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Stabilis -> House (6/3/2012 16:38:06)

This is one of two threads that I will start today. A question in EDQ&A was brought up: what is the purpose of a house?

Some players may remember the time in late beta when houses actually did have a purpose, map teleportation.

That is no longer a house feature.

Do you think that players who purchased a teleportation house should be able to sell their house at a refundable rate? Reimburse at 100% value, 200% value, etc?

Removed suggestion portion of thread as per rules. ~TG




ScarletReaper -> RE: House (6/3/2012 16:41:00)

Some nonvarium items for them as well as a nonvarium house. Say only 1 small room, but still a house would go a long way. Maybe make it for frystland. Call it frystland igloo. [8D]




King Helios -> RE: House (6/3/2012 16:43:46)

How about this: In-Home Bank.

Put in an amount of Credits and/or Varium. Every day, 2% Interest is gained.

Joe puts in 100 Credits on Day 1.

Day 2: 102
Day 3: 104
Day 4: 106

Etc.





Stabilis -> RE: House (6/3/2012 16:44:56)

2 posts in 3 minutes, thank you for your attention.




Mr. Black OP -> RE: House (6/3/2012 16:47:52)

Maybe make it like AQ, where it gains value and you could sell it for more varium than what you bought it for?
Personal Armies?




Retrosaur -> RE: House (6/3/2012 16:48:25)

Didn't the devs speak of VendBots you could place in your home, then when players visit your house and buy stuff, you get some credits as "payment"




One Winged Angel1357 -> RE: House (6/3/2012 16:52:07)

@MR Black OP that house increasing in value caused some serious Z token inflation so ill pass on that.

I think we coudl add weapon racks and armor dummies because I know some players are really proud of there old outdated gear




Stabilis -> RE: House (6/3/2012 16:52:47)

@Mr. Black Op, HypedXLord,

That's the idea, the house has to be worth something.

EDIT: Removed my own suggestion (interest rates on houses/ increased sellback) for discussion.




kingpowerlord -> RE: House (6/3/2012 17:00:44)

@depressed
i buy 10 3k varium houses 30k varium altogether.
after 3 years i sell it and get 60k varium, 30k profit.
30k is as much as 120$ if i am correct.
if sellback feature is enabled should be for a bit less.




ScarletReaper -> RE: House (6/3/2012 17:06:24)

Come on.... Nobody likes the idea of nonvarium houses? Maybe make it cost like 40k creds?




Stabilis -> RE: House (6/3/2012 17:10:17)

@KingP,

I should be a speckle more specific. The suggestion would only apply to houses that were purchased in the time of the teleportation features. Normal houses as well could use some love.

Inflation on houses and price rates over time can be used to teach some property lessons to the player base.

@Scarlet,

I think that free-2-play should be allowed to purchase houses as they please.




Mr. Black OP -> RE: House (6/3/2012 17:17:47)

@owa
Look at the prices now, if that isn't inflation I don't know what is. If anything doing this would make the prices much more fair.

@king
The value of a dollar is constantly going down, and in a year or 2 $120 might not be a lot at all.

@void
Yup, same here, I bought my 3 houses for teleportation, the 4th was just for the achievement.

A bit off topic: My Darkovia Mansion estate is worth 63086 z-tokens.
I've had it for at least 3 and half years now.
EDIT: At least 4 years.




Stabilis -> RE: House (6/3/2012 17:26:51)

Being honest here, unless houses receive a feature that makes them mindbogglingly cool... I am just as pleased to sell all of my houses for their whole worth or more if that is possible. I technically do not use them, not for anything aside from what they have used to do anyhow! The incident was in fact an administrator move, not a player move like myself. If I was informed (since knowledge is the best cure), no way would I have been as unwise as to obtain a feature that would later become redundant!




