RE: Tactical Mercenaries not so... (Full Version)

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Shadow Rouger -> RE: Tactical Mercenaries not so... (8/21/2011 6:07:03)

If they nerf us, TLM's, there WILL be flaming...
I suggest we don't take it out on developers that TLM's are OP
BUT, we should ask them why BM/CH are really UP compared to it.

MY OPINION IN CLASSES:


TLM: OP, COMPARED to the other evolved classes, the starter classes could take a TLM down with a bit of skill.

BM: is significantly good and fun, if used right is fairly powerful.

CH: is pretty useless against most classes, at a low level, would be a very good class.

BH: is a fun class and more of a 'survivor' because of it's SA/BL.

TM: was never that fun to me... there was else STR/ Caster builds, but still good none-the-less.

MERC: a very fun class because they have a strong multi, atom smasher, SS, etc (In MY opinion, they are quite an OP class)





MAIN STRENGTHS:

MERC/TLM: Hybrid Armour (+13 which is ALWAYS there even through de buff.)

BM/TM: Fireball/Plasma Bolt (Fairly strong, good damaged. You else love it or hate it.)

BH/CH: EMP/Bloodlust (EMP is underestimated and very powerful, BloodLust is one of the best passives BUT needs a buff to atleast 25%-30%)

In conclusion, if used well/badly a class can become a God or a Downfall.





HellsCupid -> RE: Tactical Mercenaries not so... (8/21/2011 6:12:14)

quote:

BH/CH: EMP/Bloodlust (EMP is underestimated and very powerful, BloodLust is one of the best passives BUT needs a buff to atleast 25%-30%) - Shadow Rouger.


/facepalm/facepalm/facepalm/EPICFACEPALM.


Have you ever tried using a CH or BH, and actually WINNING with an EMP build??




Shadow Rouger -> RE: Tactical Mercenaries not so... (8/21/2011 6:17:50)

Yes, BH is fairly good wins, CH.. not so great...




phycocat18 -> RE: Tactical Mercenaries not so... (8/21/2011 6:33:20)

quote:

The name is very ironic. I have a better more suiting name for them...you ready?

N00bswhohavenoideahowtoplaythisgameormakeanoriginalbuild Mercenaries.

Yeah, thats a nice name.

Flame me.

Prophet


If you think something is OP just because you have a hard time beating them and don't want to change your build and think so you can beat them then who is the ture noob? Any one the knows me knows I always pick the warrior class in games. When I became a Merc it was during the rule of Heal Looping Tech Mages. Mercs were consider the most UP, BH were middle, and mages were the most OP. Variums evloved into STR builds and nonvariums evloved into supp builds. It was just barely enough to beat them. Even back then there was never this rediclous amount of trolling on the HL but now everyones trolling on the mercs for an evlovlution the the mages helped bring into existance :/ . What in the world is it going to take for all the trolls to evlove and stop crying for their bottle. It's not the mercs fault anyone claiming them to be OP doesn't want to actully think of a good build.




FrostWolv -> RE: Tactical Mercenaries not so... (8/21/2011 7:46:52)

quote:

If you think something is OP just because you have a hard time beating them and don't want to change your build and think so you can beat them then who is the ture noob? Any one the knows me knows I always pick the warrior class in games. When I became a Merc it was during the rule of Heal Looping Tech Mages. Mercs were consider the most UP, BH were middle, and mages were the most OP. Variums evloved into STR builds and nonvariums evloved into supp builds. It was just barely enough to beat them. Even back then there was never this rediclous amount of trolling on the HL but now everyones trolling on the mercs for an evlovlution the the mages helped bring into existance :/ . What in the world is it going to take for all the trolls to evlove and stop crying for their bottle. It's not the mercs fault anyone claiming them to be OP doesn't want to actully think of a good build.



