RE: Patch Notes 1.5.2 (Full Version)

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DunkThatOreo -> RE: Patch Notes 1.5.2 (2/16/2013 23:40:33)

Once all the stupid try-hards go away and the people who know how to have a good time stay Omega will
be fantastic. People stress themselves out for a freaking win %.Why? lol it seriously doesn't make sense
to worry about something that has zero value in your life. If you're not happy with having that win % in game
how will you be happy in life? Enjoy the dam game.




the final hour -> RE: Patch Notes 1.5.2 (2/17/2013 0:37:21)

^ oh the try hards were the ones who spent more money tho . but luckily you should get your wish cant see many staying as of omega . but only time will tell




SouL Prisoner -> RE: Patch Notes 1.5.2 (2/17/2013 1:06:21)

@Oreo


Just because u don't care that doesn't mean others stop to care too ...

Win % Is 98% the reason that encourages players to come up with unique build, keep and playing ...

Comparing it to real life is no were a logic .. if u compare wins then compare the prices also ... It doesn't work that way .. everyone had there way :)

If u dont care, good have fun .. nothing to complain or worry about.




f4tal1tY -> RE: Patch Notes 1.5.2 (2/17/2013 1:17:37)

well at least 1 thing the developers implemented was good :)) They made it so 1 account can only purchase one limited quantity weapon! :D Finally, this Grim Heartbreaker looks amazing! BTW the berzerker and double strike need a SLIGHTLY stronger nerf, i myself tried it right after the patch, and it is still OP...




EpicIsEpic -> RE: Patch Notes 1.5.2 (2/17/2013 2:40:29)

Well my quuestion is shuldn't the new cores shuld be a purchase ingame since the Vars and Non-Vars SHULD be equal after damage and chance to win? I know they have realised they have to make items more and more OP to make people buy varium again. But just saying they shuld release the cores ingame for nonvarium purchase but thats OK since next year they will be avaivable for nonvars.




Leprechaun -> RE: Patch Notes 1.5.2 (2/17/2013 4:46:14)

Sup needs to be fixed because after
this new patch my sup doesnt make
me go first. If I got more sup my
opponent goes first, if he has more
sup I go first. It might be a bug, but its
a terrible one.




Mother1 -> RE: Patch Notes 1.5.2 (2/17/2013 4:49:27)

Support is suppose to give you a better chance of going first not grantee that you go first Leprechaun.




Leprechaun -> RE: Patch Notes 1.5.2 (2/17/2013 4:56:06)

Ik but I havent seen anything like yesterday/today. You dont have the same problem, mother?




ansh0 -> RE: Patch Notes 1.5.2 (2/17/2013 8:20:39)

Why the fudge does luck exist?

I am frickingg tired of this fudging luck making me frickin lose all the bloody time.

Crits/Blocks?Deflects serve no fudging purpose but to let noobs win.

Bonus points if it's a mercenary.




Lord Machaar -> RE: Patch Notes 1.5.2 (2/17/2013 8:52:47)

Simply Omega comes to ruin the whole freaking game.
Good job guys.




SouL Prisoner -> RE: Patch Notes 1.5.2 (2/17/2013 9:11:42)

To every one whining about Merc strength build - I am able to beat 95% of the those mercs ... Just try using an encounter class (CH)




Ranloth -> RE: Patch Notes 1.5.2 (2/17/2013 9:15:12)

An encounter class? Lolwhut. But even if you can beat them as CH, every single class should be able to beat them or stand a chance. We shouldn't be forced to switch to 2 classes; either to win (Mercs) or to counter them (CH).. >_>




Leprechaun -> RE: Patch Notes 1.5.2 (2/17/2013 9:18:19)

Ch is fun isnt it? Eh too bad its 50k credits...




SouL Prisoner -> RE: Patch Notes 1.5.2 (2/17/2013 9:18:26)

@ trans

well, BH beat CH though :P




Vagaran -> RE: Patch Notes 1.5.2 (2/17/2013 9:31:37)

Any class can beat those STR Merc Abusers.....with some luck.




Leprechaun -> RE: Patch Notes 1.5.2 (2/17/2013 9:34:45)

@Vagaran
What class are you crushing them with?




Vagaran -> RE: Patch Notes 1.5.2 (2/17/2013 9:35:53)

I'm using BM vs them....I lose quite often to them but I also win a decent amount of time vs them.




Leprechaun -> RE: Patch Notes 1.5.2 (2/17/2013 9:38:20)

There arent many at my level but I see more and more! :D




Ranloth -> RE: Patch Notes 1.5.2 (2/17/2013 9:49:13)

I can beat them as BM too, although sometimes terrible luck decides my attacks should be blocked to the point where I'm dead.. .-. I did try Str BM yesterday to get easy wins, it was somewhat fun since it's quick + easy wins but 1st turn advantage is even worse with it & I missed using Yeti. xD I may go back to it for the time being, dunno yet, works better on NPCs since I'm doing few odd missions.

Ideally I'd like to go back to 2v2 but wanna hit 5K 1v1 wins so maybe abuse until then and switch to my Focus 5 BM & go back to playing 2v2 only. Eh, decisions. :P




Vagaran -> RE: Patch Notes 1.5.2 (2/17/2013 10:04:58)

quote:

although sometimes terrible luck decides my attacks should be blocked to the point where I'm dead.


I know the feeling '-'




Ranloth -> RE: Patch Notes 1.5.2 (2/17/2013 10:37:49)

It's not like I mind, since that luck does work in my favour as well, but it's just crushing when you have chance to win and boom.. you lose. ;-;




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