RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (Full Version)

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Axel459 -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:18:27)

Going to try to kill the Lich with HH
~Axel




Megadragonknight -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:19:59)

I am still wondering, is Lich really meant to be this challenging along with future bosses?




Livingtime -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:21:47)

Doubt it, I'm almost sure the devs will nerf them. After all, they themselves are testers. They'll realise that even our best players are JUST managing to win, which is stupidly crazy




Lemonus -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:21:49)

If you succeed, I'll try it Axel.




megakyle777 -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:26:29)

Personanly I think the issue is with Random Encounters. it would be a lot eaiser and less frustrating to atttempt to kill them without those blasted things. Random Encounters Do NOT make a game good.




Megadragonknight -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:26:57)

I myself don't consider the best player but i am still doing my best to kill Lich with normal character. Why do i want to do this even though i already possessed Lich with my Witchblade is because i want to grow stronger and more skillful OS player so then i will be strong enough with my characters to beat some strong players like Weraz, Basicball and many more so then i can able to win the whole PvP battle and become the first OS PvP champion or highest rank. That is one of my goal in OS. I want to be one of the top OS player in the future although i won't be that active in the future since i will be old enough to start work and have less time with OS.




SouL Prisoner -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:28:35)

This is insane, the level of difficulty is totally driving me nuts ... [:@][:@]

The dungeon is seriously a NIghtmare [:'(]

P.S : How on earth r they doing "12" damage in the 1st turn??




Lemonus -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:29:49)

quote:

i will be old enough to start work and have less time with OS.

More SGs though.




unicron -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:29:54)

thanks for the picture sorry for being a jerk it's just annoying repeating myself plus I'm in an angry mood at the moment so I'm sorry for snapping.




Axel459 -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:31:52)

We really need a max repel
~Axel




Lemonus -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:33:39)

I was startled but I managed to pull it off :3
http://prntscr.com/ra5gy
http://prntscr.com/ra5m0

EDIT: The wiki was wrong, Burn Mage has 2 Burns and 3 1 and 5 attacks.




megakyle777 -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:33:33)

That Max repelk would cost SG. I think it easier to just be rid of Random Encounter sa alltogether. It adds nothing to the game and is in fact a nuseince.




Cookielord12 -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:33:55)

Think I've located the/a boss room for Nightmare Dungeon.

Here




SouL Prisoner -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:36:49)

Guys, if you haven't noted, souls that r encountered when explored are much easier then random encounters ... :S




Lemonus -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:38:39)

@Cookie Nope.




Axel459 -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:39:09)

If one of these random encounters was a character I didn't have I would be fine, but this is actually beginning to get really tedious and annoying
~Axel




Livingtime -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:40:17)

The dungeon mazes aren't exactly challenging or anything, having no random encounters would just make it boring. You think people would come on to navigate a simple maze then fight and capture a boss? BORING.




Cookielord12 -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:40:33)

I found 2 Witchblades there...




Lemonus -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:41:28)

@Cookie Hmm, when I checked earlier, it didn't have anything. Must be before the 2nd kick out.




Axel459 -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:42:06)

You're right taking random encounters out completely would be boring as well, but with how frequent they are it's just completely annoying
~Axel




Lord Athor -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:44:05)

Just curious, are we even supposed to be able to beat the Boss characters without having one of the OP Boss characters from the shop?
Or have they been given the wrong decks as well....?

Btw, does anyone have a map marking the location of the Lich?




SouL Prisoner -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:44:57)

@ Cookielord12


Nope, that's a wrong location... i can't find the boss there ...




Lemonus -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:46:29)

Horsey just plows through everything c:
http://prntscr.com/ra6q0

@Athor Undead Dungeon at the very obvious boss point.

@Below Maybe they should be nerfed A BIT. Don't want that extra bit of challenge to go away ;)




Axel459 -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:47:00)

Yeah we're supposed to be able to beat the boss without the OP characters from the shop but they're almost impossible and here is a map http://i50.tinypic.com/2ls9xqv.jpg (Note: The boss might be Degore instead of Lich sometimes)
~Axel




MrITT -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:49:40)

@Lord Athor

Well, I was able to beat Lich with Pumpkinlord, so yeah, you should be able to beat all three of the bosses without having to resort to using the boss cards.

This is equally true when you consider the fact that the player controlled Fiend and Witchblades will have their proper cards by this monday.




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