RE: =ED= May 23rd Design Notes - The Mines Open (Full Version)

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Stabilis -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 21:54:01)

@staff,

When will you be considering expanding the current skill trees beyond a 3 x 4 layout?

At level 40, up to 4 skills of 12 (33%) can be capped out with skill points.

Then... the number of available builds actually drops.




Hun Kingq -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 23:26:16)

The sword is nice but to bad it did not come with a curse.




PivotalDisorder -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 23:28:21)

I bet the upcoming Promo set will have a special on each primary, as it will be replacing Bionic Battalion Promo.




Colarndo -> RE: =ED= May 23rd Design Notes - The Mines Open (5/25/2012 23:39:58)

Not worth paying 1,200 varium for a weapon cheevo.




Jekyll -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 0:19:05)

If you have the right build, snork becomes VERY easy. Get his energy down to 0 and you win.




Joe10112 -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 0:21:13)

And, if you have energy blades, it becomes a lot harder. Dang. Looks like my win/loss will be >.> now.

EDIT: Nope. I have lost 8 consecutive battles against Snork. Seriously, he crits me every battle and I get a maxmium of 1 block per battle now. Are you kidding me? /ragequit.




PivotalDisorder -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 1:15:51)

@Andy: any chance I could see a screenshot of your build+stats?




Renegade Reaper -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 1:30:30)

im a level 34 tech mage, and snork is easy. lol.




Joe10112 -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 1:43:21)

@^: If I had better gear and enhance as a CH, it'd be easy. But right now, I'm a level 33 nonvar CH. It's hard. Still at 1/7. I think I'm giving up on the saga. Wouldn't be surprised if only vars and some select hardcore nonvars are the only ones who finish the saga. Unless they change the first quest. Snork and Caden are hard, change it to some others.




Silver Sky Magician -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 1:51:55)

Actually a high dex build should do the trick. That's what I used, coupled with EMP loop and heal loop.




ansh0 -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 2:22:08)

Snape Caden does not like me >:(

I can atleast do 3/5 to Snork




Joe10112 -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 2:23:44)

@Silver Sky: Mind making a build for me then? No ENH, Char Under Avvie. Still at 1/7...

@STAFF: Any news on when a new nonvar armor is coming out?




ScarletReaper -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 4:04:16)

Snork is super easy for me. I'm a 5 focus techmage and I didn't even need any boosters. :p




Lycus -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 4:44:34)

@Joe10112: Armours take a very long time to make, mutating or none mutating, either way 6 armours have to be made every time, which takes a very long time. So due to that, armours are only made when Charfade and NightWraith have the time to make them. Whether that's next week, in two weeks, next month, it's unknown. With the war around, there's a demand on art, with the help of Disturbed, things like armours, may be easier to find time to make! We will have to just wait and see, because there is no set time period.




Cookielord12 -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 5:05:33)

Lol, so I have to be in a faction to do missions now.




PivotalDisorder -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 5:08:25)

the missions are the leadup to the war, the war involves factions, therefore it makes sense that you need to pick a side before you begin ^^




Battle Elf -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 9:20:36)

Good missions Cindy! I just wish there were more battle token rewards :P




PivotalDisorder -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 9:30:10)

@Calogero: ooops I meant to ask Joe for his build actually, sorry mate [:D]

@Joe10112: any chance I could see a screenshot of your build+stats?




rej -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 13:36:43)

I somehow managed to lose to Snork the first time I fought him (I blame the strength build). but switching to a 5 focus tank build made him quite easy. Caden, oddly enough, was actually easier to defeat than Snork.




Joe10112 -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 13:42:55)

@Pivotal: Here it is!

I blame my 18 SUP. But hey, in 1v1, I see no difference (maybe 1-2 crits) per battle even if I had like 40 SUP. But in 1v1...phew...




liy010 -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 16:19:04)

I got the Sword...It was like Evolved Frost Destroyer...My bad, it was exactly like Frost Destroyer except it had +2 DMG, +2 Support and +2 STR...FrostBite Never activates anyway...




Ez_Ease -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 16:47:10)

When will the rest of the mines be available, and what to do with the four pieces of blueprint scrap?




steven11113 -> RE: =ED= May 23rd Design Notes - The Mines Open (5/26/2012 19:11:41)

@Lilly The frost destroyers have 1 more enhancement so it kind of like 3 more stats more than frost destroyers if u enhancement fully




Silver Sky Magician -> RE: =ED= May 23rd Design Notes - The Mines Open (5/27/2012 1:22:54)

When is the level cap being increased?




Jekyll -> RE: =ED= May 23rd Design Notes - The Mines Open (5/27/2012 2:23:47)

Sometime during the war the level cap will be raised.




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