Listen Bro ... go and read most of the forum ..... many better player than u .... YES THAN U!! hav told that they are oped

And I m not going with the their words blindly ok!!! .... I hav made a build that maximum time kill a strngth TLM but my build gets weak against support TLM and other class

so Its like this TLM are only weak against TLM while other are only their farm

If u alone say that they are not OPd then why dont you give us a build for other class which will result in competitive fight in Epic Duel




Drakadh -> RE: Tactical Mercenaries not so... (8/21/2011 8:25:54)

TLM are OPed since they have the benefits of HA and Reroute, Which are the best combo for a tank build.




phycocat18 -> RE: Tactical Mercenaries not so... (8/21/2011 8:27:36)

quote:

Listen Bro ... go and read most of the forum ..... many better player than u .... YES THAN U!! hav told that they are oped

And I m not going with the their words blindly ok!!! .... I hav made a build that maximum time kill a strngth TLM but my build gets weak against support TLM and other class

so Its like this TLM are only weak against TLM while other are only their farm

If u alone say that they are not OPd then why dont you give us a build for other class which will result in competitive fight in Epic Duel



Of course a build designed to beat one build won't be as effective against another. And I have read the threads in the ED GD and all I see is trolls that don't want to actaully improve their builds. They might be better at the game than me but that is no excuse to contantly troll one class for given them a hard time in battle. I was talking about all Mercs not just me so thank you for clearly not reading the whole post. TLm merc have their weakness from other classes as well. Try playing as another class to understand it's strength and weakness better so you can come up with better results. There are 5 more slots per account to make more characters if you don't want to class change. Remember that you are playing against human players that can think during the battle not an A.I. that use a useless move over and over. One build may be good against another but never everything. Instead of yelling OP every time you see a class that's not the same as yours, take time to stop and think about how the battle went and what you were lacking and could improve on. If you would take the time of reading the forums like you say I don't then you would see some people saying that they can be beaten.




Chosen 0ne -> RE: Tactical Mercenaries not so... (8/21/2011 11:03:27)

I would call is Abusive Mercenaries.




RKC -> RE: Tactical Mercenaries not so... (8/21/2011 11:09:54)

Hybrid armor + Smoke + poison grenade + Frenzy = Insaness to the max.




One Winged Angel1357 -> RE: Tactical Mercenaries not so... (8/21/2011 11:28:03)

i fought a handful of TLM in power hour each had a different build so thre is something Tactical about mercs but like Shari said the skill tree has to much Synergy so lets just call them Synergy Mercs becuase basicly everything can be paired up on a TLM




Xx_W10F3_Xx -> RE: Tactical Mercenaries not so... (8/21/2011 11:35:14)

sigh.... i knew i would be seeing a thread like this sooner or later every TLM does not copy the usual abused support build or strength build although the majority do there are some of us trying we just number in the few against the many.




MrBones -> RE: Tactical Mercenaries not so... (8/21/2011 15:09:15)

I find the builts discussions particulary funny.

This is a child game. Rated 10 years old. How can you be proud of making a working built ? It is easy. It was made easy on purpose to reach their target audience.

There is nothing to be proud of here. It is a simple game who requires the most basic of math skills.




PumKing -> RE: Tactical Mercenaries not so... (8/21/2011 15:32:09)

Indeed Mr. Bones, but it is still an entertaining game requardless (as long as you don't get too bummed out by death-by-TLM).

I personally find that the biggest problems isn't reroute, so much that none of the other skills have a modifed MP count to adjust themselves to a class having reroute like the tech mage class does. Especially conseidering the types of powerful skills that TLMs have, for example, Maul, a teir two skill which ignores a percent of def, a chance to crit, and has an increasingly better chance of stuning an opponent the more you put into it. Now compare that to any of the tech mage skills teir two, the closest thing to that is lightning, which has a standard stun(no chance to increase), is unblockable, but that's it. not to mention the unblockable bit isn't at all a trade off especially when comparing the fact of the def innorance part, and the fact that random blocks which should never occur happen far too often, and mostly in the favor of the one who had the lower dex (which in most casses is the TLM who puts most of his points in res because hybrid armor protects so well, not to mention having no requirment for use at all, which also make the lightning attck look even lamer because if you ise an attck that does 3 damage and stuns, you are kidding yourself if you think that was worth it if you don't do a rage/crit attck which connect on your next attck).




TurkishIncubus -> RE: Tactical Mercenaries not so... (8/21/2011 15:39:05)

Tactical merc is the 2nd most strategical class in game , the first is BH.

