not GOING anywhere, well, it's useless. We don't need to fix something that isn't broken. Tell me, if the other classes are terrible, why are the all-time 1v1 leaders bounty hunter? Tactical merc isn't overpowered, it's just harder to kill. I've lost to blood mages and cyber hunters, bounty hunters, and tech mages. I left out mercenary, because any person in my level range is already tactical. The classes aren't weak, it's just you guys lack strategy. Ever tried a support-cyber hunter? A Dex-blood mage? look at your class for two seconds before you complain. I'm saving up 100k credits to switch to BH, and have enough to change back, and I'm almost there. Tactical is just easier to make builds with. Hence, I propose the following: 1: FORGET REBALANCING!!!!!! the fact that some people can't find a build with their new classes is not my problem, and the whole of ED shouldn't suffer for it. 2: make less often releases, so a 2-3 week release would be huge, keep people satisfied for a while, and live happily ever after. 3: Focus more on the engine of the game. Everything else we can deal with. The basics, the 2v2 issue, lag, disconnection, the lot. So players, stop complaining, and team, you're doing well, but everyone encounters critics along the way. So gl with the next few weeks, and I'll be anticipating a good release within the next month.
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