Weapons - Read the first post! (Full Version)

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whackybeanz -> Weapons - Read the first post! (10/10/2012 0:49:20)

Please check previous entries to prevent bogging down the thread with old information. After checking and making sure that the information is new and relevant, please include whether it is for a new entry or an edit/addition to an old entry. Remember to check previous threads and Guides first. Remember, no sigs. For pictures, please refer to the Guide to Pedia Screenshots.

These threads are not meant for discussion in regards to any item. If you feel an item is imbalanced please make a thread about it in Game Balance Issues.

These threads are not meant for asking questions. Please use Questions/Answers for that. Only questions pertaining to crucial information that is missing or hasn`t been posted by the AQ staff by accident are allowed. For example missing SP costs for a misc or missing BtH numbers regarding a weapon etc.

Any posts that deviate from the AQ Encyclopedia Rules will be deleted and warnings given out as deemed necessary.




Ianthe -> RE: Weapons - Read the first post! (10/10/2012 1:07:29)

quote:

High Communicant's Grandeur

Has the same effect as Communicant's Grandeur.
Level	150G
	
Base	24
Rand	16
BtH	19
	
Proc	20
SBR	14.35
SLS	11.1
SBtH	54
	
Price	24205167
Sell	12102583

Lion's Roar

Has the same effect as Lion's Yell.
Level	150
Type	G
PLvl	153

Base	19
Rand	10
BtH	19
	
BowBR	559
BowStat	1110
BowBTH	19
	
Price	24205167
Sell	12102583


Supreme Overlord's Ascendancy

Has the same effects as Overlord's Ascendancy.
Level	150
Type	G
PLvl	153

Base	14
Rand	20
BtH	19

Proc	20
SBR	14.35
SLS	11.1
SBtH	54

Price	24205167
Sell	12102583

The Erupting Liquefactor

Has the same effect as The Flaring Liquefactor

Level	150
Type	G
PLvl	153

Base	13
Rand	38
Bth	19

Proc	15
SBR	15.82
SLS	11.1
SBtH	54

Price	24205167
Sell	12102583


Eternal Twilight's Dread

Has the same effect as Twilight's Dread.
Level	150
Type	G
PLvl	153

Base	16
Rand	32
BtH	19

Proc	20
SBR	14.35
SLS	11.1
SBtH	54

Price	24205167
Sell	12102583

Forgotten's Harrowing Totem

Has the same effect as Forgotten's Ghastly Totem.

Level	150
Type	G
PLvl	153

Base	12
Rand	24
Bth	19

Proc	100
BowBR	559
BowStat	1110
BowBTH	19

Price	24205167
Sell	12102583

Got this thanks! -Dragoon23




whackybeanz -> RE: Weapons - Read the first post! (10/10/2012 2:01:13)

quote:

Picture of the Ebil Hacker Hacker:

[image]http://media.artix.com/encyc/AQ/whackybeanz/EbilHackerHacker.gif[/image]
Added, thanks! ~Koree




Mordred -> RE: Weapons - Read the first post! (10/10/2012 7:04:51)

quote:

The Erupting Liquefactor has the link to the wrong quest. Here is the correct quest.

Fixed. Thank you. ~B




Balu -> RE: Weapons - Read the first post! (10/11/2012 15:05:16)

Description for the Temp trench axe: This weapon was designed for trench warfare (that is, fighting sea monsters in underwater trenches), and can switch between Water and Energy as needed! It`s also enchanted to pierce through demonic Chi Shields! (This is a temporary level 135 weapon.)




battlemaster25 -> RE: Weapons - Read the first post! (10/11/2012 17:17:09)

quote:

Since the Sacragon Claw series has an image showing it's powered-up state, shouldn't Onroth's Rage have one too, for the sake of consistency?

[image]http://i1230.photobucket.com/albums/ee488/TheGrayestFox/OnrothActive.gif[/image]


Got this thanks - Dragoon23




Xrai -> RE: Weapons - Read the first post! (10/11/2012 17:44:06)

@above: Actually there wasn't one until today when IMR fixed its self damage as well as adding the glowing effect when powered up. Now the self damage received *0.85 damage to compensate for the auto-hit.




