RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (Full Version)

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epic pie -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/13/2012 11:59:43)

I thought of a new Mafia role: infected. They are a regular role, with a prefix of infected. The infected would have a disease that doesn't affect him, but when he got visited in the night, his visitor(s) would get infected and die a day later. The infected could be combated by a "forensic pathologist" of "specialist", who also have the regular role of Doctor, and they can't be infected by him. Feedbacks?




Dawn of Shadows -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/13/2012 18:00:58)

Regular role, as in it's essentially a role modifier?
It sounds like it's adding nothing to the game while making the game more confusing; the role essentially plays out as a paranoid gun owner that doesn't act immediately.

After some thought, some questions: firstly, does the infected know he's infected? secondly, when the visitor dies 'a day later', do you mean they die immediately the morning following, the twilight following the lynch, or in the morning a full cycle after having visited the infected? thirdly, are you informed if you are infected, and can you be saved? fourthly, does the infected modifier show up if you are killed by it and/or if you are killed by any other means?

The best way I see to combat it is just to claim infected. Of course, as soon as this becomes widespread knowledge Mafia will begin fakeclaiming infected, so unless... does the Doctor role have any way of telling if they actually cure anyone at night?




epic pie -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/13/2012 18:14:41)

1. Up to the GM, usually yes.
2. On the second night.
3. Isn't that a repeat of one, and yes.
4. Yes, if visited by the Specialist, they would become a regular role.
5. Yes, if you die from your infection, it shows up, if from other means no.

Ideally, I will be able to test it out tonight, at a game I am potentially hosting. I might post some results if the game happens.




super dude -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/13/2012 18:48:35)

Adds too much confusion to the game and in all honesty I can only see that working in a large role madness game, and by large I mean at the very least 14+ players...




Dawn of Shadows -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/13/2012 19:15:42)

That's impossible, epic pie, unless you mean you will post in the middle of the night saying so-and-so died. Do you mean they will die AFTER the night phase of the second day (so the morning of the third day) or the twilight phase of the second day?

And what I was asking was that if you to be infected by someone else, could you have the Doctor save you in the time span between your subsequent death and your infection?




epic pie -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/14/2012 8:48:15)

1. Yeah, after the night phase on day 2.
2. Yes, you could.

@Super dude: Yeah, most games I play have around 20 players, so no real issue for me.




Dawn of Shadows -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/14/2012 21:11:26)

Yeah, so this role modifier could be renamed the pain-in-the-gluteus maximus. Claim until it becomes part of the non-Town meta and then it becomes okay. You'll have people voting on whether or not the Specialist should save him, and then once the Mafia know that they know who they can't target that night; of course, then if that person survives the Specialist becomes a safe-claim. Of course, I can see an elaborate scheme set up around a Mafiosi and his partners using this claim to clear each other. amusing.




steel blade -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/16/2012 12:51:24)

C-C-C-COMBO BREAKER!

Is anyone interested in running Acient J's Smiths of Testopia? It seems I've forgotten how it was to work. Might as well passing it to somebody else. :/




1girlhousefan -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/16/2012 16:56:24)

I have come back from falling off the face of the earth for a couple days! /not really exciting




Heroic Necro -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/16/2012 22:53:07)

Testopia rings a few bells. Might be thinking of Dragon Fable though. What was it about?




steel blade -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/17/2012 9:35:13)

Indeed it is set in the world of DragonFable. But in Smiths of Testopia (old name of Falconreach), players will become blacksmiths crafting equipment for adventurers.




DA Holder67 -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/18/2012 23:06:34)

I can't stay away from this place. I miss it sooo much and it looks like it's getting a little more lively around here. I'll try to be active from now on, probably no games because I just can't keep them going for more than a week.




WA -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/19/2012 0:59:29)

Oh god, I remember Testopia. I started off breaking my forge and had to go 100 gold into debt right away. The painful memories...




1girlhousefan -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/19/2012 8:21:06)

Kosefira, you should probably clear the GoTM thread.




Un67 -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/20/2012 19:08:19)

Hey everyone. Will be on vacation in Beijing very soon. Expect activity to be very little or nonexistent. Don't wait for me in updates.




Shreder -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/21/2012 12:28:03)

Come visit me while you're here. :P




Selutu -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/24/2012 0:14:48)

I'll be away for a school trip for a week and I'm not sure if there's wifi in the hotel... Treat me as if I don't have access to the internet unless I post...




DA Holder67 -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/27/2012 19:24:00)

I'm considering making a tourny style PVP Fire Emblem game. It would have the same gameplay as the games, portrayed in roguelike form. You'd pick your lord when you applied, and an auction for characters would start the game off. EXP would be simplified, as it's difficult to calculate. Anyone interested?




1girlhousefan -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/27/2012 20:17:16)

Is it possible to make a game and let someone else run it? I have an idea for a game, but I don't want to be GM, I want to play it...




Dawn of Shadows -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/29/2012 20:50:44)

DA, that sounds complicated and long so I'm hesitant to say I'm interested. D:
btw, Shreder, what was that about? o.O

edit: also, SELUTU STILL HAS SCHOOL? [8D] BWAHAHAHAH

edit2: For anyone interested, Mafia Superthread is going up sorta soon... do me a favor and don't post in it if you see it. Super dude and I will be running it, but I'll be happy to give up my place there if anyone else would like to help out.




liamliam1234liam -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/30/2012 1:34:39)

No, there are school trips during the summer. My sister went on one two weeks ago to New York and D.C.




epic pie -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/30/2012 10:08:01)

I'd love to be able to help with the Mafia thread, just tell me if I can do anything.




Selutu -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/30/2012 10:12:28)

@DoS
Yep. You couldn't tell that from my posts? :P

About the Mafia games in general, is it alright if all of the games runs on the same set of rules in the future?




Dawn of Shadows -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/30/2012 10:16:11)

Everyone plagiarizes rules where I come from. Doesn't matter.
Oh, but Kkut asked if he could mod the next game, though I think running two games simultaneously would be fine.




super dude -> RE: UCaG Guide / General UCaG OOC / Welcome/Goodbye (6/30/2012 11:17:19)

Selutu, sure, to be perfectly honest I didn't exactly "Create" the rules used either, so feel free to use them as rules (That goes for everyone that mods Mafia).




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