RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (Full Version)

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Br_Bahamut_Dragon -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 8:24:54)

The DarkonDragon is still in the Minotaur's Labyrinth? It's been over 3 hours and I'm looking for anything. Do not tell me now the only option to get it is buying for 12 SG in the Shop.




Vagaran -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 8:27:34)

It should be in the labyrinth *hint: alot of players apperantly encountered it at map 2*




Aranq -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 8:36:00)

It's apparently more common at the Map 2 spawn point. Personally, I've had no luck.

Nearly level 19 FK/75K gold!! *is so slow*




Br_Bahamut_Dragon -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 8:36:55)

It seems that today declined the meeting with Darkon. Sunday only fought eight times, lost 1 fight and 2 times the game crashed. And so far I could not catch him.




Lord of Pandemonium -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 9:09:42)

@Immortales

The day you do 100 fights in an hour, I will give you 100SG




Vagaran -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 9:12:00)

^ It would in theory be impossible to do 100 fight in 1 hour o-o If you manage to do 100 fights in 1 hour you would become insane or atleast have a horrible headache.




Lord of Pandemonium -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 9:19:52)

@vagaran123

Add that to the fact I'm slow and take 5 mins per fight, and you have mission impossible [:D]




Vagaran -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 9:20:56)

^ 5 minutes? LOL.

My longest fight has been 7 minutes against AI, but it was against a Barbarian before the shield cap...




Riniti -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 9:25:09)

@Vagaran @Deathreaper 5 minutes? Took me about 7 minutes for the level 19-20 battles for my Egg. :3




Vagaran -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 9:26:11)

^ Meh, Egg is more defensiv than offensiv :3
I think Minotaur level 19-20 should take maybe 3-4 minutes.




Aranq -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 9:26:29)

That's nothing. I've spent hours against a single enemy. But then again, I go AFK like that.





Riniti -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 9:28:05)

Longest battle I've ever had was my level 7 Egg vs. a level 14 Frost Void BEFORE the shield cap. Took about 45 minutes for me to win.




Vagaran -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 9:29:16)

I'm pretty much happy the Shield Cap got added, if they hadn't done so Ice Character would have been too OP :3




Lord of Pandemonium -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 9:35:11)

PvP fights against ice are the worst, they always take ridiculous amounts of time, its also why I never farm in icelands unless I absolutely have to, I grudgingly farmed for ice ninja and jack, let alone the rare ice creatures...




Vagaran -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 9:50:27)

^ Once elemental resistance is out Fire will literally melt Ice...[sm=zorb_smilie.gif]




Megadragonknight -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 10:30:04)

Of all the elemental resistance, fire would be the most dangerous element against ice due to dealing an addition of 3 damage to Ice. I doubt Ice characters will be able to win against Fire characters. BTW, will the 1, 2 and 5 damage cards also have an effect once the elemental resistance is release? For example, using a Fire character against Ice, i use 1 damage card and it deal with 4 damage instead of 1.




Vagaran -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 10:32:57)

^ Any fire damage done to Ice char's will get increased by +3. So yeah Ice will be less painful to fight once we get elemental resistance + it would give me a reason to get my Headless Horseman to 20 [:)]




RedFlame -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 10:34:38)

Is the fire glitch still working, incinerate does not cost any charges?




Aranq -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 10:39:14)

Level 19 FK and 75K gold! *Considers this an achievement even though nearly everyone else already has both.*




megakyle777 -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 10:43:23)

I always thought it would do double damage or thrice damage to the opposing element. It makes more sense to me then adding 3 damage, but then Fireball would do 30 damage to Ice chars, althugh by the same count 1 attacks would only do 3 damage.




Megadragonknight -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 10:46:29)

@RedFlame
Yeah, incinerate is still glitch. Hope its fixed as soon as possible.

@Vagaran
Yeah and i would not use any of my Ice characters against Fire characters in PvE or PvP as it will give me a huge headache. Everytime i fought Fire witch, i always got a huge headache due to sound effects of Fireball.

Oh yeah, i went to look at the character suggestion thread II and i saw the alignment of Good +50. It show a Gold character in that chart and it is assume to be a good counterpart of Black Dragon. Man, i want a Gold Dragon!!! Why can't Gold Dragon be a Promo character alongside Black Dragon? Also, i wondered once again will be ever possess every characters including Good, Nuetral and Evil Alingment character even though we are in that specific Alingment?




Vagaran -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 10:46:55)

^ That would make the game to unbalanced. Besides if it did double/triple dmg it would be written like x2/2x and not +3. I think with +3 it means 3 additional dmg for every attack card used.




Riniti -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 10:49:15)

^ And don't forget artifacts, stats, and combo bonuses which will come in the future.




Vagaran -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 10:53:31)

I'm really curious about how Nulgath will make stats works in a Card Game, I understand END but not any other stats...




The Jop -> RE: =OS= Beta Release Thread LXXIII - READ THE FIRST POST (1/24/2013 10:54:44)

I think incinerate is supposed to take zero energy since discard cards are always free in terms of energy. The card's art just hasn't been corrected. It doesn't raise the damage by 7 and it doesn't work on spells like it says on the card.




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