master x guardian -> RE: Frenzy Underpowered? (3/3/2013 2:29:56)
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I did forget to mention synergy but like I said, Blood Mages and Bounty Hunters also have synergizing moves: 1) Blood Mages have Deadly Aim to boost gun damage by up to 10. 2) Bounty Hunters have Shadows Arts which increases their own block chance and decreases the need for healing anyway. And both have Reflex Boost which makes blocking them more difficult; Reflex Boost also acts as a sort of Reroute, giving back some energy. And again, to reiterate, BMs and BHs can easily heal more based on pure numbers. You're saying that a TLM could heal 100 HP in a battle with all those abilities; however, BHs and BMs can also get Generator and Field Medic. And I've already shown that a Maxed Blood Lust can even out-perform a Maxed Frenzy, which, let's face it, not many TLMs have. Reroute is inherently dependent on HP levels anyway, so it would take about 50 damage to give back roughly 15 energy for a Frenzy while in those turns, a BM and BH could've just kept healing. They are also not limited to pure strike, which can be blocked.
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