frogbones -> RE: Healing and Boosting: acceptable? (12/22/2011 13:39:33)
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Everyone has to have at least a Level 1 Field Medic. It costs energy and a turn. It's part of the skill tree. Boosters are an extra facet of the game that you have to buy. Anyone can use them, but not everyone does. People who use them do so to gain an upperhand in battles they would otherwise lose. Some players take the "whatver it takes to win" mentality, and therefore boost anytime and everytime an opponent is about to beat them. They disfavor the "luck" in this game (luck that, by the way, affects everyone equally---not just them), and cite this as a reason to boost. Those who do not boost are obviously at a disadvantage when playing against someone who does. If you choose not to boost, my suggestion to you would be to not take your wins and losses too seriously. While it is true that people will judge how "good" you are by your record, just know that a good record doesn't make someone a good player, and a so-so record doesn't make you a bad player, either. Think of it this way: Players can pad their win ratio by NPC battles. Looking at them, you may think they are very good players because of this. But in reality, they may have very little knowledge of the game---knowledge that comes from experimentation with builds/classes and a willingness to go off the beaten path. The same goes for boosting. Boosting will definitely make your win/loss ratio better---just as relying on other people to make builds for you and not experimenting yourself will. In the end it's up to you. If you choose to boost, my advice would be not to take yourself too seriously. If half your wins come from close fights where you had to boost to win, it doessn't make you a smarter or better player than your opponent. If you choose not to boost, just know that you're not as bad as the boosters might say you are. ;)
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