In my opinion War Master was better name and fits better the str build of TLM




IsaiahtheMage -> RE: Tactical Mercenaries not so... (8/21/2011 16:14:09)

What is the point to make a thread just to flame Tactical Mercenaries?




matteo234 -> RE: Tactical Mercenaries not so... (8/21/2011 18:25:31)

They do have the most useful skills - heal/reroute/hybrid armor/frenzy seems like a continual heal loop from my viewpoint... and smoke/artillery strike seems powerful
Even their poison is more powerful than a bounty (-13hp max)
You start wondering why they let a class like this exist. I would prefer to play how I like and still have a decent chance at winning.
I mean, i still get the decent chance of winning most times, but that is mainly due to the more foolish not knowing how to use their over-powered skillset to its maximum value, or have decided to use a physical bazooka and artillery strike as their only good attacks (or the fools let themselves be assimilated). I am becoming seriously tempted to switch my mage into one of these ever-so-hated builds. Not that I hate the build, but I hate the fact that people without any effort or even having to think can use the same skills repeatedly with a high degree of success and call themselves 'pro'. This is not 'pro'. This is going with the crowd..
This is not a flame/insult to such a class (I saw an interesting poison build that may be one to look out for in the future, but that requires adaptability to the situation, so will probably not be picked up by the masses). This is just me giving my two cents, from my playing against them.




nico0las -> RE: Tactical Mercenaries not so... (8/21/2011 19:49:56)

I say we just name them OPed. It's very accurate, and honestly, it suits them.
@turkish Not to be mean or anything, but "str build"? the whole class is a str build. Cheers to the FEW who use any other stat(s). Like the juggernauts, support, or focus. But seriously, I've faced, in 50 battles today, 23 STR mercenaries. I'm ready to switch back to tactical.




edwardvulture -> RE: Tactical Mercenaries not so... (8/21/2011 20:02:49)

If you think about it, tactical mercs, bring the tactical in the strength builds, you get this arsenal of smoke, double stike, frenzy, and maul, atom smasher, and possibly technician. Most builds don't even use that much skills. Its the builds thats pretty dumbed down. The builds they use are generic and most of them copy a build. Yes their Oped, but really, they arn't all that brain dead.




HellsCupid -> RE: Tactical Mercenaries not so... (8/21/2011 20:42:10)

All classes 'actually' have ways to get an easy advantage over other people, most preferably strength spamming builds. But... I just pointed out that the 'Tactical' Mercenaries name was just a bit 'too ironic' for the type of class that it is, i never meant any offence to the Mercenaries.




redxtra -> RE: Tactical Mercenaries not so... (8/21/2011 22:33:48)

tactical mercenaries arent so tactical
like when you think of tactical you think of tactics and strategy.
And theres no strategy in filling all your stat points into one stat isn't really tactical.
it's more simple minded
to me, tactical mercs are the easiest class to use because of the lack of tactics.
and its a shame that most ed players abuse it.




edwardvulture -> RE: Tactical Mercenaries not so... (8/21/2011 22:53:01)

You know, choosing to spam a stat is purely up to the players choice, and you can find stat spammers in every class. The degree of tactics to use is also purely up to the player.




soul sythe11 -> RE: Tactical Mercenaries not so... (8/21/2011 23:29:56)

Another thread about flaming tac mercs. I've seen all the arguments mentioned here before as well as the insults. If you think they are soooo powerful, why not be one? Stop complaining and try to be competitive. Also, I'm a tac merc and I've fought some very good builds there were non tac merc based. I've been beaten by a few. There are powerful builds for other classes that aren't just str builds, you just gota find em. =P




HellsCupid -> RE: Tactical Mercenaries not so... (8/21/2011 23:41:29)

@soul scythe11

Not everyone 'wants' to change to an Abusive class, or even have the credits, varium, or time to change classes.

Think about what you say first.




StriderAigis -> RE: Tactical Mercenaries not so... (8/22/2011 0:04:42)

hmm well i was a TLM for a few weeks, just became a BM yesterday love being a BM, yes TLM are strong but not impossible to beat look at my char, beat a lvl 33 Full var with my build swear on my life it really happened rage fire ball is awesome plus i was getting board of the same build, either i used STR/Tank/Supp now i use an STR/Tech build :D Note had better equipment before,lol got hacked by better i mean Telsa Armor and carrier zooka But these where the weps i used to beat him and this crappy armor 2,lol




One Winged Angel1357 -> RE: Tactical Mercenaries not so... (8/22/2011 11:03:58)

"can't beat em, join em" talk really doesnt work becuase once all of ED is TLM the Devs dont need to release anything but onesize fits all armors and swords they dont need to fix balance heck all they need to do is fix bugs and make content for a month or so before everyone quits.

now TLM arent impossible to beat my build is good at beating STR TLM's they are ussally lacking in Res so i malf, Plamsa Bolt, Gun thats close to 100 damage right there on a STR Merc




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