Ingo -> RE: Weapons - Read the first post! (10/11/2012 19:08:58)

Zombie Bane Scepter should be marked as rare.


Only temporarily rare. The art got lost:

quote:

We, um, kinda lost the file for the Zombie Bane Sceptre. It'll be updated as soon as we create some new art for it. - IMR


- Dragoon23




Deception -> RE: Weapons - Read the first post! (10/12/2012 4:44:34)

quote:

http://forums2.battleon.com/f/tm.asp?m=20614866&mpage=1&key=�

Level 145 Umbral Naginata has Location hyperlinked where the damage dice should be.
Fixed. Thanks! ~whacky




battlesiege15 -> RE: Weapons - Read the first post! (10/12/2012 17:33:34)

For Z blade scythe, at player level 142 (weapon plevel 145), the bth is showing up as *19* not 18... I think that happened at 141 too but not sure

I don't know if it's wrong in the pedia or in game though...




Ingo -> RE: Weapons - Read the first post! (10/12/2012 18:58:51)

quote:

Ebil Hacker Hacker (120)
Darkness
22-33 +15bth
... i guess from the 140 ebil hacker hacker the special rate is 10%


Got this thanks! - Dragoon23




Ianthe -> RE: Weapons - Read the first post! (10/12/2012 19:04:05)

quote:

Other versions of the Ebil Hacker Hacker

As above, but with no Daze. (The boss is only power:2.5, so they're not MC.)
Level	0	20	40	60	80	100	120	140
Type	-	-	-	-	-	-	-	-
PLvl	0	20	40	60	80	100	120	140
Base	4	9	12	15	17	20	22	24
Rand	3	5	7	8	10	10	11	13
BtH	0	3	5	8	10	13	15	18
Proc	10	10	10	10	10	10	10	10
SBR	2.23	4.63	7.47	10.34	13.03	15.62	17.75	18.86
SLS	1	2.32	3.64	4.96	6.28	7.6	8.92	10.24
SBtH	1	9	17	26	34	42	50	52


Write Ups Done thanks! - Dragoon23




Shadow Genesis -> RE: Weapons - Read the first post! (10/14/2012 12:28:48)

The Protest Sign information is wrong. it says it displays your character's head on the sign, but it should say your enemy's head, as show in This Picture (credit to Battlesiege for proof image)

@below LOL thnx man [&o]




battlesiege15 -> RE: Weapons - Read the first post! (10/14/2012 12:44:02)

actually it's SUPPOSED to be your head.

I just used paint to edit it for the contest picture thingie D:




Darkrazorflame -> RE: Weapons - Read the first post! (10/14/2012 20:27:06)

Optional way to get the EbilCorp Hacker Hacker, as told by another player: Clicking on the weapon after defeating EbilCorp Medical Practitioner in the EbilCorp War. Thanks!

Already noted in the Entries. In the future, please check the Pedia and be sure you're not repeating information already in the entries. - Dragoon23

@Dragoon23: Sorry about that! I'm still VERY new to helping with the EN!




Yopadope -> RE: Weapons - Read the first post! (10/18/2012 12:41:13)

Juilenne VegiSplatic (127) The temporary versions damage should be corrected to 14-43 I think.
It currently says;

quote:


*Guardian* *Temporary*
Julienne VegiSplatic

Location: Germinator: Plantation (given to players of level 127+)

Damage: 9-33



In the future, please link to the item in question. The temp weapon still displays 9-33 in-game. Hence, the pedia entry is correct. - Dragoon23




Shadow Genesis -> RE: Weapons - Read the first post! (10/18/2012 16:50:32)

quote:

Cello Bow
Ranged Weapon
Seeks Between Earth and Wind (Whichever enemy is weaker to)
Attack is 2 hits
Level:  15     35     55     75     95     115     135
Damage: 8-25   9-28   9-28   11-34  13-38  14-41   15-47
Price:  539    924    1718   4158   5968   878519  8971
G/Z:    Z      Z      G      Z      Z      G       Z

Description: This instrument of destruction plays the requiem of your enemy's doom, firing odd arrows that will do Earth or Wind damage, whichever will hurt the enemy more! (Guardian only at end of Guardian versions)

[img]http://i1256.photobucket.com/albums/ii482/lilbigmac99/Screenshot2012-10-18at45409PM.png[/img]

Must say I'm surprised not to see a higher version than 135 of this token item in lieu of the recent level cap increase

Also is it *.95 damage since it element seeks??

