RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (Full Version)

All Forums >> [Artix Entertainment Games] >> [Oversoul] >> Oversoul General Discussion



Message


_J_ -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:50:06)

Yep, ridiculous, totally ridiculous. How can you even win when your enemy nukes you at the first turn, then nukes you again on the second, then charge up a bit then begins the whole nuking process all over again. I battled all 3 bosses and my lvl 15 Xmas Fiend doesn't even stand a chance. >.<

Oh well, might as well look for Burn Mage and Acolyte.




Lord Athor -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:52:14)

Ok, well I've only gone up against Virgil with my FC once so I haven't really tried all that much, too sick to bother at the moment, but I got my behind handed to me and then some on that first try...




Megadragonknight -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:52:50)

@Lemonus
True but i will need to save money for my future too.

This week release really drive me nuts and furious all because of Lich and OP it is. I hope it will be nerf since Lich shouldn't by right have the OP deck.




Livingtime -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:52:57)

_J_ the post right before yours says the bosses were beat with a normal character -.-




Axel459 -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:55:29)

@MrITT You seem to have barely managed to win that battle with 3 hp and you were using a lvl 20.

The card that does 8 damage should be nerfed requiring a charge of 4 the card that does 5 should be nerfed requiring a charge of 2 and the poison should be nerfed to 4 dmg per turn
~Axel




MrITT -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 6:58:49)

It does not matter what hp I ended up on when the match was done with, what is important is the fact that we can beat these bosses without the use of boss cards.

I for one welcome this challenge, it's too bad the AI is still dumber than a sack of bricks though.




_J_ -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:02:29)

@Livingtime: Well, I say that's just luck, depending on what char hes using, I say the only way to survive the bosses is through tons of shields and reflects, 1st turn with the bosses and you'll get a whopping 21 dmg plus their poison does 5 per turn.




Lemonus -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:03:15)

Oh the many times I almost beat Lich with HH... soon after I level up higher, his face will be scorched black...




unicron -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:05:08)

argh these dark pikemen and random encounters!




SouL Prisoner -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:06:56)

Do v have to explore in the boss room to find the boss, or u will encounter him as u enter his room??


http://i50.tinypic.com/2ls9xqv.jpg


M using this map, and im in boss room, but the boss did not appear like how the other bosses did previously :SS




Axel459 -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:08:26)

He should appear automatically .-.
~Axel




Assassin01 -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:08:48)

Wow the Lich...so strong...




Lemonus -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:08:55)

Shadow Acolyte is not so bad... really.

2 MoDs




Cookielord12 -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:09:26)

I still haven't encountered an SA or BM.




_J_ -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:09:39)

@Soul: When I got to that boss room, the boss fight automatically started, maybe you're in the wrong room?




SouL Prisoner -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:11:07)

http://i50.tinypic.com/2ls9xqv.jpg

Guys, who ever gave this map, can you tell the starting location ?? so the map could be matched ... i might be using the other world/dimension :S


@Above Nop, m 100% sure m in the room given in the map .. like i said, their r many starting location it depends on the lacation u start ...




_J_ -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:17:43)

@Soul: I already have gone through that map, and iirc the starting point should be the 2nd room in the upper left part of the map.

Edit: Wait, now I'm confused, just entered a map and the starting location is new to me and it's the same with the pic, I think. Lol




Ninjaty -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:18:08)

quote:

I think it easier to just be rid of Random Encounter sa alltogether. It adds nothing to the game and is in fact a nuseince.

Random Encounters is one of the things I love most about the game right now actually. It'd adds a lot to the game, and it's logical that you can be discovered, just as you can discover them. They shouldn't get rid of Random Encounters any more than they should remove our ability to challenge random mobs or search rooms. The concept works both ways, and that's what makes it realistic and awesome.

A world isn't truly alive, until it can interact with you, equally as much as you can interact with the world.




dragon warth -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:24:16)

does anyone have the pic for todays dungeon boss rooms ?




nathan1998 -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:24:21)

http://prntscr.com/ra1x6

That was Lord Beck's link I think, and you should be able to work out your starting point.




Megadragonknight -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:24:27)

With these Lich being too OP, i had started to wish card customize will be release next week so then i will build a very strong deck to overcome many difficulties in the battle especially bosses. I would like to also see the diffculties settings (normal,hard,extreme) as well so then it will be a good practise for card customizable.




Vagaran -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:24:42)

Will have to agree with Ninjaty, random encounter is one of the best things I like about OS. You don't see this in any other AE games (besides some quest in MQ). As an example take Pokemon, it would be amazing boring to do without ANY random encounters since the only way to level up would be through battles then. The same would go for OS, either you let the random encounters stay or you simply remove the entire Dungeon system as I see no fun if you can't be attacked at all.




SouL Prisoner -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:28:44)

I am 100% sure, their are 2 or more than 2 maps, not just 1 ...




Vagaran -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:29:47)

@Soul Prisnor

Yeah I think so aswell, the starting point on Lord Beck's map doesn't the place I start at.




SouL Prisoner -> RE: =OS= Beta Release Thread LXXIX - READ THE FIRST POST (2/2/2013 7:32:34)

@nathan1998


From were did u get that map ??

I haven't encoutered that mapp yet :S




Page: <<   < prev  15 16 [17] 18 19   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.109375