Fortitudo -> RE: Juggernaut Mode Unfair (1/5/2013 13:52:11)
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@ Mother1 If paying players have the right to play a battle type of their choice, why can't I? I want to play 2v2, because it is the most enjoyable battle type for me. Others want to play juggernaut, because that is the battle type they enjoy. In the case of 1v1 and 2v2, players gear specifically for those battle types do they not? How is that any different from players gearing specifically to fight in juggernaut mode, as I know the juggernauts themselves certainly do. There are several very effective juggernaut builds, so why can't there be effective anti-juggernaut builds? I don't see why I should be forced to play a game mode of a particular type, just to avoid being crushed by extremely powerful juggernauts. Grinding from 26 to 31 in 1v1 is simply not fun for me. I got to 26 without worrying about leveling, because I truly enjoy that mode. Now that you bring up that juggernauts pay for the mode, why not refund them and make juggernaut battle open to everyone, but only on demand? That way each side has to choose to play, but it costs them nothing extra, just like 2v2 or 1v1. Every response to my post so far seems to be defending the idea that juggernaut players deserve an unfair advantage. What I’m saying is that they obviously deserve an advantage since it’s 2v1, but not an unfair one. In addition, responses keep mentioning that I have yet to player as a juggernaut myself, nor would I want to. It has become formulaic on how to win (pick build A, B, or C), and would garner me no satisfaction. I prefer to battle players on the more level ground of 2v2, where I have to adapt to the battle, rather than using the same rinse and repeat tactics over and over again. @ the final hour Exactly my point on your ratio. Just about every juggernaut has a similar ratio. Read my above response and see that I just want a level playing ground, where a juggernaut doesn't only lose because his/her opponents got lucky.
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