Got the info. Thank you. ~B




Abaraa -> RE: Weapons - Read the first post! (10/19/2012 8:14:19)

quote:

Sellbaclks for Cello Bow.All are Z-Token except for level 55 and 115 version which are guardian only and gold.
Level,Sellback:
15,269 after 48 hrs
35,462 "
55,859 gold
75,2079 '
95,2984 '
115,439259 gold
135,8971 '

Got the info. Thank you. ~B




Shadow Genesis -> RE: Weapons - Read the first post! (10/19/2012 14:50:47)

^are sellbacks needed since it can be calculated by doing 1/2 buying price for gold items and 90% (i believe) for 2 days for token items, then 50% price??




Ianthe -> RE: Weapons - Read the first post! (10/19/2012 15:07:43)

quote:

Celllo Bow

MC. Element-seeks between Wind and Earth for free.

It has no Special-special, so its normal attack deals *1.02 damage.
Level	15	35	55	75	95	115	135
Type	Z	Z	G	Z	Z	G	Z
PLvl	47	57	59	86	105	118	145

Base	8	9	9	11	13	14	15
Rand	17	19	19	23	25	27	32
BtH	6	7	7	11	13	15	18

Proc	100	100	100	100	100	100	100
BowBR	241	271	277	358	415	454	535
BowStat	410	476	489	668	793	879	1057
BowBTH	5	7	7	10	13	14	18

Price	770	1320	2453	5940	8525	1255028	12815
Sell	Z	Z	1226	Z	Z	627514	Z

Discount
Price	539	924	1718	4158	5968	878519	8971
Sell	Z	Z	859	Z	Z	439259	Z

Got the info. Thank you! ~B




Ingo -> RE: Weapons - Read the first post! (10/19/2012 22:09:10)

Frozen Claymore (lv 122)
Melee, Ice
14-42
+15%bth
Price: 1302788
special is 2 hits magic (i have no idea where the freezing occurs)
This powerful weapon will not only serve you well against creatures aligned Fire Realm, but it can also occasionally freeze your enemies solid!




strange433 -> RE: Weapons - Read the first post! (10/19/2012 22:16:24)

freezing occurs during a regular attack




Mithos -> RE: Weapons - Read the first post! (10/19/2012 23:39:11)

Seems that all player attacks have a chance to freeze, as my Claymore just did a freeze from it's special.




battlemaster25 -> RE: Weapons - Read the first post! (10/19/2012 23:49:22)

quote:

Here's an image of that awesome claymore.

[image]http://i1230.photobucket.com/albums/ee488/TheGrayestFox/FrozenClaymore.gif[/image]
Added, thanks! ~Koree




Ianthe -> RE: Weapons - Read the first post! (10/20/2012 0:49:33)

quote:

Frozen Claymore

MC Melee Ice weapon.

The weapon takes -3 BTH and deals *85/82 damage on all normal player attacks.

MC Bonus: can freeze the monster. At the end of your turn, there is a [# of hits that connected] / [# of hits made] *6% chance of it occurring. The monster makes a save at a +0 bonus:
Level: PLvl vs MonsterLvl
Major: YourSTR vs MonsterEND
Minor: YourLUK vs MonsterLUK

If it fails, then it becomes Frozen for one round. Ice-element monsters are immune.
Level	2	22	42	62	82	102	122	142
Type	-	-	G	-	Z	-	-	G
PLvl	2	22	47	62	92	102	122	145

Base	3	6	8	10	12	13	14	15
Rand	6	11	17	18	23	24	28	32
BtH	0	3	6	8	12	13	15	18

Proc	20	20	20	20	20	20	20	20
SBR	1.83	3.66	6.29	7.93	10.99	11.88	13.32	14.25
SLS	1.13	2.45	4.1	5.09	7.07	7.73	9.05	10.57
SBtH	2	9	20	26	39	43	50	53

MCPrice	34	67	337	2514	7480	161615	1302788	10503279
MCSell	17	33	168	1257	Z	80807	651394	5251639

Write Ups being worked on done by Koree - Dragoon23




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