Hun Kingq -> RE: Patch Notes - 1.5.6 (3/16/2013 5:11:57)
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ReinVI, a Level 35 Cyber Hunter being beat down by so many Blood Mages, using a sword not the claws with promo weapons. You where beat down because of the weapons you choose and the build you have not because of Blood Lust, which has no attack powers Deadly Aim just adds points to the side arm and that was to help out the ones with low strength especially lower levels in mat 9¹10 or 10¹9 or 8¹10 if Deadly Aim is at 10 then it should give you +10 they should do away with the percentage and just base it on each Level and if you have higher tech the side arm gets deflected let us see what do you have that lowers tech and increases energy damage, malfunction. Other reason why you are losing to so many Blood Mages are either because of Bludgeon or because of the bot especially the Infernal Android and in the case o the bot you are losing to a bot not the class. You are not losing to these underpowered skills, Fire Ball, Plasma Cannon, Plasma Rain (especially in 2vs2 and 2vs1), Super Charge. You definitely not losing because of Overload because it does not kill with one strike. Next time you say you lost to a Blood Mage tell us everything that player did especially the skills he used. Stop relying on the bot to win your battles for you. As some want everyone to make you believe I am trying to make the blood Mage Over Powered, I am not, I am trying to get the skills improved that needs to be improved to get Players away from bot builds and to get players to use what drives the classes the skills. If the skill is under performing compared to similar skills from other classes, tell me, would any of you use that skill or that build for that skill? The staff are doing the very same thing I am trying to do get players to start using things they don’t use but really a nerf to Deadly Aim to get Players to use it at max all they had to do was make Level 8 = +8, Level 9 = +9, and Level 10 = +10 because Players thought it was most beneficial at Level 8 because it = +10 and no need to go higher when myself and many others notice before the update is more beneficial at Level 10 even though 8,9,10 all equaled +10. “Critical Strikes · Defense ignore” Should it be called Critical Damage instead due to it could happen with any skill or equipment not just strikes? Defense ignored infers it only ignores defense not resistance, maybe that is why and if the Plasma Cannon goes Critical it only does only 1 point more than normal damage. What about a nerf to reroute to bring it equal to Blood Lust? What about a Nerf to EMP and Atom Smasher since we are still without available energy boosters?
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