Desert Conqueror G (Full Version)

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Koree -> Desert Conqueror G (8/7/2012 2:36:16)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
Desert Conqueror G

«Mid-defensive Water armor with a built-in Water skill.»

Also see Desert Conqueror and DeZert Conqueror.

Level: 78
Power Level: 81
MP Level: 80
Price: 36,087
Sellback: 18,043
Location: Building Truphma: Part 2
Element: Water

COMBAT DEFENCE
Melee: 38
Ranged: 38
Magic: 38

ELEMENTAL MODIFIER
Fire: 72%
Water: 56%
Wind: 72%
Ice: 90%
Earth: 84%
Energy: 90%
Light: 67%
Darkness: 90%

ATTACK
Hits: 3
Type: «As Weapon»
Element: «As Weapon»
Damage: 97.8% Base, 97.8% Random, and 180.8% Stats each
BTH: +10 plus Stats each

SKILL:
    Douse!

    Hits: 1
    Type: Ranged if STR > INT; otherwise Magic
    Element: Water
    Damage: 94-283 plus 793.8% Stats
    BTH: 25 plus Stats
    Cost: 223 SP

    Note:
  • This is treated as a normal Player attack.
  • Stat bonus to damage is STR/5 + DEX/20 if the type is Ranged and INT/4 if it's Magic (+LUK/2 if a Lucky Strike occurs, regardless of type).

DESCRIPTION
After going through the Western Wastes, you never want to back again without a LOT of water to quench yourself and cool yourself off. Thankfully, you can use this breathable-water suit to do just that!

[image]http://media.artix.com/encyc/AQ/AQPedia/Armours/DesertConqueror.jpg[/image]

Image thanks to Msyu. Basic stats thanks to Epsilon2012. Numbers thanks to BlackAces. Description thanks to Dragoon23.




Analysis


Normal Attack

Starts off as a mid-defensive armor attack (90% of average), which is 309% Base, Random and 571% Stats, with +10 BTH.
  • With three equally strong hits, each hit does 1/3 of the damage.
  • The armor has a built-in skill, which makes the attack deal 95% damage to compensate for compression.

Skill: Douse!

Starts off as a standard spell, which is 75-226 damage plus 635% Stats, with 20 BTH.
  • The skill receives a damage multiplier of *1.39321 as an elemental compensation.
  • The skill has an accurate lean, giving it +5 BTH but also causing it deal *85/90 damage.
  • Because of compressing the skill into the armor, the skill also does 95% damage.




Koree -> RE: Desert Conqueror G (8/7/2012 2:44:23)

[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
Desert Conqueror G

«Mid-defensive Water armor with a built-in Water skill.»

Also see Desert Conqueror and DeZert Conqueror.

Level: 138
Power Level: 141
MP Level: 140
Price: 18,869,580
Sellback: 9,434,790
Location: Building Truphma: Part 2
Element: Water

COMBAT DEFENCE
Melee: 48
Ranged: 48
Magic: 48

ELEMENTAL MODIFIER
Fire: 60%
Water: 40%
Wind: 60%
Ice: 87%
Earth: 70%
Energy: 87%
Light: 52%
Darkness: 87%

ATTACK
Hits: 3
Type: «As Weapon»
Element: «As Weapon»
Damage: 149.2% Base, 149.2% Random, and 293.9% Stats each
BTH: +17 plus Stats each

SKILL:
    Douse!

    Hits: 1
    Type: Ranged if STR > INT; otherwise Magic
    Element: Water
    Damage: 258-773 plus 1670.5% Stats
    BTH: 40 plus Stats
    Cost: 440 SP

    Note:
  • This is treated as a normal Player attack.
  • Stat bonus to damage is STR/5 + DEX/20 if the type is Ranged and INT/4 if it's Magic (+LUK/2 if a Lucky Strike occurs, regardless of type).

DESCRIPTION
After going through the Western Wastes, you never want to back again without a LOT of water to quench yourself and cool yourself off. Thankfully, you can use this breathable-water suit to do just that!

[image]http://media.artix.com/encyc/AQ/AQPedia/Armours/DesertConqueror.jpg[/image]

Image thanks to Msyu. Basic stats thanks to Epsilon2012. Numbers thanks to BlackAces. Description thanks to Dragoon23.




Analysis


Normal Attack

Starts off as a mid-defensive armor attack (90% of average), which is 471% Base, Random and 928% Stats, with +17 BTH.
  • With three equally strong hits, each hit does 1/3 of the damage.
  • The armor has a built-in skill, which makes the attack deal 95% damage to compensate for compression.

Skill: Douse!

Starts off as a standard spell, which is 159-477 damage plus 1031% Stats, with 35 BTH.
  • The skill receives a damage multiplier of *1.80591 as an elemental compensation.
  • The skill has an accurate lean, giving it +5 BTH but also causing it deal *85/90 damage.
  • Because of compressing the skill into the armor, the skill also does 95% damage.




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