RE: =ED= March 7th Design Notes - Bio Gear Green (Full Version)

All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion



Message


drinde -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 4:30:15)

Hmm.

Well, making RageComics does help release anger. :3




Calogero -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 4:51:56)

You know what they say, Habits are hard to break...




Lady Blue -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 4:54:36)

i hope they will buff the damage of the celtic weapons




Remorse -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 5:00:55)

^ The devs dont ever buff olds wepons anymore.

Which includes rares or seasonals.


Its is a shame but if they increase the damage without increasing the level things become out of balance.

But I dont understand why they cant level up the seasonal rares as they pass in the year, My guess proberly cost them players spendin.




My Name is Jake -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 5:18:37)

I'm going to sleep now it's 11:15pm here.
Hope the release it live when I get up and I appreciate the staff working staying up all night working on the release.




Ranloth -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 5:43:46)

quote:

Lycus ‏ @LycusED
Still working on the release, the Team are still up at 5am to get everything ready! Testing, testing, testing!

From an hour ago though. So it's nearing 6am in US already. >.<

Also suprised with the new bot, need to know how it works exactly and might consider getting it. I'm poor on money so in-game is only option for me, just like Frost Destroyer was. :P




TurkishIncubus -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 5:46:33)

quote:

Thorns, This potent buff reflects a large portion of damage dealt by a melee attack back at the attacker. This will make high damage dealers think twice before trying to deliver that knockout punch!


Is melee attack = Primary ?

and is this a passive ability?




Lady Blue -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 5:51:43)

quote:

Lycus ‏ @LycusED
Still working on the release, the Team are still up at 5am to get everything ready! Testing, testing, testing!




LIEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!




Goony -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 5:57:33)

@ turkish, yes the special is to deflect a % of damage back inflicted with primary weapon attacks.

And I doubt it will be passive, more like yeti special, will do a % of normal bot damage and be active for certain amount of turns... Will be good versus BH for massacre and rage cheapshot combo, but useless versus supercharge and rage gun combo...




Goony -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 6:03:08)

^Seems testing just makes ppl hungry Illuminator now wants a quarter pounder ;)

They are still working, it will probably take them a week to catch up on sleep...




Fay Beeee -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 6:04:20)

Common now guys!

We get it when we get it.

How may of us are dedicated enough to work ALL the time.
They are working their socks off here. Only small breaks, for munchies and bathroom.
If any of you have tried for a first in one of the leader boards. It takes near enough 24 hours solid and is not easy. The team do this almost EVERY week.
And EVERY time we have delays (for whatever reason) The trolls start! They have been trying SOLID for hours and hours.

So ENOUGH IS ENOUGH.

Give them a break.




darky14 -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 6:08:54)

I find it hilarious how they teased the bot sketch us like...2 weeks ago, maybe? And they haven't made up their minds on it's ability when the update should've dropped? It's going to be OP anyways, does it matter? And what's about the merc's new passive, which increases rage gain?




Lady Blue -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 6:10:04)




quote:

They have been trying SOLID for hours and hours.


how did you know?




T.600 -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 6:10:13)

@darky: Good to see someone else who's not afraid to speak the truth mate.




SouL Prisoner -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 6:13:02)

lol Another Dev's/Ed lawyer. -.-




Fay Beeee -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 6:13:16)

@Lady Blue
Read the twitter.

This was one hour ago.
quote:

Lycus ‏ @LycusED Reply Retweet Favorite · Open
Still working on the release, the Team are still up at 5am to get everything ready! Testing, testing, testing!




DOOMdeath -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 6:17:56)

my mouse will be broken soon.....but that's weird.

they had about.....one month to create weapons and all other stuff.....

but i think, that its better to wait few hours more than that result would be ... hmmmmm awful




Ranloth -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 6:25:20)


quote:

I find it hilarious how they teased the bot sketch us like...2 weeks ago, maybe? And they haven't made up their minds on it's ability when the update should've dropped? It's going to be OP anyways, does it matter? And what's about the merc's new passive, which increases rage gain?

Bot's animation was done on early Friday if not Thursday. Animation =/= Coding. Ability was told to us few hours ago, as there was delay so it was better to tell us, where did you get your info from, fairies? c: OP'ed? Nice one, people like it as it's counter for Str builds and still available for Varium only, how do you know how strong it is? Did you work on the bot with the Staff? And passive you say - it's still being made, it's not ready as it needs to be balanced first which involves probably level-scaled formulae along with stat-scaled and think it's that easy to code it with weekly releases + have time to fully test it?

Although what more to expect from some people, they will flame and troll Devs on every single mistake and delay. Have fun if people do it in life to you, surely you won't like it if you spend hours on something and get told it's useless? ;)





BlackAces -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 6:32:03)

You have already been warned on the first page to watch your behaviour by Eukara. This is the FINAL reminder that will be given I would advise you to read the edit in the very first post if you have not already.

BlackAces
AE Forum Moderator





Basicball -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 6:48:24)

well, i was gone for 11-12 hours (hooray, sleep xP)
and now i'm reading the last few posts ... i'm not sure what BlackAces' post was about, but can i assume that everyone is flaming the devs because the release isn"t live yet?
If so, they don't like releasing late any more then we, guys, every hour they delay, it's an hour of profit loss (for example, they sell less promo packs)

so just let it be, and support them, rathrer then flaming them ;p






Colarndo -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 6:55:11)

Guys relax man. I am sure this new ability is really hard to code. I know you cant wait to spend your money to buying the 10k pack and your patience will be duly rewarded.
Or you could just play other games meanwhile...




drinde -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 7:02:17)

Just treat this time as Credit-Farm-Tempo for the new rewards. :3




DOOMdeath -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 7:18:40)

I wonder what stats will weapons give... I hope mostly dex, tech and str


And btw, this is mutating weapon, isn't it?




drinde -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 7:19:47)

I guess they went to sleep.

They are human too, so let them rest.

Nighty night!

(Fixed mouse so am cheerful. :3)




Ranloth -> RE: =ED= March 7th Design Notes - Bio Gear Green (3/10/2012 7:30:32)

quote:

Titan ‏ @Titan_EpicDuel
ALL NIGHTER and still kick'n ...woooo release soonish.


Nope, they are still working. :P




Page: <<   < prev  4 5 [6] 7 8   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.09375