Stephen Nix -> Light Sentinel (1/6/2012 18:09:05)
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Light Sentinel Elemental Location: Tower of Brightmist Level: As player Damage: Scaled Damage Type: Melee Element: Silver HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: 0 DEX: 0 INT: 0 CHA: 0 LUK: 0 END: 0 WIS: 0 Defenses Melee: 5 Pierce: 5 Magic: 5 Block: 2 Parry: 0 Dodge: 2 Offenses Crit: 5 Bonus: 0 Boost: 0% Resistances Immobility: 99 Metal: -10 Light: 50 Darkness: 50 Attack Types Attack Type 1 - Approaches target and blasts it with a large beam of light for 1 hit of 100% damage. Attack Type 2 / 2.1 / 2.2 - Approaches target and blasts it with smaller beams of light for 3 hits of 100% damage, amounting to 300% damage. [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/LightSentinel.png[/image] Thanks to Jay for entry reformat, images, and corrections. TFS for Immobility resistance correction.
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