Megadragonknight -> RE: =OS= Beta Release Thread LXXXIV - READ THE FIRST POST (2/11/2013 11:08:59)
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Hi guys. Haven't been in the forum for a while because of chinese new year. Anyway, i do agree that the boss should be nerf but not to make it very easy to beat at a lower level. I do agree with some of friend18's point that the boss should not be easily beaten at lower level otherwise they won't be call boss. However, i am more on Vagaran's side because every characters should be able to beat the bosses be it offense or defense. In other words, the bosses should be nerf but as i said before a dozens of time, the boss should be challenging even when it must be nerf because if they make it less challenging as the other characters we usually fought, they would not be worthy of being boss. Every game that i play, the boss are not so OP that they can just kill you within a few seconds. So, OS bosses must be the same, it should be challenging but not OP. If what i said still can't get some of you guys' thought in mind, then i regret to inform that whatever i said would be pointless and so is Vagaran or anyone who support the nerf of bosses. I had stated this post not long ago. I had already suggested on how the boss should be when they are nerf. quote:
Yeah, thats what i also thought. For the nightmare dungeon, it should be more challenging than even the undead dungeon boss or other bosses but not too be so OP. I still think all should be nerf but for the nightmare dungeon boss, they should still keep their "boss deck" but increase the cost while Lich should had the "normal deck" but he should be smarter than even the improved AI master characters.
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