RE: =ED= June 8th Design Notes - Infernal Weapons Explained (Full Version)

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ScarletReaper -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 17:11:15)

I know right? Nobody thinks about the time and effort that was put into creating these new awesome looking weapons. They take one look and find something to complain about? How many weapons have you guys designed? If the answer is 0, then you need to calm the heck down, and show some respect.




Angels Holocaust -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 17:14:20)

This was the first in a while since I've actually read the design notes from the beginning to the end. The beginning hyped me up and got me excited till the part where " These weapons will be updated next week". That was good, this was the perfect suspense builder for me.




Guppy -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 17:22:05)

Question: Due to the Ice look on the what i'm assuming are the Exile weapons, will they have Frost special abilitys like the Frysteland War weapons?




Sageofpeace -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 17:26:02)

yup they are back to there usual delay




Digital X -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 17:29:56)

Are you Legion or Exile Angels? And which weapon looks do you prefer?




kingpowerlord -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 17:39:23)

good release next week team,

you deserve burgers.

yeti burgers...

want one... cindy... i have lots to spare
how bout bunny stew?




King Helios -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 18:36:45)

Is 1.4.5d Part 2 live yet?




King FrostLich -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 19:00:46)

Then I guess I'll be celebrating my birthday without a good ED update.




Lord Nub -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 19:07:52)

Great update! Loving my new weapons!




DunkThatOreo -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 19:49:27)

Its sad when you see humans getting frustrated over some pixels on a computer but not the fact that were polluting skies and oceans and destroying wild life and digging up the earth bit by bit everyday. I would figure someone would get
angry and frustrated over that and not a computer game?




kaiseryeux21 -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 20:20:56)

@above. ur far away from the topic.


im really kind of dissappointed about the delay of the new weapons. u see, most of us waited for so long for a descent release. u cannot blame those who are annoyed because i do understand their feelings. but still, looking at the brighter side, im still hoping the dev's can realise how important it is for us players that u are being true to your words.

sorry if i am being too offensive, this is the first time i posted something like this. but we have waited for the new war to start in about a month already. no complaint about the WAR really. its ok for me to wait. But this weapons could have eased our burden of waiting and boredom. I hope u understand what im saying.




ScarletReaper -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 20:43:02)

You guys shouldn't be trying to rush things along. That is how bugs and glitches happen. I'd rather all the bugs are worked out and everything is 100 percent ready to go. So as far as I am concerned. Take your time and get it right. [8|]




kaiseryeux21 -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 20:47:14)

agree scarlet. ur absolutely right.

i just wanted to express how i feel, human as we are we feel bad when bad things happen not in favor to us.





DunkThatOreo -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 21:36:26)

^Youre not being offensive at all, I'm saying to everyone don't get frustrated over some pixels not being available for another week when way way worse things are happening in the real world lol.




Hun Kingq -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 21:47:11)

They definitely fixed the 85% the multi especially the Plasma Rain, are too weak to even bother with to waste energy on and a wasted skill point to get overload.

If the staff wanted to get players to use the multi skills by lowering points why lower the damage which was low anyway?

Instead of players using the the multi skills except for the cyber hunters that have malfunction they will avoid that skill like a plague so a unused skill which they might as well replace with a single shot skill.

So now the Blood Mage has one less build variety to choose from because less and less Blood Mages will use Plasma Rain in 2vs2. Before the changes to the multis more and more Blood Mages was using a multi build in 2vs2 but now with these changes there will be no use for such a weak skill.

Today I lost 15 matches in a row due to the Plasma Rain being so weak other than inexperienced partners. Thank you for the losses staff and thanks for the great looking weapons.




midnight santa -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 22:04:55)

hey guy, im back after ban. upadate is a "explenation" ??? lol[&:]




kaiseryeux21 -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 22:42:32)

the update is few bugfixes. other than that, nevermind.

no new mission, no weapons. no rewards. amazing.




midnight santa -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 22:45:04)

ya, and der is still no war [:@]
war is anounce 2 month agoe, titan u sure are takeing ur time lol[&:]




kaiseryeux21 -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 22:53:10)

the war being delayed is understandable. but the weapons, where infact being announce last DN.




Angels Holocaust -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 23:00:12)

@Digital X

I'm in Legion and the exile weapons look cooler. The weapons probably have the same stats so I'm not really worried. What I'am looking forward to is fixing the disconnecting and implementing soul crushing new missions. That's the real challenge.




Guppy -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 23:12:25)

@Angels Holocaust, really? I'm Legion and I like the look of Legion weapons more. Also, Question: Are the Exile Weapons going to have the Icy Chill affect since they have a frozen over sort-of look to them? And if so, what effect will Legion weapons get?




Elf Priest JZaanu -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 23:12:53)

Many have asked for affiliation specific shops and weapons. This is really exciting, and the evolvement of these shops will be fun to watch. :)




drinde -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 23:22:48)

I like the new art for the soldiers and the mine, but...

It's kinda hard to maneuver my gigantic Cruiser in there. xD

Uh... where do I turn in the paper scraps?




One Winged Angel1357 -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 23:25:01)

The weapons look amazing and good thing i finally completely the quest chain it only took three hours of my life haha




Guppy -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/8/2012 23:28:14)

@Drinde, the quest to turn in the scraps/the shops aren't out yet, next Friday. :)




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