RE: =ED= June 8th Design Notes - Infernal Weapons Explained (Full Version)

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Guppy -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 11:47:43)

@The ND Mallet Guy, whenever a new level is released they assume everything released from then on will be Level 35 because "there's no point in releasing below it."

quote:

That's like saying there's no point to releasing any new weapons that aren't level cap because we already have level cap weapons.


That's exactly what he did say--

quote:

there would be no point to release lvl 34 weapons after we had a lvl 35 sword




Ranloth -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 11:50:20)

I love people's logic when they say that, that there's no point releasing below it. Mainly the 'elite' players who are on the top and think they need items only, not lower players, but ironically they were low Level too before and levelling up is longer now than before (the new Exp curve).

I do hope there will be different ranges of items for all Levels to fill the gaps for all players, or more importantly non-Varium. *I really want a good Gun that isn't Support-focused.. ._.'*


quote:

Titan @Titan_EpicDuel
GREAt big update coming today, major changes to faction system, exciting new Faction weapons... one step closer to WAR




Guppy -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 12:01:18)

Ya, exactly. Only thinking about what they want sometimes and not thinking about the lower levels.

I would like a Bike, Armor, and a Robot. Hoping it's not only weapons. e.e




ansh0 -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 12:03:23)

@Trans

So simple, so true






Chosen 0ne -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 12:10:47)

Hopeing for a jugg board, hoping for a jugg board, hoping for a jugg board......... (Pretend I wrote that 50 times. :P)




Guppy -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 12:34:54)

quote:

hoping for a jugg board, hoping for a jugg board


I don't think their adding Juggernaut Board this release, lol.

___________________________________________________________________________________________________________________________________________________________________

quote:

GREAT big update coming today, major changes to faction system, exciting new Faction weapons... one step closer to WAR


Does this mean were not getting weapons today either? Blind blind blind. [8|]




Ranloth -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 12:44:18)

Suika, are you.. blind? .-. Not being bad or anything but read few words before it.. D:




Guppy -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 12:46:03)

quote:

Suika, are you.. blind?


Apparently I am because I just re-read it. >->




Ranloth -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 12:50:39)

*Hands over spare eyes*

Don't ask me where I got them from..


But I get why they delayed it last week. Since we were promised just a shop, but since they can pull Faction revamp with it and needed more time, I'm quite fine with it since it's gonna be a big release. :3




Guppy -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 12:53:38)

Ya, as long as it's released today i'll be happy. Wonder when they're releasing it. I hope soon, the suspense is killing me. e.e




Ranloth -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 13:00:18)

Standard time is 6PM EST, so that's 5hrs from now I believe, if they go for planned release time. Delays can happen or maybe early one? :o




Guppy -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 13:06:29)

Well last Fridays was at 4PM. :P Hopefully early




Ranloth -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 13:14:48)

But remember, it was mainly fixes last week. ;)




Guppy -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 13:20:07)

I don't want to wait till 6. D:




ansh0 -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 13:24:38)

I would be happy if the release is at about 3 hours from now




goldslayer1 -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 13:45:12)

quote:

GREAT big update coming today, major changes to faction system, exciting new Faction weapons... one step closer to WAR

they haven't fixed the bugs in the current faction system but they plan on releasing a new one.
hopefully they fix the current bug, or atleast fix the damage that was done.




Chosen 0ne -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 13:48:14)

I'm looking forward to the faction improvements. :)




skeletondude -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 13:58:40)

I wonder if the shop weapons were permanent ? Or rare <===Which sounds better [:D] .....More rarity for me *Evil grin*




sylar67 -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 14:02:04)

lol 5 and 6 pm and you guys still arguing ?? what about us who get the update at 2-3 AM and wake up to find out all limited weapons are gone ? or what happens when we stay till 3 am then it gets delayed and delayed and delayed untill mmm ? i remember all of us here once waited till morning about 9 am to find out : " sorry update delayed till mid-week " -.- .... just be happy with what you have some others wish have what you do .




ansh0 -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 14:02:33)

Gonna watch anime in wait for the update :)




Ranloth -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 14:06:42)

Sylar, we're not arguing. And ED is based in US, surely it won't fit anyone abroad. It's 11pm for me if it's 6pm in US, delays make it even more late. Where do you see us arguing? It's called a chat in anticipation for an update. 2-3am in your case? Sucks to be you. Perhaps think about delays - it's really late at night for me (let's say 3am) while you might wake up at that time since it's morning for you - don't think about yourself only but think about others.

I might've started a banter as expected from some people. :3




rej -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 14:48:25)

quote:

there would be no point to release lvl 34 weapons after we had a lvl 35 sword


That is technically true, from a monetary standpoint. A level 34 weapon will be less likely to sell now that level 35 weapons have been released.




Guppy -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 14:50:33)

quote:

A level 34 weapon will be less likely to sell now that level 35 weapons have been released.


There isn't only high levels in the game, people are so worried about themselves.




goldslayer1 -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 14:56:08)

@suika
the majority of the game is high lvl, and so are thr majority of the players who buy varium. (who would buy varium and spend it at low lvls?) thats why the staff cater to the higher lvls.




ansh0 -> RE: =ED= June 8th Design Notes - Infernal Weapons Explained (6/15/2012 15:15:53)



That's not how it should be. Should the devs abandon every non-cap player and bother only with cap players?
Why shouldn't other players receive the same amount of attention?

Are they any less important than capped players?





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