Koree
Legendary AK!!!
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Desert Conqueror G «Mid-defensive Water armor with a built-in Water skill.» Also see Desert Conqueror and DeZert Conqueror. Level: 138 Power Level: 141 MP Level: 140 Price: 18,869,580 Sellback: 9,434,790 Location: Building Truphma: Part 2 Element: Water COMBAT DEFENCE Melee: 48 Ranged: 48 Magic: 48 ELEMENTAL MODIFIER Fire: 60% Water: 40% Wind: 60% Ice: 87% Earth: 70% Energy: 87% Light: 52% Darkness: 87% ATTACK Hits: 3 Type: «As Weapon» Element: «As Weapon» Damage: 149.2% Base, 149.2% Random, and 293.9% Stats each BTH: +17 plus Stats each SKILL:Douse! Hits: 1 Type: Ranged if STR > INT; otherwise Magic Element: Water Damage: 258-773 plus 1670.5% Stats BTH: 40 plus Stats Cost: 440 SP Note: - This is treated as a normal Player attack.
- Stat bonus to damage is STR/5 + DEX/20 if the type is Ranged and INT/4 if it's Magic (+LUK/2 if a Lucky Strike occurs, regardless of type).
DESCRIPTION After going through the Western Wastes, you never want to back again without a LOT of water to quench yourself and cool yourself off. Thankfully, you can use this breathable-water suit to do just that! Image thanks to Msyu. Basic stats thanks to Epsilon2012. Numbers thanks to BlackAces. Description thanks to Dragoon23. Analysis Normal Attack Starts off as a mid-defensive armor attack (90% of average), which is 471% Base, Random and 928% Stats, with +17 BTH.- With three equally strong hits, each hit does 1/3 of the damage.
- The armor has a built-in skill, which makes the attack deal 95% damage to compensate for compression.
Skill: Douse! Starts off as a standard spell, which is 159-477 damage plus 1031% Stats, with 35 BTH. - The skill receives a damage multiplier of *1.80591 as an elemental compensation.
- The skill has an accurate lean, giving it +5 BTH but also causing it deal *85/90 damage.
- Because of compressing the skill into the armor, the skill also does 95% damage.
< Message edited by Balu -- 8/19/2012 5:26:46 >
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