Ranloth -> RE: Mercs were never underpowered! (2/21/2013 6:00:25)
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They won't test at extreme stats because you're not supposed to abuse a stat and hope to win, since you left yourself massive drawback in all the other areas. That's why progression slows down at higher ranges and it's not worth to abuse unless it's abuseable for some reason, yet alone test there. FYI, Devs do play the game but they have alts rather than use their main characters and attract attention. Balance Tracker is in 1v1 and 2v2 now as well. Quite a few Devs play on their alts but they also rely on our feedback to improve the game since thousands can do more than a few. And as I said, biased views towards a class won't be looked at. When balancing classes, you look at other classes in terms of power overall and try to balance it. Not make your class too strong, claim it's UP and all the data + player's feedback shows that they are doing perfectly fine. It's not the problem with a class but you need to get a better build and cover your lacks in the build (such as EP drain can be gotten through Energy Shot or Energy Rain cores), or forgoe Stun and get a Stun core (and rely on luck, pure luck). People who post here are BMs, they are doing fine as non-abusers, they have their strategies and they DO use skills that you assumed we don't yet you know better and say that it's not true. Also lack of understanding of game mechanics is lacking here, such as the post with your screenshot claiming Merc's Multi is OP only because you - supposedly - had Reflex (thus high Defence) and there was high damage, but we can also see that the enemy has Critted and Crits ignore 50% of defence which makes that damage PERFECTLY normal with high Support.
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