One Winged Angel1357 -> RE: House (6/3/2012 18:17:19)

@Black OPS go look at some of the auxs mort is selling they are normal auxs with a higher varium cost then our weapons now




rej -> RE: House (6/3/2012 18:22:18)

Houses should be given a purpose similar to Dragonfable houses. (Houses are mainly for decoration, but there are several useful items that you can buy to make your life easier.)
Some house items you should be able to buy:
Vendbots
Teleporters (Takes you to a certain room in the game, such as Valestra's arcade, or the refinery.)
Certain Npcs
Bank! :D
Discounted retraining facility
Message board





ScarletReaper -> RE: House (6/3/2012 18:24:56)

Wow. those are all good ideas. ^




Retrosaur -> RE: House (6/4/2012 1:55:30)

@DV
The sellback system for houses is similar to the one present in AQ, is it not?




The Game -> RE: House (6/4/2012 3:04:16)

As per the ED GD Forum Rules disallowing suggestion topics, I have removed that portion of the thread from the original post. The second part that endeavors to address the possibility of selling one's house for a greater price will be the topic of discussion while, if you have any ideas for housing, please situate those thoughts in the ED Suggestion forum.




kingpowerlord -> RE: House (6/4/2012 13:03:19)

depressed
thought you meant current houses because you said make a system when 1-2 years make the pricce double, sorry.

btw i like the idea of bank and retrain (oz in your house!) costing less in your house. venndbots good as well. however if i was an allrime lb player, then people would visit my house alot. maybe 5 10 boosters? easy profit for the me. give varium players a great advantage and increase the gap. if the vendbot is implemented then it should be for a high amount of credits, 90k? therefore making the owner wait before the investment gives him~/her their credits.

hope that made sense




~king




Lycus -> RE: House (6/4/2012 15:40:45)

I don't feel this idea would work what-so-ever. The reason I feel this way, is that house inflation works in AQ, because it is not a Multiplayer PvP game. The thing is, what you are proposing is an idea that benefits you and people who may have purchased housing for the teleportation, or just for the fact you have a place you can decorate. What this feature would allow you to do is just sell your houses for a lot more, and purchase them all again, with a lot of gold/varium made.

This is not exactly educational, because if you look at the housing market, if you could just purchase a house and a year later sell it for a lot more, then I think absolutely everyone would be doing it. Why work when you can make money that simply?

You keep referring to this whole thing as the 'housing incident', yet was it reall an incident, since it helped the majority? The decision was made because players who were just starting didn't understand how to get from place to place, and why they couldn't just click on the place. It came with a minor set back to you, for the greater good of the others. Throughout the topic, you've continually subtly continually blamed the devs, for an 'incident' that actually benefits the majority of players. Yes, you no longer get the advantage of hopping from place to place, but that does not entitle you to extra varium and credits.

Maybe house sellback may come in the future, but as the Devs have stated many times, that will come when there is the time to implement it. However, giving increased Varium and credits just wouldn't work in any way, since it is a PvP game. Having housing allows you to have somewhere private to stay, somewhere for you and your friends only, or somewhere for everyone to hang out. It gives you somewhere to decorate to your likes, and may gain additional advantages in the future. Right now in a round about way, you're saying the Devs should give you extra credits and Varium because you bought a house in a period of time that your could teleport to your house. Which isn't considering the many positive effects that it's had.




Stabilis -> RE: House (6/4/2012 16:13:54)

@Lycus,

In your third paragraph you refer to my thinking as "thinking about yourself". Maybe I am in fact asking for retribution on an event that was out of my control, but is that so wrong? I had purchased these houses on the basis of map resourcefulness. I did not pay for a "thing to decorate". So please, before you make assumptions based on someone's personality, do ask me questions before representing the ED of AE staff and posting about me. I find that quite offensive. I also find these days great that the player community became accessible to port in and out, here and there. This incident as we speak of it does in fact benefit the majority of players, as all players are today able to port free of charge. At the same time this incident did not address the houses bought which as myself may have only been intended to have to teleport for faster time travelling. So how do we fix ends there then? At least the sellback should be 100% since it was brought on by administration and the player only opted to utilize that luxury. Now the luxury is no more and here someone like today is sitting there with 4 unused houses, foreclosed and taken by the bank. For what justifiable reason, does a luxury feature become null while it is in the hands of an ordinary consumer? I was able to sell the houses before the update, no, I was not even informed of this update. I was, in symbolic words, made to force a camel through the eye of a needle. Through my own efforts, impossible, which is why I speak of it today to make amends from long ago.




