Giras Wolfe -> RE: Nerf/Buff Predictions in Omega (1/27/2013 20:32:01)
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quote:
Woah woah woah! Why exactly should Blood Lust be nerfed? Because a Hunter has beat you once or twice with it? Hunters NEED that ability. Nice Ad Hominem Fallacy. And apparently you think "nerf" means remove. What I'm actually saying is Reroute and Bloodlust will need to be adjusted to reflect the value of an HP point. My reasoning is as follows: If attaining high HP is easy, the Bloodlust gainback is less significant and the reroute gainback is higher. If attaining high HP is difficult and detramental to your build, bloodlust's gainback is more significant and reroute gainback is lower. However, this may not apply if the average damage output per turn is lower in omega, because Bloodlust is based on damage output.
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