RE: =ED= May 23rd Design Notes - The Mines Open (Full Version)

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Stabilis -> RE: =ED= May 23rd Design Notes - The Mines Open (5/24/2012 21:10:06)

^

Alpha weapons are as good as if not better than Beta weapons, just check out those crazy stats!




Shadronica -> RE: =ED= May 23rd Design Notes - The Mines Open (5/24/2012 23:44:14)

I personally always found you Americans hard to understand but since I have watched South Park and Team America .... Yeah! I think I understand you all much better now. [;)]

Enjoy your memorial day.




Vampiric Prince -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 0:41:32)

I like memorial day and find nothing wrong with but can I make a suggestion to you Shadronica? If ever you need a manual in thin detail on how to understand Americans you'd need to embark on the adventures with Harold and Kumar, specifically their trip to the ' White Castle' XD




ORDER -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 0:53:18)

Shadronica, Thats the funniest (probably true) thing Ive heard all week. [:D] Thanks for the laugh... I think. Im going to go watch Team America again now.




PivotalDisorder -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 3:36:31)

@Hypedxlord: I don't think it counts as trolling if the person genuinely believes it would be a perfectly balanced item [:D]

so anyone else kinda excited for todays release? new missions, a new LTS sword, new screens, new or changed NPCs and a new class specific mission chain.




Digital X -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 4:11:59)

Missions especially, Pivotal. And very eager to explore the Mines!




Fay Beeee -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 4:15:34)

Eating lots of energy foods. Ready to do the missions. lol
(Note to self, MUST remember to read ALL the text. )

Exciting. :)

Have fun all.




Digital X -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 4:22:57)

I'll borrow that note to self, i usually skim mission text, but i will have to read more thoroughly this time :)




i like bounty hunter -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 4:34:13)

I Wont Read It I Will Only Be Confused




PivotalDisorder -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 4:42:48)

you don't just read the mission text, you also need to read the message AFTER you have completed the mission, tells you where to go for the next mission in the chain.
too many come here asking where their class specific missions are..kinda funny admittedly.




i like bounty hunter -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 5:28:18)

Well I Dont Read The Mission Text Cuz My Gut Can Me Where The Missions Are (Epic Duel Wiki FTW)




Lycus -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 8:12:43)

Just to confirm, as some of you have been asking on twitter and round about, this release will be fixing the bugs that have came up recently. A few of you have been saying you are not able to login at all, and this will be fixed. Buff duration problems will be fixed, and also some of the server kick issues will also be fixed! So you should notice a change where those are concerned, and remember to post any bugs you see/find in the Bugs Section to be looked into.




PowerMega -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 10:31:51)

I'm curious as to how some people how seeing the stats to this new sword that going to be released? If so, could someone post the stats please?[:)]




Fay Beeee -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 10:44:14)

@PowerMega. It is all GUESSES and dreams of what they would and would not like. I guess. LOL

my bad.

Have fun. :)




Hun Kingq -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 11:46:59)

I came up with these stats to honor the 1st battalion 9th Marines "The Walking Dead"
and the curse is because it looks like you would catch fire if the sword touches you.

The stats for the sword I would say
str 9
dex 9
tech 9
sup 9

12 slot enhancement

curse
15% chance
opponent catches fire taking away health and energy
and affecting all stats

Damage +44

To add when the opponent catches fire then they turn into standing flaming bones

So will the update be earlier than usual so the staff could start their memorial day weakend




khalidon5000 -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 11:53:50)

^^
Supah OP weapon.
Looking forward to the mercenary buff,
Any information on the exact life steal, cooldown, energy cost & strength gain?

@Silver I lol'd.




The Game -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 14:44:03)

From now on, there will be no more discussion regarding nations/holidays/politics and whatever issues you have with them. We are all entitled to our opinions regarding these matters and, in this case, Memorial Day. Since AE is based in the U.S., Memorial Day is being celebrated. If you have any qualms with this being done, we ask you to be respectful to the people of this forum and keep your opinions to yourself. This is not the forum to discuss such matters as this forum centers upon ED discussion. Official Warnings will be handed out to anyone who continues being disrespectful of others.




Basicball -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 15:43:41)

NW tweeted this:

quote:

It's set at a quantity of 1500, so whenever that runs out, it's gone. For realz.
(so get your sword fast)




Hun Kingq -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 15:49:30)

First, it was LTS now it is LQS but refuse to give information on the price are they telling select players the price so they could get in first like the recent insider trading on wall street?

Will they limit players from buying more than one?

Name of the new skill that will make the merc class overpowered especially strength abusers is Blood Commander, odd name for a skill for a non-Blood Mage Class.




Stabilis -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 15:58:50)

If this is how it will be sold then I guess I will not see any in stock by the time I actually go to buy infernal things.




Basicball -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 16:23:23)

@Hun: Technically, it's both, but the time isn't set. it' will be availible as long as the number isn't 0 ;)
It's sort of like the bunny borg, except the fact that there are no restocks, and it's perma rare, not seasonal. It costs 14K Credits and 1.2K Varium.




PivotalDisorder -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 16:26:22)

@Hun Kingq: Bounty Hunters had Blood Lust a long time before Blood Mages were even introduced, no need to be anal.
good point on the LTS/LQS issue though.




Chosen 0ne -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 16:49:43)

I absolutely CANT WAIT for the refinary!!!!!!!!!!!!!! I love the minetower so much, and I have been waiting for this for 3 years.




Hun Kingq -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 16:53:17)

Basicball, latest design notes it was change from LTS to LQS and did they not state it was going to be available through Monday and right now there is over 1500 players on line.

PivotalDisorder, do you not remember why Blood Lust was given to the Blood Mage Class Blood Commander infers that the merc class commands the Blood Mage Class when no one commands either mage classes, the mage classes commands all the classes because they are godlike beings, that is why we could summon a lightning strike and give you shock therapy sometimes stun you to death.




Chosen 0ne -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 17:21:24)

^^The heck???

Edit: Cool patch time!




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