Hakunin -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/14/2013 5:58:33)
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oh, come 'on! 10% gold boost is soooo not much when from an opponent you gain 7 per fight! And again I didn't complain 'bout the prices in gold here (and just one of the reason for that is I don't care buying the characters in question). I complained on the statement of "free legendary" characters and the ridiculous hardness of the quests! Let's list what you have to do to build a legendary char from an apprentice: - ca. 1 week hardcore playing (w/o X-boost) Let's list what you have to do to gain the quest-reward legendaries (what you won't use anyway, the characters being way too weak compared to the current alternatives): - collect 4 bodies for each quest - 2 from the bodies appear at low frequency, thus assume 2 days if you know the locations to possess them (hope the wiki tells you and isn't outdated) - 1 from the bodies must be evolved, thus assume 1 day playing - 1 appears at uber-low frequency, what you only realise when you invested 20+ working hours into finding it. - none of the characters appear at locations other characters can be found, so it is a hunt specifically for them - none of the finds is guaranteed capture - after all of this if you want reward, you have to play another whole month as hardcore player (3-6 hours play on a workday, 8-12 hours play on both weekend days) to be able to afford them. You know, this seems a lot of demand for me, and far from "free legendary", or even something I shouldn't feel understandable frustration. Especially if these r just the introductory (= easy) quests.
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