RE: Azraels Will Nerf Ideas (Full Version)

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Ranloth -> RE: Azraels Will Nerf Ideas (2/26/2013 15:54:13)

That's why I asked in my 1st post: "Is it the core itself OR the fact Support abuse + the core makes it truly deadly combo?" - people said it's the core. And what I said is bunch of numbers which were to justify my decision since people didn't understand it beforehand. If they don't understand it now either, not my problem.




xGreen Warriorx -> RE: Azraels Will Nerf Ideas (2/26/2013 15:58:55)

^ Its both the core and supp I think. Thats why I was pushing for a support nerf or a buff to dex and tech as well as a nerf to the Will core, but that thread went inactive.




Ranloth -> RE: Azraels Will Nerf Ideas (2/26/2013 16:00:44)

I've suggested in my other thread (further down the page, or maybe on the other) to buff Dex to the level on which Tech was (and buff Tech) and diminishing returns on Support (past 80-90) which will lower the damage. But people claimed the core is an issue so I went along with that. >.>




xGreen Warriorx -> RE: Azraels Will Nerf Ideas (2/26/2013 20:07:51)

^ Thats basically the same thing I want, people just don't want to buff dex and tech for some reason. :S There needs to be a good alternative to supp and Azraels Will.

Edit: Fixed typo.




FrostWolv -> RE: Azraels Will Nerf Ideas (2/27/2013 9:41:06)

My Ideas for Azrael Will:

These are the possible things that can be implemented:

• Give additional warmup
• Lower damage
• Give the core x% chance to force strike by making it passive
• Simply give it a new skill --> Force the target to strike u and take x% of energy based on your damage

Azrael aux:

give warmup and lower the damage to <20%




Trae -> RE: Azraels Will Nerf Ideas (2/27/2013 11:15:18)

ive said this many times but i own the weps and how bout they have 50% base
chance to make you strike them and focus helps it if your using it or focus helps you resist it
that sounds fair to me




xGreen Warriorx -> RE: Azraels Will Nerf Ideas (2/27/2013 21:51:43)

@FrostWolv
Some good ideas, but all of them are already on the first page except the one about making Azraels Will a passive. I added that one.

Azraels Torment is fine, its only used when there's a shield involved, and it does less damage than a normal aux attack, meaning less dmg for supp abusers and almost no damage for anyone without much supp.

@Trae
Something similar to what you said added.




Elite Tuga -> RE: Azraels Will Nerf Ideas (3/2/2013 11:12:02)

My logic opinion; Promotional packages should be stronger (OP) than the average weapons, because its with the investors money that this game is more able to run itself. Thus it should be a factor 'Rabblefroth!' Plus non-varium players have a fair chance now to beat varium more than ever in 'Omega Phase.' So idk why non-var. players still complain, just a sign of ignorance really. If you wish to get free varium, just do surveys in the Epic duel website, bit of hard work but it works so no excuses!




master x guardian -> RE: Azraels Will Nerf Ideas (3/2/2013 16:15:15)

But then anyone could argue that these same weapons will be available for credits next year with their cores intact, making them essentially non-promo.




CodexC -> RE: Azraels Will Nerf Ideas (3/4/2013 1:16:39)

I'm quite annoyed by the Azreal gun. In a 2 v 2 battle you have to atk the person that has this particular weapon first otherwise in the middle of the battle they use the gun and that will mess up your targets. The other team will take advantage of this and focus on that one person they originally went for. Also in 1 v 1, CH and TM spam support and str, using a Malf, debuff what ever you buff, then gun, then Supercharge or Massacre.

The way I counter this is by having high str.

I feel that this package is reverting back to giving Varium players a huge advantage over F2Ps. I am not being bias as I too have a sufficient amount of varium gear but, removing that gap between F2p and Variums was the whole point of Omega Phase No? I feel that we just took a step back into Delta.

As for the nerf, I think make the forced strike unblockable, and up the dmg to 115%.




Elite Tuga -> RE: Azraels Will Nerf Ideas (3/4/2013 9:20:03)

I think people need to get over it! Azreal weapon/s is suppose to be stronger than normal weapons, because it was 50 dollars (promo). I don't think its fair to make non varium players as strong as varium players, because varium players are the ones making the game run in the first place by 'INVESTING!'

Plus the Azreal's have been nerfed 15% damage, so its good enough. Nerfing it any further would be ludacris, because then the games basically making something very OP & promo to attract investors then investors buy it & a week later then getting it nerfed. Thats like 'DECEIVING' the players/customers which is out of order!

I don't think it should be fair if these weapons (Azreal's Aux/Gun) come back next year in-game, because then everyone will be as strong as each other & the core will lose its value. If you really must bring it next year, because it is a money maker just make it PROMO again.




D4RKRAVEN -> RE: Azraels Will Nerf Ideas (3/4/2013 14:55:38)

The azraels gear is fine and the people who own in payed good money for it. If you think it is OP Get a yeti and use that skill.....




Mother1 -> RE: Azraels Will Nerf Ideas (3/4/2013 15:09:38)

@ Codec

No it isn't giving varium player the advantage, because if that was the case then I would have one right now. It is giving people who spend 50 dollars an advantage. In every other phase other then a few exceptions just about every promo was available in game as well as through package. Now however they are making it so you can't get the item in game for a year if they even do that.





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