RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (Full Version)

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theathenaflame -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 13:42:18)

quote:

I'm pretty sure the Felinx can kick Father Hour's butt in a duel, and that's kind of sad.


What is sad about it? The Felinx is.. as you can tell going to be a good character. For its apprentice, its good as its rank.

You can believe what you want to believe but I think its going to hatch like Founder Champion at its legendary. (If it gets one)




Beck -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 13:49:01)

@theathenaflame
No, I meant, sad for Father Hour, whom I'm training again, for the SECOND TIME (I got Father Time in an alternate account way back when we didn't have X-Boosts, and now I want him for my main account).

I played Felinx for a bit earlier and yes he is quite offensive for a little Apprentice. If he does get evolutions, I'd be pretty excited about them.

Gramps, please don't be as bad to train as I remember you to be!




Vagaran -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 14:18:36)

You know a character is terrible if Water or Light Fairy can beat it or at least lower that HP to below 10-15%...Father Hour falls under the category "terrible".




the warden -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 15:29:52)

this new music is amazing, I feel so epic fighting with it playing xd




Hakunin -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 16:27:40)

Found Orc Pillager the first time today. It was the 6-7th time I found it during my participation of the game. And still not have it.[:@]




Lemonus -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 21:21:01)

Soo... haven't we already established how terribad 60 minute Gramp is?




Megadragonknight -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 22:28:02)

@Hakunin
That's really bad luck. Don't worry, keep on trying. I am definitely sure that Orc pillager have high possession rate since most of us caught him on first try.

At least Father Time is way better than his pre-evolved form. Father minute and Father Hour, can't say much for them.




Labyth -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 23:10:04)

Well after looking for a ruger in the rocky path and murdering off the species of kruger (34 krugers total all eluded me) i didn't relize i killed so many alpha frostzard they really weren't my thing so i just was like okay you eluded me well one just joined me ,i feel no happiness of it he isn't what i was looking for.

2BELOW:ASU GG




Victoria3114 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 23:23:57)

Father Hour is harsh? Old neewwwws. :3

Hai everyone.

Updated the OS guide for the interface. Will fix the rest in a jiffy.

http://oversoulgame.wikidot.com/os-beginner-s-guide




Megadragonknight -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 23:32:50)

@Victoria
Good luck with that. And yeah, criticism of Father Hour is an old news. [:D]

Anyway, I was wondering ever since the cards got its new art and images of some characters and logo, is it possible for some of these character like the Vampire Queen from Life Drain, Gravelyn from Empower, the Freezing moglin from Freeze, thunder moglin from energize to appear in OS?




Deathknight17 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 23:50:00)

Wow, the wiki is really in depth. Great job!




Megadragonknight -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/14/2013 0:38:29)

@Victoria
Oh, Victoria, by any chance will you and the wiki community be adding the new art cards in the cards section on wiki? Also, I am wondering if its okay to include the death animation picture on every characters' wiki page? I know it will be very troublesome to do that so I am just asking if it is possible. Anyway, I forgot to say nice job on adding new info about the new interfaces on OS wiki page.




Victoria3114 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/14/2013 0:51:05)

@ MegaDragonKnight
The cards section on the wiki isn't really all that detailed yet... but I'll ask Mturf and Hina if I can update it, yes. Death animation, I'll have to ask as well.

And thanks :3




TheSage -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/14/2013 1:04:15)

@Victoria3114 : i would hold off on the Card Section, some of them might be getting changed or more might be getting added when part 2 comes out, i know for the 1st part some of them were rushed to completion and need some fine tuning.




Victoria3114 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/14/2013 1:24:58)

@ Sage
So some of them are getting visual updates later too? Hmm, I see... I was just thinking something like this.

http://oversoulgame.wikidot.com/forum/t-563544/general-suggestions#post-1752663




Hakunin -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/14/2013 1:51:48)

@Megadragonknight
(from "what you'd like to see")

battle-talk: the initiate insults the character throw on each other. Like Fire Witch is called "Blare" instead of "Fire Witch" in the speech-bubble (or Kira for paladins).

Because characters exist what have a name in their speech-bubble AND on their health bar in battle instead of their class (Sir Galahad for Lance Knight), my theory is, this refers to a certain evolution to come later.

PS: nice reference to Hellboy with the Fire/Pyre Witch




The Jop -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/14/2013 1:54:14)

@Hakunin
No, I'm sure that those are just their names.




TheSage -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/14/2013 1:54:17)

@Victoria3114 : that could work, just keep in mind things can change at any time because the game is constantly evolving so just try to not make it to complicated and wide spread so you don't have to jump around to hundreds of pages due to 1 card getting changed lol

@Hakunin : Actually if you remember the 5 starting characters all had a unique name and kept that name in each evolution. Also for some of the other characters that have different names in battle on their profile and on the list, they will be getting corrected and renamed later on. It is on a todo list but is not a top priority right now and will slowly get worked on in the months to come.




Hakunin -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/14/2013 2:05:07)

@TheSage
I came since a month maybe, so I don't[:D]

Well, there goes my hypothesis...




Megadragonknight -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/14/2013 2:16:59)

@Victoria
I appreciate your help though what Sage said is true. Maybe after the Beta Revolution is complete, you can be able to make new info on the wiki though it will be too much work. It will be very troublesome to add new info and then edit again. But once again, thx for the hard work.

@hakunin
Oh, that is actually the battle quote. But like what Jop said, it is their real name though they have a unique name in battle. So, I don't think there will be evolution of those name.

@Sage
So there was a name typo error on some characters' quote. Well, it is a very low priority and Beta Revolution, CC are still top priority. Oh and I got a question to ask, Sage, will the characters from the card image be playable in OS?




TheSage -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/14/2013 3:21:26)

@Megadragonknight : Part of the naming problems was from miscommunications, and the team trying to do to much all at once for each release so things got missed. As for the characters on the cards, i have no idea if they are going to be made into characters or are just the images Milt decided to put on the cards. I'm hoping some of them do get made into characters though, would be interesting to walk around town as a 3-headed hydra sticking out of the pavement. [:D][8D]




Megadragonknight -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/14/2013 3:31:18)

@Sage
I see. That could explain it. For the characters, I personally want all the characters on the cards to be release in OS instead of just appearing as an image on the card. They are quite unique for being selected by Nulgath as an image in specific cards. Some of the characters are even from AQW like the 3-headed Hydra, the moglins. I am hoping all of them will get made into characters though some of the characters like the female knight from the retribution, Redemption of Nulgath from the Blessed Strike, Dreadfiend of Nulgath from shadowfire, will definitely appear in OS. [:D] [8D]




Hakunin -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/14/2013 4:11:41)

i know some creatures supposed to be rare (<= as "uncommon"), but this starts to be ridiculous.




Deathknight17 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/14/2013 4:17:39)

@Hakunin
Rare as in hard to find/possess, or rare as in discontinued?




Megadragonknight -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/14/2013 4:23:23)

@Hakunin
I believe you mean Orc Pillager.




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