Ranloth -> RE: House (6/4/2012 16:24:17)

quote:

For what justifiable reason, does a luxury feature become null while it is in the hands of an ordinary consumer? I was able to sell the houses before the update, no, I was not even informed of this update.

If it benefits everyone, there's nothing wrong with that. Sure the point of houses gave you luxury of teleporting to anywhere on the map which is now gone, but that wasn't original purpose of the house - it's for decorating. Pretty sure teleport was an addon to that because normal maps could not support such a teleporting system at the time.

Anyway, rising prices after certain period of time? Housing market? I assume you do know how economy works right? It all depends on interest rates, whether they go up or down, and if you want to apply that to ED then it'd be not possible since numbers would have to be made up and it wouldn't benefit people if they couldn't sell their house because sellback is lower than before. AQ has the interest which is 1% a week, was 5% before but that made big inflation in Token system since you needed a best house and could earn whooping 5% a week - let it be 20K Tokens and 5% of it a week which is 1K Tokens. After a year, you could get about x2.5 more Tokens than you bought your house for so buying them wasn't needed for some at all. 1% is reasonable now since it was cut down a lot and houses are for bonuses they give there such as Weapons or Armors, or Slots which are important but not to earn interest directly.
If you want houses sellable, wait for the Staff to implement it rather than want interest from it because interest cannot be made unless you account for economy which doesn't exist in ED.




Lycus -> RE: House (6/4/2012 16:25:22)

I am sorry if that offended you, though you did start off by pretty much saying I was correct. However, I don't quite understand what you're saying because the amount your story is changing. You stated that you only bought these houses to teleport, when in an earlier post, you state that you don't know if you bought anymore houses other than the Mine Suite when teleportation was available. So what that tells me is that you bought one house during that time, bought the others after, and realised you made a mistake. So now you are asking for your money back for something, which has been stated many times it will never happen. Were houses ever sold with the main feature to be able to teleport to that area? No they were not, that was always put as one of the added benefits along with the others. Therefore, if you bought a house with the soul purpose of that, then it's your choice to. If that feature is then removed, you are not entitled to a full reimbursement.

@Trans (Above): That is exactly my point, the primary focus of housing is to decorate, and to have somewhere you can hang out, outside of public; teleportation was never the main feature.




Mr. Black OP -> RE: House (6/4/2012 17:39:38)

So we buy houses to decorate, then we pay for decorations. Seriously?
So we pay 750 varium minimum to pay for decorations?

If it takes a year then its not like the entire game will be ruined because not that many people have that kind of patience. You also have to keep in mind that the most expensive house is roughly $11, so would you really wait a year for $11 dollars. Unless Luxury Mine Suite isn't the most expensive house.

How about having a house opens your own bank, then anonymous investors go in there donating battle tokens and credits. Which you can take whenever you want. Using the tokens you can expand the vaults allowing you to get more tokens and credits. If you don't withdraw the tokens the overflow will not be kept. You can also "order" special weapons that are only accessible to you that you can get with tokens. Maybe just +1 damage or 2 more stats or something.

Gives houses and tokens a use.

@below
EXACTLY!




rej -> RE: House (6/4/2012 19:01:41)

I definitely like the idea of being able to sell houses back for more than you purchased them for- it would benefit and encourage long term players, as well as help relieve some of the complaints about Epicduel's unfair pricing system.




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